Player Matchup

Ah Puch
Ah Puch
Bronze I
 
Ah Puch
Bronze I
Level 276
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Bronze IV
L0rd0fda7
Ravana
Bronze IV
Level 86
God Stats
1W - 4L
1,413 SR
Queue Stats
72W - 133L
345 MMR
Solo
Cerberus
Cerberus
Silver II
LEGIONAIRE1999
Cerberus
Silver II
Level 117
God Stats
2W - 1L
1,773 SR
Queue Stats
39W - 44L
1,055 MMR
Solo
Bacchus
Bacchus
Silver II
Worrall81
Bacchus
Silver II
Level 127
God Stats
2W - 5L
1,399 SR
Queue Stats
209W - 237L
988 MMR
Solo
Chronos
Chronos
Silver II
xIsoLaTeDx
Chronos
Silver II
Level 192
God Stats
9W - 9L
1,647 SR
Queue Stats
507W - 529L
1,046 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 160
1,546 SR
987 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,485 SR
765 MMR
Chernobog
Chernobog
Silver V
RingClosing
Chernobog
Silver V
Level 176
God Stats
5W - 9L
1,340 SR
Queue Stats
372W - 402L
493 MMR
Solo
Awilix
Awilix
Silver I
Vretux
Awilix
Silver I
Level 142
God Stats
85W - 60L
1,582 SR
Queue Stats
198W - 206L
1,126 MMR
Solo
Jormungandr
Jormungandr
Silver V
brief-mercy
Jormungandr
Silver V
Level 142
God Stats
265W - 231L
1,476 SR
Queue Stats
554W - 581L
513 MMR
Solo
Agni
Agni
Silver II
feguren
Agni
Silver II
Level 89
God Stats
71W - 45L
1,566 SR
Queue Stats
190W - 192L
1,038 MMR
Solo
Ymir
Ymir
Bronze I
siberianxprs
Ymir
Bronze I
Level 107
God Stats
2W - 4L
1,462 SR
Queue Stats
18W - 35L
658 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
3 / 3 / 1
9,176
510
8,141
13,538
4,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ravana
L0rd0fda7
Ravana
10
1 / 5 / 2
7,035
391
2,254
9,454
3,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
15
3 / 5 / 3
9,170
509
11,142
20,683
13,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
Worrall81
Bacchus
12
0 / 3 / 5
8,006
445
4,785
12,795
13,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
xIsoLaTeDx
Chronos
16
6 / 5 / 1
9,740
541
8,600
13,104
4,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
CthulhuChang'eMulanKumbhakarnaAphrodite

VS

Bans
LancelotAo KuangCu ChulainnFenrirArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
RingClosing
Chernobog
16
4 / 3 / 5
10,259
570
12,917
13,665
4,597
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
Vretux
Awilix
19
6 / 1 / 4
10,979
610
10,874
13,275
4,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
brief-mercy
Jormungandr
14
4 / 6 / 5
9,609
534
8,736
16,865
6,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Magic Focus

Magic Focus

+20
Magical Power

Agni
feguren
Agni
17
5 / 1 / 6
10,039
558
13,298
7,534
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 4 / 6
9,164
509
5,784
14,529
11,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
13
Kills
21
21
Deaths
15
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
3
3
1
1.17
L
Ravana
L0rd0fda7
Ravana
1
5
2
0.4
L
Cerberus
3
5
3
0.9
W
Chernobog
RingClosing
Chernobog
4
3
5
2.17
W
Awilix
Vretux
Awilix
6
1
4
8
L
Bacchus
Worrall81
Bacchus
0
3
5
0.83
W
Jormungandr
brief-mercy
Jormungandr
4
6
5
1.08
W
Agni
feguren
Agni
5
1
6
8
W
2
4
6
1.25
L
Chronos
xIsoLaTeDx
Chronos
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,922
Damage
51,609
69,574
Taken
65,868
39,396
Mitigated
30,231
16,923
Healing
22,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
8,141
152
0
4,242
13,538
4,508
364
6,364
7,174
83,098
3,433
L
Ravana
L0rd0fda7
Ravana
2,254
472
0
1,457
9,454
3,604
268
3,516
5,938
0
26,467
L
Cerberus
11,142
720
0
7,248
20,683
13,500
72
7,851
12,832
53,233
1,368
W
Chernobog
RingClosing
Chernobog
12,917
8,361
0
5,369
13,665
4,597
1,126
8,419
5,204
0
72,320
W
Awilix
Vretux
Awilix
10,874
3,835
0
8,248
13,275
4,823
654
3,875
9,214
0
103,168
L
Bacchus
Worrall81
Bacchus
4,785
459
0
1,630
12,795
13,491
0
5,808
6,987
18,343
0
W
Jormungandr
brief-mercy
Jormungandr
8,736
2,266
0
1,682
16,865
6,922
1,196
6,976
9,409
52,605
5,627
W
Agni
feguren
Agni
13,298
133
0
3,612
7,534
2,344
165
4,675
2,703
61,117
0
W
5,784
1,459
0
3,413
14,529
11,545
108
7,201
7,096
35,934
1,710
L
Chronos
xIsoLaTeDx
Chronos
8,600
1,928
0
2,346
13,104
4,293
861
3,826
9,278
64,452
2,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,127
Gold Earned
50,050
449
Minions Killed
526
0
Camps Cleared
0
1,634,969
Distance Traveled
1,844,265
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,176
510
131
7
0
307,358
4
L
Ravana
7,035
391
37
2
0
308,619
7
L
Cerberus
9,170
509
139
8
0
328,141
4
W
Chernobog
10,259
570
127
7
0
381,006
0
W
Awilix
10,979
610
141
8
0
423,656
8
L
Bacchus
8,006
445
16
1
0
369,039
4
W
Jormungandr
9,609
534
93
5
0
320,193
5
W
Agni
10,039
558
116
6
0
383,755
0
W
Ymir
9,164
509
49
3
0
335,655
7
L
Chronos
9,740
541
126
7
0
321,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role