Player Matchup

Sylvanus
Sylvanus
ALFsoldier
Sylvanus
Level 143
God Stats
0W - 3L
1,285 SR
Queue Stats
22W - 20L
1,617 Elo+
Party 1
Eset
Eset
GLIDEia
Eset
Level 126
God Stats
10W - 7L
1,695 SR
Queue Stats
285W - 259L
1,553 Elo+
Solo
Hun Batz
Hun Batz
Trixthan
Hun Batz
Level 84
God Stats
10W - 11L
1,581 SR
Queue Stats
257W - 237L
1,480 Elo+
Solo
Nut
Nut
dubbs005
Nut
Level 183
God Stats
2W - 5L
1,624 SR
Queue Stats
71W - 98L
1,528 Elo+
Solo
Raijin
Raijin
mislalosytú
Raijin
Level 106
God Stats
0W - 1L
1,751 SR
Queue Stats
111W - 94L
1,584 Elo+
Party 1
Team Averages
Level 128
1,587 SR
1,553 Elo+

VS

Team Averages
Level 134
1,709 SR
1,591 Elo+
Freya
Freya
Evalyian
Freya
Level 158
God Stats
5W - 2L
1,675 SR
Queue Stats
143W - 107L
1,615 Elo+
Solo
Serqet
Serqet
MrJ64
Serqet
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
275W - 230L
1,564 Elo+
Solo
Danzaburou
Danzaburou
Numba1JahFan
Danzaburou
Level 148
God Stats
1W - 0L
1,802 SR
Queue Stats
5W - 3L
1,567 Elo+
Party 2
Anubis
Anubis
lajSl
Anubis
Level 68
God Stats
3W - 0L
1,876 SR
Queue Stats
5W - 3L
1,567 Elo+
Party 2
Cu Chulainn
Cu Chulainn
saggywithabaggy
Cu Chulainn
Level 143
God Stats
101W - 73L
1,693 SR
Queue Stats
445W - 400L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ALFsoldier
Sylvanus
10
1 / 4 / 1
5,240
524
3,812
7,020
2,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Eset
GLIDEia
Eset
10
1 / 3 / 1
5,269
527
4,009
4,261
1,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Trixthan
Hun Batz
9
0 / 4 / 3
4,743
474
3,429
7,154
1,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 3 / 1
5,684
568
5,186
6,674
2,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
10
0 / 2 / 0
5,207
521
2,091
6,252
1,670
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Evalyian
Freya
11
2 / 2 / 3
5,763
576
3,621
8,151
2,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Serqet
MrJ64
Serqet
10
1 / 0 / 6
5,819
582
2,817
6,686
3,821
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Numba1JahFan
Danzaburou
12
5 / 1 / 1
6,709
671
5,788
6,052
1,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Anubis
lajSl
Anubis
11
4 / 1 / 1
5,998
600
3,873
5,816
2,491
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
saggywithabaggy
Cu Chulainn
12
4 / 0 / 0
7,546
755
5,317
6,571
4,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
4
Kills
16
16
Deaths
4
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ALFsoldier
Sylvanus
1
4
1
0.38
W
Freya
Evalyian
Freya
2
2
3
1.75
L
Eset
GLIDEia
Eset
1
3
1
0.5
W
Serqet
MrJ64
Serqet
1
0
6
4
W
Danzaburou
Numba1JahFan
Danzaburou
5
1
1
5.5
L
Hun Batz
Trixthan
Hun Batz
0
4
3
0.38
L
2
3
1
0.83
W
Anubis
lajSl
Anubis
4
1
1
4.5
L
Raijin
0
2
0
0
W
Cu Chulainn
saggywithabaggy
Cu Chulainn
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,527
Damage
21,416
31,361
Taken
33,276
9,617
Mitigated
14,719
6,511
Healing
12,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ALFsoldier
Sylvanus
3,812
786
155
1,567
7,020
2,789
0
632
6,371
25,991
7,932
W
Freya
Evalyian
Freya
3,621
1,090
0
4,693
8,151
2,430
0
2,324
5,827
37,203
0
L
Eset
GLIDEia
Eset
4,009
244
0
430
4,261
1,301
0
2,074
2,037
31,505
0
W
Serqet
MrJ64
Serqet
2,817
664
0
1,607
6,686
3,821
0
2,102
4,584
0
8,413
W
Danzaburou
Numba1JahFan
Danzaburou
5,788
1,536
0
2,180
6,052
1,891
0
1,856
4,196
0
47,787
L
Hun Batz
Trixthan
Hun Batz
3,429
1,047
0
721
7,154
1,662
0
3,617
3,537
0
25,860
L
5,186
3,196
0
1,499
6,674
2,195
0
1,028
5,646
0
28,334
W
Anubis
lajSl
Anubis
3,873
373
0
2,499
5,816
2,491
0
1,535
4,281
35,434
0
L
Raijin
2,091
167
0
2,139
6,252
1,670
0
143
6,109
38,278
0
W
Cu Chulainn
saggywithabaggy
Cu Chulainn
5,317
675
0
1,172
6,571
4,086
0
2,007
4,564
0
56,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,143
Gold Earned
31,835
313
Minions Killed
359
0
Camps Cleared
0
936,124
Distance Traveled
1,040,832
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,240
524
67
7
0
170,387
0
W
Freya
5,763
576
72
7
0
212,537
0
L
Eset
5,269
527
55
6
0
201,389
0
W
Serqet
5,819
582
15
2
0
235,491
3
W
Danzaburou
6,709
671
98
10
0
209,587
0
L
Hun Batz
4,743
474
58
6
0
199,974
0
L
Nut
5,684
568
57
6
0
172,111
0
W
Anubis
5,998
600
69
7
0
190,672
0
L
Raijin
5,207
521
76
8
0
192,263
4
W
Cu Chulainn
7,546
755
105
11
0
192,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role