Player Matchup

Nut
Nut
 
Nut
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
CD Olimpia Hn
Nu Wa
Level 139
God Stats
3W - 4L
1,301 SR
Queue Stats
270W - 244L
1,520 Elo+
Solo
Odin
Odin
Darko41
Odin
Level 158
God Stats
0W - 1L
1,698 SR
Queue Stats
183W - 173L
1,541 Elo+
Solo
Loki
Loki
OG_Bogas_OG
Loki
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
SuperGamon14
Baron Samedi
Level 211
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 77L
1,535 Elo+
Solo
Team Averages
Level 138
1,500 SR
1,519 Elo+

VS

Team Averages
Level 120
1,610 SR
1,528 Elo+
Medusa
Medusa
Glasdon
Medusa
Level 134
God Stats
6W - 1L
1,812 SR
Queue Stats
56W - 57L
1,544 Elo+
Party 1
Serqet
Serqet
JackHudson2000
Serqet
Level 125
God Stats
8W - 1L
1,909 SR
Queue Stats
77W - 74L
1,520 Elo+
Party 1
Odin
Odin
Rorojo
Odin
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 94L
1,507 Elo+
Party 1
Bacchus
Bacchus
SupPeople
Bacchus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 57L
1,528 Elo+
Party 1
Persephone
Persephone
tazzy118
Persephone
Level 129
God Stats
1W - 1L
1,329 SR
Queue Stats
73W - 71L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
1 / 5 / 0
6,313
526
5,206
10,566
3,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 3 / 3
7,263
605
10,275
8,028
1,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Odin
Darko41
Odin
11
2 / 2 / 3
6,403
534
7,656
9,789
8,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

8
0 / 3 / 2
5,018
418
1,389
6,711
1,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
SuperGamon14
Baron Samedi
11
1 / 1 / 6
6,572
548
3,956
7,964
4,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Glasdon
Medusa
13
6 / 1 / 1
7,333
611
7,322
8,095
2,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

12
5 / 3 / 2
7,253
604
5,129
8,420
2,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odin
Rorojo
Odin
11
0 / 2 / 2
6,311
526
5,780
11,144
8,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bacchus
SupPeople
Bacchus
10
2 / 1 / 3
6,570
548
3,476
8,801
8,658
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
tazzy118
Persephone
11
1 / 2 / 2
6,795
566
6,331
7,461
2,085
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
24
9
Kills
14
14
Deaths
9
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
1
5
0
0.2
L
5
3
3
2.17
L
Odin
Darko41
Odin
2
2
3
1.75
W
Medusa
Glasdon
Medusa
6
1
1
6.5
W
5
3
2
2
L
0
3
2
0.33
W
Odin
Rorojo
Odin
0
2
2
0.5
W
Bacchus
SupPeople
Bacchus
2
1
3
3.5
L
Baron Samedi
SuperGamon14
Baron Samedi
1
1
6
4
W
Persephone
tazzy118
Persephone
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,482
Damage
28,038
43,058
Taken
43,921
19,618
Mitigated
24,145
16,216
Healing
14,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
5,206
3,474
0
4,281
10,566
3,318
406
518
10,048
0
47,511
L
10,275
1,779
0
1,590
8,028
1,962
0
3,558
4,132
45,609
1,020
L
Odin
Darko41
Odin
7,656
1,859
0
3,675
9,789
8,499
0
1,093
8,495
0
34,618
W
Medusa
Glasdon
Medusa
7,322
2,781
0
2,598
8,095
2,697
0
1,015
7,014
0
57,196
W
5,129
1,107
0
3,547
8,420
2,615
0
3,278
4,826
0
44,504
L
1,389
183
0
2,172
6,711
1,595
0
1,509
5,202
0
18,084
W
Odin
Rorojo
Odin
5,780
1,344
0
3,358
11,144
8,090
0
1,302
8,990
0
38,044
W
Bacchus
SupPeople
Bacchus
3,476
265
0
2,258
8,801
8,658
0
3,039
5,496
16,323
0
L
Baron Samedi
SuperGamon14
Baron Samedi
3,956
586
765
3,733
7,964
4,244
77
3,129
4,516
24,519
0
W
Persephone
tazzy118
Persephone
6,331
314
0
2,280
7,461
2,085
198
4,901
2,201
45,856
1,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,569
Gold Earned
34,262
294
Minions Killed
345
0
Camps Cleared
0
1,123,104
Distance Traveled
1,260,519
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,313
526
85
7
0
196,837
0
L
Nu Wa
7,263
605
79
7
0
224,424
1
L
Odin
6,403
534
54
5
0
232,432
2
W
Medusa
7,333
611
95
8
0
254,398
2
W
Serqet
7,253
604
86
7
0
278,908
2
L
Loki
5,018
418
41
3
0
250,534
0
W
Odin
6,311
526
71
6
0
238,953
0
W
Bacchus
6,570
548
13
1
0
266,090
3
L
Baron Samedi
6,572
548
35
3
0
218,877
0
W
Persephone
6,795
566
80
7
0
222,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role