Player Matchup

Jing Wei
Jing Wei
Gold IV
 
Jing Wei
Gold IV
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Gold III
KiIIerFX
Aphrodite
Gold III
Level 178
God Stats
7W - 9L
1,668 SR
Queue Stats
118W - 128L
1,539 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
Simbaktu11
Baron Samedi
Gold IV
Level 107
God Stats
17W - 15L
1,579 SR
Queue Stats
400W - 412L
1,449 MMR
Solo
Fenrir
Fenrir
Silver I
TheKingMonst3rYT
Fenrir
Silver I
Level 149
God Stats
2W - 3L
1,502 SR
Queue Stats
76W - 81L
1,230 MMR
Party 1
Hercules
Hercules
Gold I
lolomon97
Hercules
Gold I
Level 142
God Stats
0W - 1L
1,984 SR
Queue Stats
30W - 24L
1,698 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,646 SR
1,483 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,473 SR
1,494 MMR
Athena
Athena
Gold V
 
Athena
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Gold IV
Jdms
Chernobog
Gold IV
Level 115
God Stats
3W - 2L
1,214 SR
Queue Stats
19W - 13L
1,425 MMR
Solo
Anubis
Anubis
Gold III
Kcisty42069
Anubis
Gold III
Level 68
God Stats
19W - 15L
1,590 SR
Queue Stats
61W - 63L
1,541 MMR
Solo
Mercury
Mercury
Gold IV
ZaperixNs
Mercury
Gold IV
Level 157
God Stats
5W - 5L
1,541 SR
Queue Stats
267W - 269L
1,484 MMR
Solo
Horus
Horus
Gold IV
jamiebrown2006
Horus
Gold IV
Level 121
God Stats
3W - 3L
1,521 SR
Queue Stats
119W - 117L
1,522 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
1
0 / 0 / 0
4,210
301
0
0
0
Aphrodite
KiIIerFX
Aphrodite
8
0 / 0 / 0
5,292
378
0
1,955
760
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Simbaktu11
Baron Samedi
13
2 / 5 / 4
7,556
540
7,476
10,167
2,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
5 / 2 / 3
7,633
545
6,794
11,571
4,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hercules
lolomon97
Hercules
13
2 / 2 / 0
8,131
581
9,739
13,521
9,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ThanatosAchillesKumbhakarna

VS

Bans
FreyaAo KuangBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
0 / 2 / 1
6,111
437
1,649
8,708
5,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
Jdms
Chernobog
15
1 / 1 / 0
8,141
582
2,149
6,109
2,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Anubis
15
5 / 3 / 1
8,520
609
7,467
10,192
4,796
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mercury
ZaperixNs
Mercury
12
1 / 2 / 2
6,505
465
4,497
9,326
3,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 1 / 0
7,377
527
7,408
12,514
13,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
9
Kills
9
9
Deaths
9
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
0
0
0
W
Athena
 
Athena
0
2
1
0.25
W
Chernobog
Jdms
Chernobog
1
1
0
1
W
Anubis
5
3
1
1.83
L
Aphrodite
KiIIerFX
Aphrodite
0
0
0
0
L
Baron Samedi
Simbaktu11
Baron Samedi
2
5
4
0.8
L
5
2
3
3.25
W
Mercury
ZaperixNs
Mercury
1
2
2
1
W
2
1
0
2
L
Hercules
lolomon97
Hercules
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,009
Damage
23,170
37,214
Taken
46,849
17,498
Mitigated
29,599
13,921
Healing
15,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
Athena
 
Athena
1,649
237
0
965
8,708
5,773
0
2,016
6,692
16,903
0
W
Chernobog
Jdms
Chernobog
2,149
1,303
0
2,624
6,109
2,379
0
605
5,504
0
64,270
W
Anubis
7,467
603
0
4,372
10,192
4,796
0
4,565
5,627
65,191
0
L
Aphrodite
KiIIerFX
Aphrodite
0
0
0
1,388
1,955
760
0
0
1,955
8,580
105
L
Baron Samedi
Simbaktu11
Baron Samedi
7,476
726
200
3,609
10,167
2,567
0
5,662
4,505
44,198
1,270
L
6,794
1,401
0
3,181
11,571
4,375
0
2,852
8,719
0
41,107
W
Mercury
ZaperixNs
Mercury
4,497
2,365
0
2,313
9,326
3,454
0
314
9,012
0
49,164
W
7,408
2,241
106
4,798
12,514
13,197
0
0
12,514
0
41,700
L
Hercules
lolomon97
Hercules
9,739
2,463
0
5,543
13,521
9,796
0
602
12,021
0
61,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,822
Gold Earned
36,654
262
Minions Killed
415
0
Camps Cleared
0
852,189
Distance Traveled
1,270,546
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,210
301
0
0
0
274
0
W
Athena
6,111
437
29
2
0
204,449
1
W
Chernobog
8,141
582
122
9
0
256,024
0
W
Anubis
8,520
609
123
9
0
234,822
2
L
Aphrodite
5,292
378
11
1
0
48,112
0
L
Baron Samedi
7,556
540
79
6
0
229,923
0
L
Fenrir
7,633
545
60
4
0
319,690
0
W
Mercury
6,505
465
66
5
0
295,582
3
W
Horus
7,377
527
75
5
0
279,669
0
L
Hercules
8,131
581
112
8
0
254,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role