Player Matchup

Ao Kuang
Ao Kuang
EmersonDJezus
Ao Kuang
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 138L
1,504 Elo+
Solo
Kumbhakarna
Kumbhakarna
Gansburg
Kumbhakarna
Level 67
God Stats
2W - 4L
1,408 SR
Queue Stats
156W - 174L
1,439 Elo+
Party 1
Artemis
Artemis
GordRamsay
Artemis
Level 110
God Stats
11W - 10L
1,600 SR
Queue Stats
81W - 73L
1,498 Elo+
Party 1
Ra
Ra
Obi-Wan-Jenobi
Ra
Level 88
God Stats
1W - 9L
1,169 SR
Queue Stats
117W - 116L
1,418 Elo+
Party 3
Hercules
Hercules
TouchMySkittles
Hercules
Level 69
God Stats
3W - 8L
1,341 SR
Queue Stats
144W - 129L
1,430 Elo+
Party 3
Team Averages
Level 96
1,404 SR
1,458 Elo+

VS

Team Averages
Level 109
1,630 SR
1,474 Elo+
Charybdis
Charybdis
ElGordoMata8808
Charybdis
Level 145
God Stats
15W - 4L
1,829 SR
Queue Stats
382W - 382L
1,561 Elo+
Solo
Nu Wa
Nu Wa
GeiNinja
Nu Wa
Level 42
God Stats
30W - 31L
1,570 SR
Queue Stats
76W - 84L
1,464 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NinjaKarrott
Morgan Le Fay
Level 117
God Stats
12W - 3L
1,764 SR
Queue Stats
154W - 138L
1,492 Elo+
Party 2
Odin
Odin
Vultureking68
Odin
Level 114
God Stats
42W - 32L
1,572 SR
Queue Stats
304W - 312L
1,432 Elo+
Solo
Surtr
Surtr
XxxRAGE69xxX
Surtr
Level 128
God Stats
29W - 32L
1,414 SR
Queue Stats
132W - 140L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
EmersonDJezus
Ao Kuang
12
3 / 7 / 5
7,983
470
5,894
16,699
4,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kumbhakarna
Gansburg
Kumbhakarna
13
5 / 4 / 5
8,998
529
9,640
18,956
13,227
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
GordRamsay
Artemis
15
6 / 2 / 3
9,592
564
15,791
10,612
2,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
0 / 5 / 2
8,787
517
2,549
13,721
4,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
14
2 / 7 / 2
9,179
540
6,582
19,731
13,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ElGordoMata8808
Charybdis
13
0 / 4 / 2
8,102
477
3,289
10,706
3,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Nu Wa
GeiNinja
Nu Wa
17
6 / 1 / 6
10,763
633
18,135
7,635
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Morgan Le Fay
NinjaKarrott
Morgan Le Fay
17
6 / 0 / 14
11,081
652
20,477
11,627
4,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
9 / 4 / 10
9,709
571
11,638
11,645
4,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

14
4 / 7 / 5
8,241
485
8,041
19,355
8,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
62
16
Kills
25
25
Deaths
16
17
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Charybdis
ElGordoMata8808
Charybdis
0
4
2
0.25
L
Ao Kuang
EmersonDJezus
Ao Kuang
3
7
5
0.79
L
Kumbhakarna
Gansburg
Kumbhakarna
5
4
5
1.88
W
Nu Wa
GeiNinja
Nu Wa
6
1
6
9
L
Artemis
GordRamsay
Artemis
6
2
3
3.75
W
Morgan Le Fay
NinjaKarrott
Morgan Le Fay
6
0
14
13
L
0
5
2
0.2
L
Hercules
2
7
2
0.43
W
9
4
10
3.5
W
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,456
Damage
61,580
79,719
Taken
60,968
38,395
Mitigated
22,922
17,246
Healing
12,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
ElGordoMata8808
Charybdis
3,289
894
0
3,041
10,706
3,034
1,217
2,653
8,053
0
44,948
L
Ao Kuang
EmersonDJezus
Ao Kuang
5,894
1,628
0
1,806
16,699
4,583
0
9,785
6,914
47,525
1,613
L
Kumbhakarna
Gansburg
Kumbhakarna
9,640
1,866
0
3,971
18,956
13,227
0
8,463
10,493
32,999
2,670
W
Nu Wa
GeiNinja
Nu Wa
18,135
4,074
0
1,789
7,635
2,353
235
1,412
6,044
73,402
2,221
L
Artemis
GordRamsay
Artemis
15,791
4,853
0
3,250
10,612
2,774
450
5,619
4,993
0
74,236
W
Morgan Le Fay
NinjaKarrott
Morgan Le Fay
20,477
1,153
216
3,445
11,627
4,643
1,480
3,842
7,654
89,261
628
L
2,549
551
1,737
3,565
13,721
4,790
0
5,649
8,072
74,630
180
L
Hercules
6,582
1,200
0
2,917
19,731
13,021
0
9,974
9,757
0
67,884
W
11,638
2,208
0
0
11,645
4,459
413
4,032
7,533
0
48,997
W
8,041
2,870
0
3,757
19,355
8,433
629
6,122
13,150
779
40,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,539
Gold Earned
47,896
493
Minions Killed
435
0
Camps Cleared
0
1,584,631
Distance Traveled
1,634,053
3
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,102
477
84
5
0
269,520
6
L
Ao Kuang
7,983
470
72
4
0
325,724
0
L
Kumbhakarna
8,998
529
43
3
0
333,760
2
W
Nu Wa
10,763
633
110
6
0
313,877
7
L
Artemis
9,592
564
113
7
0
302,179
0
W
Morgan Le Fay
11,081
652
138
8
0
351,233
8
L
Ra
8,787
517
143
8
0
312,115
0
L
Hercules
9,179
540
122
7
0
310,853
1
W
Odin
9,709
571
51
3
0
380,571
0
W
Surtr
8,241
485
52
3
0
318,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role