Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
AngelSoulChild
Terra
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
220W - 175L
1,448 Elo+
Party 3
Nemesis
Nemesis
Braed0
Nemesis
Level 24
God Stats
1W - 1L
1,492 SR
Queue Stats
15W - 14L
1,461 Elo+
Party 2
Baba Yaga
Baba Yaga
Foxypyre
Baba Yaga
Level 128
God Stats
5W - 3L
1,525 SR
Queue Stats
136W - 122L
1,555 Elo+
Solo
Bellona
Bellona
ScoobyScoot
Bellona
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 87L
1,421 Elo+
Party 3
Team Averages
Level 87
1,503 SR
1,477 Elo+

VS

Team Averages
Level 124
1,461 SR
1,496 Elo+
Nut
Nut
Buni_vs
Nut
Level 88
God Stats
5W - 4L
1,527 SR
Queue Stats
35W - 35L
1,462 Elo+
Solo
Merlin
Merlin
DirtyxPlop
Merlin
Level 91
God Stats
8W - 13L
1,420 SR
Queue Stats
65W - 74L
1,481 Elo+
Solo
Zhong Kui
Zhong Kui
EAH1997
Zhong Kui
Level 158
God Stats
28W - 29L
1,543 SR
Queue Stats
596W - 635L
1,512 Elo+
Solo
Bastet
Bastet
SadHandjobs
Bastet
Level 149
God Stats
5W - 2L
1,500 SR
Queue Stats
149W - 146L
1,524 Elo+
Party 1
Ganesha
Ganesha
SadSloppy
Ganesha
Level 136
God Stats
2W - 2L
1,316 SR
Queue Stats
64W - 57L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
2 / 0 / 5
10,327
1,033
11,208
9,875
4,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 1 / 8
10,496
1,050
3,565
9,401
7,758
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Nemesis
Braed0
Nemesis
16
1 / 7 / 4
9,365
937
5,805
12,039
4,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baba Yaga
Foxypyre
Baba Yaga
16
4 / 0 / 4
10,843
1,084
13,810
6,562
3,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
ScoobyScoot
Bellona
16
1 / 4 / 6
9,644
964
4,107
14,323
15,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

243

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
14
5 / 0 / 3
10,402
1,040
4,957
3,773
1,434
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Merlin
DirtyxPlop
Merlin
14
0 / 0 / 0
8,254
825
0
0
0
Zhong Kui
EAH1997
Zhong Kui
16
1 / 4 / 9
10,292
1,029
18,139
14,183
11,212
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bastet
16
6 / 2 / 6
10,794
1,079
14,164
10,639
5,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ganesha
SadSloppy
Ganesha
17
0 / 2 / 12
10,142
1,014
10,844
14,419
16,286
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
42
8
Kills
12
12
Deaths
8
27
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
0
5
4.5
W
0
1
8
4
W
Nemesis
Braed0
Nemesis
1
7
4
0.43
L
Nut
5
0
3
6.5
L
Merlin
DirtyxPlop
Merlin
0
0
0
0
L
Zhong Kui
EAH1997
Zhong Kui
1
4
9
1.38
W
Baba Yaga
Foxypyre
Baba Yaga
4
0
4
6
L
Bastet
6
2
6
4.5
L
Ganesha
SadSloppy
Ganesha
0
2
12
3
W
Bellona
ScoobyScoot
Bellona
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,495
Damage
48,104
52,200
Taken
43,014
35,421
Mitigated
33,952
12,718
Healing
6,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
11,208
5,466
0
2,233
9,875
4,065
0
5,683
4,192
0
42,458
W
3,565
232
6,391
2,019
9,401
7,758
0
4,858
4,543
8,935
1,099
W
Nemesis
Braed0
Nemesis
5,805
1,732
0
522
12,039
4,815
0
6,725
5,314
0
14,481
L
Nut
4,957
2,156
0
826
3,773
1,434
0
843
2,743
0
14,541
L
Merlin
DirtyxPlop
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
Zhong Kui
EAH1997
Zhong Kui
18,139
1,132
0
3,446
14,183
11,212
0
5,848
7,355
46,828
0
W
Baba Yaga
Foxypyre
Baba Yaga
13,810
699
0
874
6,562
3,049
0
2,726
3,836
40,439
0
L
Bastet
14,164
2,838
0
1,801
10,639
5,020
0
2,774
7,499
0
29,944
L
Ganesha
SadSloppy
Ganesha
10,844
405
0
250
14,419
16,286
0
5,702
7,703
25,937
2,658
W
Bellona
ScoobyScoot
Bellona
4,107
771
0
679
14,323
15,734
0
8,278
6,045
0
8,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,675
Gold Earned
49,884
226
Minions Killed
178
5
Camps Cleared
6
947,531
Distance Traveled
700,757
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,327
1,033
93
9
3
178,364
0
W
Terra
10,496
1,050
14
1
0
197,043
0
W
Nemesis
9,365
937
18
2
1
178,462
0
L
Nut
10,402
1,040
22
2
2
85,926
0
L
Merlin
8,254
825
0
0
0
1,212
0
L
Zhong Kui
10,292
1,029
89
9
2
191,255
0
W
Baba Yaga
10,843
1,084
85
9
1
211,257
0
L
Bastet
10,794
1,079
62
6
2
220,268
0
L
Ganesha
10,142
1,014
5
1
0
202,096
0
W
Bellona
9,644
964
16
2
0
182,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role