Player Matchup

Neith
Neith
Kobeh2K
Neith
Level 102
God Stats
1W - 5L
1,482 SR
Queue Stats
45W - 38L
1,562 Elo+
Party 2
Yemoja
Yemoja
Patrickmugg
Yemoja
Level 39
God Stats
2W - 2L
1,399 SR
Queue Stats
22W - 29L
1,455 Elo+
Party 2
Hera
Hera
Unknownssj3
Hera
Level 18
God Stats
3W - 5L
1,432 SR
Queue Stats
5W - 8L
1,378 Elo+
Party 2
Team Averages
Level 53
1,438 SR
1,465 Elo+

VS

Team Averages
Level 58
1,550 SR
1,429 Elo+
Rama
Rama
EtonicTurtle
Rama
Level 97
God Stats
10W - 13L
1,637 SR
Queue Stats
140W - 150L
1,461 Elo+
Party 1
Chang'e
Chang'e
Skython47
Chang'e
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,386 Elo+
Party 1
Amaterasu
Amaterasu
fastspeedy7
Amaterasu
Level 68
God Stats
5W - 7L
1,512 SR
Queue Stats
300W - 291L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kobeh2K
Neith
16
1 / 4 / 3
10,107
722
9,180
9,698
4,052
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
15
0 / 4 / 4
9,253
661
5,774
13,596
8,971
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

15
3 / 6 / 1
9,979
713
7,510
9,401
3,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 5
13,157
940
11,303
7,841
3,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Skython47
Chang'e
16
1 / 4 / 8
10,512
751
5,663
9,854
3,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Amaterasu
fastspeedy7
Amaterasu
18
4 / 0 / 9
11,935
853
11,918
22,060
24,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
4
Kills
14
14
Deaths
4
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
9
0
5
11.5
L
Neith
Kobeh2K
Neith
1
4
3
0.63
L
Yemoja
0
4
4
0.5
W
Chang'e
Skython47
Chang'e
1
4
8
1.25
L
3
6
1
0.58
W
Amaterasu
fastspeedy7
Amaterasu
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,464
Damage
28,884
32,695
Taken
39,755
16,376
Mitigated
31,507
6,251
Healing
17,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,303
4,604
0
2,746
7,841
3,122
3,042
3,070
4,771
0
69,306
L
Neith
Kobeh2K
Neith
9,180
4,117
0
1,338
9,698
4,052
0
1,430
8,004
0
47,775
L
Yemoja
5,774
683
1,484
2,722
13,596
8,971
0
2,924
10,400
12,180
0
W
Chang'e
Skython47
Chang'e
5,663
265
2,678
2,942
9,854
3,416
648
3,948
5,906
18,221
2,675
L
7,510
2,556
0
707
9,401
3,353
0
1,448
7,689
24,715
0
W
Amaterasu
fastspeedy7
Amaterasu
11,918
4,324
0
9,193
22,060
24,969
957
6,353
15,707
457
33,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,339
Gold Earned
35,604
128
Minions Killed
170
0
Camps Cleared
0
726,355
Distance Traveled
798,799
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,157
940
102
7
0
242,315
0
L
Neith
10,107
722
71
5
0
249,138
3
L
Yemoja
9,253
661
15
1
0
249,088
4
W
Chang'e
10,512
751
25
2
0
248,867
0
L
Hera
9,979
713
42
3
0
228,129
0
W
Amaterasu
11,935
853
43
3
0
307,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role