Player Matchup

Loki
Loki
Diamond I
 
Loki
Diamond I
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Diamond III
AmbientTunes
Sylvanus
Diamond III
Level 158
God Stats
2W - 0L
1,759 SR
Queue Stats
74W - 63L
2,155 MMR
Party 3
The Morrigan
The Morrigan
Diamond II
DragonOnyx
The Morrigan
Diamond II
Level 212
God Stats
4W - 9L
1,442 SR
Queue Stats
635W - 602L
2,273 MMR
Party 1
Rama
Rama
Platinum I
JiLú
Rama
Platinum I
Level 164
God Stats
25W - 14L
1,824 SR
Queue Stats
314W - 296L
2,062 MMR
Solo
Hercules
Hercules
Platinum I
Pαngus
Hercules
Platinum I
Level 155
God Stats
2W - 2L
1,467 SR
Queue Stats
85W - 82L
1,925 MMR
Party 3
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 160
1,598 SR
1,983 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 123
1,559 SR
2,001 MMR
Odin
Odin
Diamond II
 
Odin
Diamond II
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum I
Fixñero
Fenrir
Platinum I
Level 117
God Stats
0W - 1L
1,344 SR
Queue Stats
317W - 296L
1,942 MMR
Party 2
Cupid
Cupid
Platinum I
Guadaffem
Cupid
Platinum I
Level 53
God Stats
52W - 39L
1,815 SR
Queue Stats
186W - 173L
1,976 MMR
Party 2
Tiamat
Tiamat
Diamond II
Xernzzz
Tiamat
Diamond II
Level 99
God Stats
13W - 14L
1,637 SR
Queue Stats
315W - 299L
2,517 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond V
vT31f3r
Kumbhakarna
Diamond V
Level 159
God Stats
2W - 2L
1,499 SR
Queue Stats
191W - 174L
2,072 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
2 / 0 / 5
4,910
546
4,567
6,742
1,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
AmbientTunes
Sylvanus
7
0 / 1 / 4
4,547
505
2,816
7,393
3,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Morrigan
DragonOnyx
The Morrigan
11
1 / 0 / 5
5,857
651
5,619
4,100
1,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
JiLú
Rama
10
2 / 2 / 0
5,596
622
4,107
6,703
1,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Pαngus
Hercules
11
3 / 0 / 0
6,283
698
4,186
6,786
5,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ThorGebAresBacchus

VS

Bans
KuzenboZhong KuiDanzaburouMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
0 / 1 / 0
5,285
587
4,267
7,435
5,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Fixñero
Fenrir
9
1 / 2 / 1
4,826
536
2,722
7,450
2,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
Guadaffem
Cupid
9
1 / 1 / 1
5,184
576
5,815
4,584
1,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Xernzzz
Tiamat
8
1 / 2 / 1
4,829
537
3,923
5,334
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
vT31f3r
Kumbhakarna
6
0 / 2 / 2
4,390
488
2,291
7,058
2,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
8
Kills
3
3
Deaths
8
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
0
5
4.5
L
Odin
 
Odin
0
1
0
0
W
Sylvanus
AmbientTunes
Sylvanus
0
1
4
2
W
The Morrigan
DragonOnyx
The Morrigan
1
0
5
3.5
L
Fenrir
Fixñero
Fenrir
1
2
1
0.75
L
Cupid
Guadaffem
Cupid
1
1
1
1.5
W
Rama
JiLú
Rama
2
2
0
1
W
Hercules
Pαngus
Hercules
3
0
0
3
L
Tiamat
Xernzzz
Tiamat
1
2
1
0.75
L
Kumbhakarna
vT31f3r
Kumbhakarna
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,295
Damage
19,018
31,724
Taken
31,861
13,865
Mitigated
13,505
16,719
Healing
9,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,567
1,732
0
3,448
6,742
1,921
0
1,072
5,670
0
27,106
L
Odin
 
Odin
4,267
971
0
2,109
7,435
5,345
0
1,272
6,111
311
33,708
W
Sylvanus
AmbientTunes
Sylvanus
2,816
670
2,101
2,961
7,393
3,214
0
2,493
4,900
10,520
884
W
The Morrigan
DragonOnyx
The Morrigan
5,619
630
0
1,641
4,100
1,337
0
1,777
2,323
40,478
2,818
L
Fenrir
Fixñero
Fenrir
2,722
486
0
1,344
7,450
2,665
0
1,394
5,952
0
32,630
L
Cupid
Guadaffem
Cupid
5,815
3,136
87
2,042
4,584
1,153
0
459
4,125
0
33,934
W
Rama
JiLú
Rama
4,107
3,711
0
2,876
6,703
1,977
0
843
5,860
0
38,632
W
Hercules
Pαngus
Hercules
4,186
1,445
0
3,692
6,786
5,416
0
145
6,641
493
42,147
L
Tiamat
Xernzzz
Tiamat
3,923
509
0
1,269
5,334
2,010
0
2,388
2,682
26,349
524
L
Kumbhakarna
vT31f3r
Kumbhakarna
2,291
687
928
1,517
7,058
2,332
0
2,091
4,851
7,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,193
Gold Earned
24,514
325
Minions Killed
267
0
Camps Cleared
0
922,103
Distance Traveled
912,057
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
4,910
546
50
6
0
221,202
4
L
Odin
5,285
587
78
9
0
173,574
1
W
Sylvanus
4,547
505
14
2
0
183,928
4
W
The Morrigan
5,857
651
83
9
0
196,758
0
L
Fenrir
4,826
536
53
6
0
202,375
0
L
Cupid
5,184
576
59
7
0
171,649
5
W
Rama
5,596
622
78
9
0
150,233
2
W
Hercules
6,283
698
100
11
0
169,982
0
L
Tiamat
4,829
537
66
7
0
196,880
0
L
Kumbhakarna
4,390
488
11
1
0
167,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role