Player Matchup

Cernunnos
Cernunnos
JonnyDarkoIV
Cernunnos
Level 181
God Stats
0W - 1L
1,500 SR
Queue Stats
290W - 279L
1,452 Elo+
Solo
Mercury
Mercury
Pumukelpummel
Mercury
Level 48
God Stats
19W - 22L
1,456 SR
Queue Stats
34W - 35L
1,497 Elo+
Solo
Amaterasu
Amaterasu
Rol-Valencia
Amaterasu
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,478 Elo+
Solo
Aphrodite
Aphrodite
Talinah
Aphrodite
Level 112
God Stats
2W - 1L
1,729 SR
Queue Stats
4W - 7L
1,403 Elo+
Solo
Chang'e
Chang'e
TimoTheos TM
Chang'e
Level 127
God Stats
38W - 46L
1,492 SR
Queue Stats
1,315W - 1,408L
1,462 Elo+
Solo
Team Averages
Level 123
1,535 SR
1,458 Elo+

VS

Team Averages
Level 154
1,566 SR
1,642 Elo+
Ah Muzen Cab
Ah Muzen Cab
BlackLuys
Ah Muzen Cab
Level 159
God Stats
1W - 3L
1,147 SR
Queue Stats
270W - 193L
1,614 Elo+
Party 1
Aphrodite
Aphrodite
Faralice
Aphrodite
Level 149
God Stats
63W - 51L
1,577 SR
Queue Stats
618W - 531L
1,696 Elo+
Party 1
Scylla
Scylla
Zõrya
Scylla
Level 176
God Stats
9W - 2L
1,759 SR
Queue Stats
775W - 399L
1,685 Elo+
Party 1
Poseidon
Poseidon
stormhugoG
Poseidon
Level 126
God Stats
18W - 18L
1,376 SR
Queue Stats
77W - 82L
1,439 Elo+
Solo
Ares
Ares
xTrueee
Ares
Level 158
God Stats
12W - 2L
1,971 SR
Queue Stats
862W - 264L
1,775 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JonnyDarkoIV
Cernunnos
15
0 / 9 / 1
10,025
911
12,082
25,032
8,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
15
1 / 8 / 0
9,687
881
6,090
20,321
6,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Amaterasu
Rol-Valencia
Amaterasu
15
0 / 7 / 2
10,083
917
9,718
22,309
21,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Aphrodite
Talinah
Aphrodite
15
0 / 9 / 1
9,293
845
5,297
21,736
10,518
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
TimoTheos TM
Chang'e
15
1 / 2 / 1
10,378
943
6,023
15,692
4,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

39

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BlackLuys
Ah Muzen Cab
18
8 / 0 / 20
12,657
1,151
24,074
6,219
2,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Aphrodite
Faralice
Aphrodite
18
10 / 0 / 20
12,580
1,144
17,704
8,525
7,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Scylla
Zõrya
Scylla
18
7 / 1 / 19
12,137
1,103
16,059
6,506
3,756
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
stormhugoG
Poseidon
18
5 / 1 / 15
11,374
1,034
12,200
5,730
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ares
xTrueee
Ares
18
5 / 0 / 27
12,476
1,134
28,167
19,193
28,773
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
136
2
Kills
35
35
Deaths
2
5
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BlackLuys
Ah Muzen Cab
8
0
20
18
W
Aphrodite
Faralice
Aphrodite
10
0
20
20
L
Cernunnos
JonnyDarkoIV
Cernunnos
0
9
1
0.06
L
Mercury
1
8
0
0.13
L
Amaterasu
Rol-Valencia
Amaterasu
0
7
2
0.14
L
Aphrodite
Talinah
Aphrodite
0
9
1
0.06
L
Chang'e
TimoTheos TM
Chang'e
1
2
1
0.75
W
Scylla
Zõrya
Scylla
7
1
19
16.5
W
Poseidon
stormhugoG
Poseidon
5
1
15
12.5
W
Ares
xTrueee
Ares
5
0
27
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,210
Damage
98,204
105,090
Taken
46,173
52,085
Mitigated
44,330
15,044
Healing
17,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BlackLuys
Ah Muzen Cab
24,074
10,785
0
0
6,219
2,605
0
1,151
5,068
0
48,105
W
Aphrodite
Faralice
Aphrodite
17,704
989
9,777
6,283
8,525
7,252
0
2,260
6,139
33,825
0
L
Cernunnos
JonnyDarkoIV
Cernunnos
12,082
6,109
0
940
25,032
8,649
0
16,772
8,260
0
42,022
L
Mercury
6,090
3,342
0
527
20,321
6,818
0
12,759
7,562
0
16,657
L
Amaterasu
Rol-Valencia
Amaterasu
9,718
2,898
0
2,092
22,309
21,223
0
14,901
7,408
0
20,432
L
Aphrodite
Talinah
Aphrodite
5,297
371
2,441
3,045
21,736
10,518
0
14,686
7,050
14,236
0
L
Chang'e
TimoTheos TM
Chang'e
6,023
210
1,902
4,097
15,692
4,877
0
10,667
5,025
40,733
0
W
Scylla
Zõrya
Scylla
16,059
2,125
0
799
6,506
3,756
0
926
5,376
35,702
968
W
Poseidon
stormhugoG
Poseidon
12,200
916
0
0
5,730
1,944
0
1,175
4,473
39,673
366
W
Ares
xTrueee
Ares
28,167
3,190
0
807
19,193
28,773
0
5,808
12,799
27,325
4,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,466
Gold Earned
61,224
237
Minions Killed
235
6
Camps Cleared
9
966,740
Distance Traveled
1,136,466
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,657
1,151
54
5
3
236,108
0
W
Aphrodite
12,580
1,144
44
4
1
226,704
3
L
Cernunnos
10,025
911
70
6
2
174,742
0
L
Mercury
9,687
881
38
3
2
218,587
0
L
Amaterasu
10,083
917
38
3
1
190,486
0
L
Aphrodite
9,293
845
17
2
0
170,683
0
L
Chang'e
10,378
943
74
7
1
212,242
0
W
Scylla
12,137
1,103
43
4
1
223,756
0
W
Poseidon
11,374
1,034
91
8
2
197,265
0
W
Ares
12,476
1,134
3
0
2
252,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role