Player Matchup

Artio
Artio
Gold V
 
Artio
Gold V
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Silver III
Cumelera
Da Ji
Silver III
Level 114
God Stats
23W - 22L
1,534 SR
Queue Stats
156W - 181L
955 MMR
Party 1
Sol
Sol
Silver I
jo40mt4dor123
Sol
Silver I
Level 107
God Stats
2W - 4L
1,385 SR
Queue Stats
89W - 104L
1,067 MMR
Party 1
Atlas
Atlas
Silver I
ninohundojuando
Atlas
Silver I
Level 96
God Stats
11W - 13L
1,448 SR
Queue Stats
90W - 103L
1,250 MMR
Solo
Cupid
Cupid
Silver II
yell0wcray0n
Cupid
Silver II
Level 141
God Stats
0W - 1L
1,736 SR
Queue Stats
152W - 174L
1,018 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,521 SR
1,158 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 144
1,516 SR
1,106 MMR
Sun Wukong
Sun Wukong
Silver I
BoreHarD
Sun Wukong
Silver I
Level 182
God Stats
81W - 78L
1,492 SR
Queue Stats
139W - 159L
1,273 MMR
Solo
Thanatos
Thanatos
Gold IV
Carnage343434
Thanatos
Gold IV
Level 147
God Stats
3W - 3L
1,541 SR
Queue Stats
72W - 74L
1,259 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
Gambit4643
Baron Samedi
Silver III
Level 152
God Stats
18W - 20L
1,524 SR
Queue Stats
196W - 220L
865 MMR
Solo
Apollo
Apollo
Gold V
IiIttokillu
Apollo
Gold V
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 68L
1,261 MMR
Solo
Charon
Charon
Silver III
Multikilla
Charon
Silver III
Level 95
God Stats
29W - 24L
1,525 SR
Queue Stats
340W - 374L
873 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
0 / 4 / 0
6,730
481
4,877
14,527
6,670
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Da Ji
Cumelera
Da Ji
10
0 / 4 / 0
5,582
399
3,692
9,753
2,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 3 / 0
6,967
498
4,176
8,125
1,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 2 / 2
6,674
477
4,241
12,153
6,984
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
2 / 0 / 0
6,918
494
5,058
10,086
3,066
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Bans
CharybdisLokiMulanScyllaBake Kujira

VS

Bans
ArachneNu WaBacchusRavanaPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BoreHarD
Sun Wukong
15
2 / 0 / 3
9,499
679
8,266
9,693
8,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Carnage343434
Thanatos
15
7 / 0 / 1
8,369
598
9,133
10,833
4,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Baron Samedi
Gambit4643
Baron Samedi
14
2 / 0 / 5
8,179
584
3,628
4,448
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
13
2 / 1 / 0
7,757
554
5,509
7,464
2,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charon
Multikilla
Charon
10
0 / 1 / 3
5,980
427
6,679
8,903
3,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
13
13
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
4
0
0
W
Sun Wukong
BoreHarD
Sun Wukong
2
0
3
3.5
W
Thanatos
Carnage343434
Thanatos
7
0
1
7.5
L
Da Ji
Cumelera
Da Ji
0
4
0
0
W
Baron Samedi
Gambit4643
Baron Samedi
2
0
5
4.5
W
Apollo
2
1
0
2
W
Charon
Multikilla
Charon
0
1
3
1.5
L
0
3
0
0
L
0
2
2
0.5
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,044
Damage
33,215
54,644
Taken
41,341
21,204
Mitigated
21,339
23,571
Healing
19,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,877
339
0
7,761
14,527
6,670
0
817
13,710
50,149
1,097
W
Sun Wukong
BoreHarD
Sun Wukong
8,266
1,512
0
3,149
9,693
8,237
0
4,806
4,887
211
69,205
W
Thanatos
Carnage343434
Thanatos
9,133
2,739
0
9,514
10,833
4,472
0
2,355
8,478
0
70,149
L
Da Ji
Cumelera
Da Ji
3,692
533
0
3,080
9,753
2,619
0
1,786
7,881
0
29,335
W
Baron Samedi
Gambit4643
Baron Samedi
3,628
76
497
1,937
4,448
2,336
313
2,036
2,412
39,168
1,714
W
Apollo
5,509
3,542
0
2,704
7,464
2,566
536
1,645
5,819
0
55,838
W
Charon
Multikilla
Charon
6,679
1,020
216
1,698
8,903
3,728
0
2,279
6,624
19,403
0
L
4,176
672
0
3,128
8,125
1,865
0
1,314
6,811
45,373
7,099
L
4,241
1,842
1,945
2,429
12,153
6,984
0
2,301
9,276
24,297
0
L
5,058
3,242
510
4,718
10,086
3,066
617
2,845
6,685
0
60,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,871
Gold Earned
39,784
394
Minions Killed
433
0
Camps Cleared
0
1,349,401
Distance Traveled
1,376,055
23
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,730
481
92
7
0
265,506
6
W
Sun Wukong
9,499
679
134
10
0
209,107
0
W
Thanatos
8,369
598
100
7
0
331,929
0
L
Da Ji
5,582
399
53
4
0
292,500
6
W
Baron Samedi
8,179
584
79
6
0
275,258
6
W
Apollo
7,757
554
101
7
0
276,341
1
W
Charon
5,980
427
19
1
0
283,420
0
L
Sol
6,967
498
106
8
0
251,496
4
L
Atlas
6,674
477
30
2
0
264,149
3
L
Cupid
6,918
494
113
8
0
275,750
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role