Player Matchup

Anubis
Anubis
ClearMold99635
Anubis
Level 117
God Stats
28W - 36L
1,438 SR
Queue Stats
87W - 84L
1,475 Elo+
Solo
Ymir
Ymir
Im1up
Ymir
Level 128
God Stats
122W - 107L
1,475 SR
Queue Stats
667W - 636L
1,459 Elo+
Solo
Kuzenbo
Kuzenbo
LoneWolf64
Kuzenbo
Level 46
God Stats
4W - 4L
1,338 SR
Queue Stats
75W - 79L
1,429 Elo+
Party 3
Heimdallr
Heimdallr
W1nterWolf17
Heimdallr
Level 65
God Stats
5W - 4L
1,522 SR
Queue Stats
164W - 171L
1,487 Elo+
Party 3
Chronos
Chronos
bslick
Chronos
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,548 Elo+
Solo
Team Averages
Level 78
1,455 SR
1,479 Elo+

VS

Team Averages
Level 104
1,536 SR
1,529 Elo+
Janus
Janus
Eziekio
Janus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,652 Elo+
Party 2
Ra
Ra
ImmaFYaAuntie
Ra
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,652 Elo+
Party 2
Ishtar
Ishtar
LeananFae
Ishtar
Level 143
God Stats
1W - 3L
1,405 SR
Queue Stats
245W - 244L
1,478 Elo+
Party 1
Amaterasu
Amaterasu
TheDevilsProblem
Amaterasu
Level 106
God Stats
5W - 4L
1,767 SR
Queue Stats
189W - 184L
1,450 Elo+
Party 1
Yemoja
Yemoja
chelbzee
Yemoja
Level 44
God Stats
35W - 35L
1,507 SR
Queue Stats
62W - 68L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 4
6,429
584
5,009
5,742
2,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
Im1up
Ymir
12
4 / 1 / 2
7,309
664
5,334
7,458
3,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
LoneWolf64
Kuzenbo
11
2 / 1 / 4
6,630
603
4,764
8,641
7,387
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Heimdallr
W1nterWolf17
Heimdallr
10
1 / 1 / 4
5,908
537
5,752
4,961
1,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Chronos
bslick
Chronos
12
2 / 1 / 2
6,735
612
1,744
4,168
1,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Eziekio
Janus
10
1 / 4 / 1
6,202
564
3,522
5,404
1,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 3
5,550
505
3,268
4,412
1,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ishtar
LeananFae
Ishtar
9
1 / 3 / 1
5,305
482
4,884
5,964
1,693
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Amaterasu
11
2 / 1 / 3
5,971
543
5,711
10,152
4,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Yemoja
chelbzee
Yemoja
7
0 / 2 / 0
4,810
437
1,788
9,478
3,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
11
Kills
5
5
Deaths
11
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
Janus
Eziekio
Janus
1
4
1
0.38
W
Ymir
Im1up
Ymir
4
1
2
5
L
1
1
3
2.5
L
Ishtar
LeananFae
Ishtar
1
3
1
0.5
W
Kuzenbo
LoneWolf64
Kuzenbo
2
1
4
4
L
Amaterasu
2
1
3
3.5
W
Heimdallr
W1nterWolf17
Heimdallr
1
1
4
3
W
Chronos
bslick
Chronos
2
1
2
3
L
Yemoja
chelbzee
Yemoja
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,603
Damage
19,173
30,970
Taken
35,410
15,954
Mitigated
12,541
9,677
Healing
10,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,009
327
0
2,404
5,742
2,469
509
1,335
4,341
47,232
2,085
L
Janus
Eziekio
Janus
3,522
85
0
725
5,404
1,739
0
3,554
1,560
35,421
164
W
Ymir
Im1up
Ymir
5,334
666
0
1,623
7,458
3,036
296
2,826
4,284
42,150
0
L
3,268
164
262
1,436
4,412
1,210
0
2,096
2,236
28,489
227
L
Ishtar
LeananFae
Ishtar
4,884
3,235
0
1,056
5,964
1,693
0
2,771
3,080
0
30,171
W
Kuzenbo
LoneWolf64
Kuzenbo
4,764
2,123
0
1,837
8,641
7,387
0
1,387
7,175
18,175
2,022
L
Amaterasu
5,711
2,334
0
2,733
10,152
4,264
0
3,347
6,707
0
37,016
W
Heimdallr
W1nterWolf17
Heimdallr
5,752
2,469
0
1,742
4,961
1,741
0
1,298
3,663
0
37,207
W
Chronos
bslick
Chronos
1,744
682
0
2,071
4,168
1,321
672
971
3,141
36,463
0
L
Yemoja
chelbzee
Yemoja
1,788
327
1,485
2,472
9,478
3,635
0
4,045
5,399
15,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,011
Gold Earned
27,838
327
Minions Killed
271
0
Camps Cleared
0
1,116,924
Distance Traveled
1,173,525
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,429
584
82
7
0
232,904
6
L
Janus
6,202
564
76
7
0
205,225
0
W
Ymir
7,309
664
79
7
0
197,527
4
L
Ra
5,550
505
64
6
0
237,293
0
L
Ishtar
5,305
482
48
4
0
193,605
0
W
Kuzenbo
6,630
603
25
2
0
240,804
6
L
Amaterasu
5,971
543
67
6
0
325,317
0
W
Heimdallr
5,908
537
64
6
0
216,908
0
W
Chronos
6,735
612
77
7
0
228,781
0
L
Yemoja
4,810
437
16
1
0
212,085
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role