Player Matchup

Skadi
Skadi
KARDYAAAA
Skadi
Level 123
God Stats
2W - 5L
1,237 SR
Queue Stats
291W - 303L
1,502 Elo+
Party 1
Chernobog
Chernobog
ManChakalFR
Chernobog
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 119L
1,420 Elo+
Party 2
Bellona
Bellona
ManKaarmaFR
Bellona
Level 86
God Stats
1W - 1L
1,715 SR
Queue Stats
109W - 104L
1,436 Elo+
Party 2
Thoth
Thoth
garbagepanda
Thoth
Level 158
God Stats
4W - 11L
1,422 SR
Queue Stats
294W - 292L
1,510 Elo+
Party 1
Sol
Sol
parsapurjo
Sol
Level 137
God Stats
2W - 5L
1,289 SR
Queue Stats
314W - 322L
1,507 Elo+
Party 1
Team Averages
Level 118
1,433 SR
1,475 Elo+

VS

Team Averages
Level 156
1,585 SR
1,495 Elo+
Charon
Charon
 
Charon
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
Czen
Ah Muzen Cab
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
217W - 211L
1,498 Elo+
Party 4
Chaac
Chaac
JacoLange
Chaac
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
238W - 235L
1,503 Elo+
Solo
Cthulhu
Cthulhu
purehemb21
Cthulhu
Level 188
God Stats
5W - 0L
1,924 SR
Queue Stats
300W - 324L
1,508 Elo+
Party 3
Mulan
Mulan
vandehan
Mulan
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 33L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
KARDYAAAA
Skadi
11
3 / 1 / 1
5,394
1,079
5,263
4,409
1,397
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chernobog
ManChakalFR
Chernobog
1
0 / 0 / 0
1,256
251
0
233
57
Bellona
ManKaarmaFR
Bellona
1
0 / 0 / 0
1,256
251
0
230
60
9
0 / 3 / 3
4,913
983
4,628
3,533
999
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

11
2 / 2 / 4
5,488
1,098
2,206
3,868
1,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
0 / 3 / 6
6,167
1,233
1,954
6,826
4,513
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Czen
Ah Muzen Cab
12
2 / 0 / 1
6,466
1,293
2,995
3,714
1,421
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
JacoLange
Chaac
11
1 / 1 / 3
6,107
1,221
1,177
3,547
2,520
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
purehemb21
Cthulhu
11
2 / 1 / 3
6,660
1,332
3,890
5,609
5,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mulan
vandehan
Mulan
9
1 / 2 / 1
5,856
1,171
1,501
4,945
2,830
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
5
Kills
6
6
Deaths
7
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
3
6
1
W
Ah Muzen Cab
Czen
Ah Muzen Cab
2
0
1
2.5
W
Chaac
JacoLange
Chaac
1
1
3
2.5
L
Skadi
KARDYAAAA
Skadi
3
1
1
3.5
L
Chernobog
ManChakalFR
Chernobog
0
0
0
0
L
Bellona
ManKaarmaFR
Bellona
0
0
0
0
L
0
3
3
0.5
L
2
2
4
2
W
Cthulhu
purehemb21
Cthulhu
2
1
3
3.5
W
Mulan
vandehan
Mulan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,097
Damage
11,517
12,273
Taken
24,641
3,664
Mitigated
16,295
2,668
Healing
6,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
1,954
34
948
782
6,826
4,513
0
2,221
4,605
4,564
220
W
Ah Muzen Cab
Czen
Ah Muzen Cab
2,995
0
418
1,176
3,714
1,421
1,850
1,226
2,488
0
16,220
W
Chaac
JacoLange
Chaac
1,177
1
210
745
3,547
2,520
533
385
3,162
0
5,667
L
Skadi
KARDYAAAA
Skadi
5,263
1,696
0
1,480
4,409
1,397
0
2,409
1,706
0
7,057
L
Chernobog
ManChakalFR
Chernobog
0
0
0
0
233
57
0
233
0
0
0
L
Bellona
ManKaarmaFR
Bellona
0
0
0
0
230
60
0
230
0
0
0
L
4,628
230
0
125
3,533
999
0
1,165
2,149
11,929
40
L
2,206
456
47
1,016
3,868
1,151
0
1,274
2,557
6,994
447
W
Cthulhu
purehemb21
Cthulhu
3,890
39
251
1,067
5,609
5,011
81
1,306
4,303
7,567
184
W
Mulan
vandehan
Mulan
1,501
0
125
652
4,945
2,830
246
1,680
3,265
0
3,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,307
Gold Earned
31,256
36
Minions Killed
56
0
Camps Cleared
0
285,133
Distance Traveled
536,775
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,167
1,233
5
1
0
103,885
0
W
Ah Muzen Cab
6,466
1,293
19
4
0
110,800
0
W
Chaac
6,107
1,221
15
3
0
115,210
0
L
Skadi
5,394
1,079
10
2
0
100,884
0
L
Chernobog
1,256
251
0
0
0
180
0
L
Bellona
1,256
251
0
0
0
141
0
L
Thoth
4,913
983
9
2
0
96,257
0
L
Sol
5,488
1,098
17
3
0
87,671
0
W
Cthulhu
6,660
1,332
11
2
0
95,992
0
W
Mulan
5,856
1,171
6
1
0
110,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role