Player Matchup

Yemoja
Yemoja
BBQDave716
Yemoja
Level 69
God Stats
75W - 89L
1,462 SR
Queue Stats
602W - 591L
1,491 Elo+
Solo
Chang'e
Chang'e
Chimichanga92
Chang'e
Level 155
God Stats
29W - 26L
1,578 SR
Queue Stats
610W - 599L
1,563 Elo+
Solo
Neith
Neith
Crystal911
Neith
Level 35
God Stats
1W - 3L
1,324 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Mercury
Mercury
SenJu_TOQUIMA
Mercury
Level 87
God Stats
2W - 3L
1,583 SR
Queue Stats
114W - 88L
1,558 Elo+
Solo
Shiva
Shiva
xXxNosJr
Shiva
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 75
1,490 SR
1,522 Elo+

VS

Team Averages
Level 153
1,551 SR
1,490 Elo+
Horus
Horus
DoctaFinky
Horus
Level 140
God Stats
2W - 1L
1,534 SR
Queue Stats
31W - 24L
1,570 Elo+
Party 1
Vulcan
Vulcan
MadMandrillMan
Vulcan
Level 127
God Stats
162W - 135L
1,558 SR
Queue Stats
193W - 177L
1,458 Elo+
Solo
Scylla
Scylla
NerdyTutor
Scylla
Level 200
God Stats
3W - 1L
1,699 SR
Queue Stats
121W - 133L
1,493 Elo+
Party 1
Tsukuyomi
Tsukuyomi
imcww
Tsukuyomi
Level 157
God Stats
5W - 2L
1,462 SR
Queue Stats
184W - 171L
1,494 Elo+
Party 1
Sol
Sol
travishty
Sol
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BBQDave716
Yemoja
9
0 / 3 / 0
4,770
477
4,610
7,018
2,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chang'e
11
0 / 0 / 0
5,252
525
2,514
4,196
1,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Neith
7
0 / 1 / 0
4,157
416
1,535
3,744
782
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mercury
9
0 / 3 / 0
4,567
457
2,139
7,284
2,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
xXxNosJr
Shiva
7
0 / 1 / 0
4,408
441
808
3,447
1,974
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
9
0 / 0 / 5
5,423
542
3,414
6,196
3,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
1 / 0 / 1
6,245
625
2,500
2,972
957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Scylla
NerdyTutor
Scylla
10
0 / 0 / 2
5,691
569
1,879
4,458
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
imcww
Tsukuyomi
11
4 / 0 / 0
6,157
616
2,261
4,179
1,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
3 / 0 / 0
6,070
607
4,785
5,246
1,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
8
8
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BBQDave716
Yemoja
0
3
0
0
L
Chang'e
0
0
0
0
L
Neith
0
1
0
0
W
Horus
0
0
5
2.5
W
1
0
1
1.5
W
Scylla
NerdyTutor
Scylla
0
0
2
1
L
Mercury
0
3
0
0
W
Tsukuyomi
imcww
Tsukuyomi
4
0
0
4
W
3
0
0
3
L
Shiva
xXxNosJr
Shiva
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,606
Damage
14,839
25,689
Taken
23,051
8,544
Mitigated
8,584
6,964
Healing
12,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BBQDave716
Yemoja
4,610
618
478
2,508
7,018
2,229
0
2,932
4,086
27,383
6,569
L
Chang'e
2,514
198
200
2,174
4,196
1,174
0
1,000
3,196
30,907
0
L
Neith
1,535
706
229
650
3,744
782
0
1,778
1,966
0
13,450
W
Horus
3,414
1,548
720
3,151
6,196
3,554
0
2,184
3,962
0
12,120
W
2,500
0
0
1,039
2,972
957
39
0
2,972
33,783
1,291
W
Scylla
NerdyTutor
Scylla
1,879
339
0
625
4,458
1,247
0
1,347
2,985
36,306
847
L
Mercury
2,139
715
0
400
7,284
2,385
0
1,349
5,829
0
30,062
W
Tsukuyomi
imcww
Tsukuyomi
2,261
435
0
3,437
4,179
1,230
0
755
3,324
0
40,417
W
4,785
2,104
0
3,067
5,246
1,596
0
2,383
2,863
37,586
1,393
L
Shiva
xXxNosJr
Shiva
808
0
0
325
3,447
1,974
0
1,599
1,615
0
11,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,154
Gold Earned
29,586
244
Minions Killed
309
0
Camps Cleared
0
939,030
Distance Traveled
1,008,881
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,770
477
64
6
0
157,726
0
L
Chang'e
5,252
525
87
9
0
203,689
2
L
Neith
4,157
416
13
1
0
176,198
0
W
Horus
5,423
542
10
1
0
218,959
2
W
Vulcan
6,245
625
67
7
0
190,801
0
W
Scylla
5,691
569
74
7
0
193,147
2
L
Mercury
4,567
457
51
5
0
259,520
0
W
Tsukuyomi
6,157
616
85
9
0
217,099
0
W
Sol
6,070
607
73
7
0
188,875
0
L
Shiva
4,408
441
29
3
0
141,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role