Player Matchup

Loki
Loki
 
Loki
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
DipSpit4Lube
Charybdis
Level 143
God Stats
5W - 4L
1,387 SR
Queue Stats
197W - 211L
1,551 Elo+
Party 1
Bacchus
Bacchus
DoxSavvy
Bacchus
Level 57
God Stats
2W - 1L
1,628 SR
Queue Stats
46W - 43L
1,481 Elo+
Solo
Discordia
Discordia
I HolyGenesis I
Discordia
Level 144
God Stats
9W - 5L
1,519 SR
Queue Stats
492W - 447L
1,500 Elo+
Solo
King Arthur
King Arthur
w4nnab3
King Arthur
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 79L
1,507 Elo+
Party 1
Team Averages
Level 107
1,507 SR
1,508 Elo+

VS

Team Averages
Level 90
1,573 SR
1,510 Elo+
Eset
Eset
JackOldDaniels
Eset
Level 126
God Stats
3W - 1L
1,884 SR
Queue Stats
210W - 206L
1,529 Elo+
Solo
Baron Samedi
Baron Samedi
K2shmoker
Baron Samedi
Level 68
God Stats
28W - 20L
1,559 SR
Queue Stats
335W - 341L
1,509 Elo+
Solo
Cliodhna
Cliodhna
PunchedEmperor
Cliodhna
Level 140
God Stats
3W - 5L
1,168 SR
Queue Stats
203W - 169L
1,479 Elo+
Party 2
Sol
Sol
SamadAlHayadi
Sol
Level 48
God Stats
1W - 1L
1,748 SR
Queue Stats
169W - 141L
1,479 Elo+
Party 2
Arachne
Arachne
l_SurfY_l
Arachne
Level 70
God Stats
5W - 5L
1,504 SR
Queue Stats
276W - 286L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
5 / 2 / 1
6,679
607
3,694
6,997
1,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
DipSpit4Lube
Charybdis
12
7 / 3 / 5
7,649
695
10,216
8,035
2,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
DoxSavvy
Bacchus
11
1 / 1 / 9
6,915
629
5,695
8,628
7,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
I HolyGenesis I
Discordia
13
2 / 1 / 0
7,202
655
4,058
4,427
1,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
w4nnab3
King Arthur
12
0 / 1 / 0
6,922
629
6,810
11,908
8,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
6,526
593
1,946
5,486
1,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
K2shmoker
Baron Samedi
9
1 / 5 / 2
5,447
495
3,152
10,197
5,821
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cliodhna
12
6 / 3 / 2
6,665
606
7,084
10,594
3,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

9
1 / 5 / 1
5,032
457
5,889
8,072
1,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
l_SurfY_l
Arachne
11
0 / 0 / 2
5,651
514
5,724
8,149
3,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
15
Kills
8
8
Deaths
15
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
2
1
2.75
W
Charybdis
DipSpit4Lube
Charybdis
7
3
5
3.17
W
Bacchus
DoxSavvy
Bacchus
1
1
9
5.5
W
Discordia
I HolyGenesis I
Discordia
2
1
0
2
L
0
2
1
0.25
L
Baron Samedi
K2shmoker
Baron Samedi
1
5
2
0.4
L
Cliodhna
6
3
2
2.33
L
1
5
1
0.3
L
Arachne
l_SurfY_l
Arachne
0
0
2
1
W
King Arthur
w4nnab3
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,473
Damage
23,795
39,995
Taken
42,498
21,785
Mitigated
15,614
16,531
Healing
13,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,694
668
0
3,884
6,997
1,982
0
862
6,087
0
43,150
W
Charybdis
DipSpit4Lube
Charybdis
10,216
5,755
0
4,359
8,035
2,695
1,106
4,420
3,615
0
55,942
W
Bacchus
DoxSavvy
Bacchus
5,695
1,214
0
3,326
8,628
7,385
93
3,790
4,838
14,828
902
W
Discordia
I HolyGenesis I
Discordia
4,058
66
0
1,159
4,427
1,158
0
1,423
2,770
52,894
231
L
1,946
43
0
842
5,486
1,378
0
3,165
2,321
42,446
1,341
L
Baron Samedi
K2shmoker
Baron Samedi
3,152
86
347
1,959
10,197
5,821
0
2,697
7,500
14,073
0
L
Cliodhna
7,084
504
0
5,454
10,594
3,354
0
1,716
8,878
0
39,469
L
5,889
1,998
0
2,673
8,072
1,881
0
2,002
6,070
27,144
2,595
L
Arachne
l_SurfY_l
Arachne
5,724
4,902
0
2,683
8,149
3,180
0
0
8,149
0
28,079
W
King Arthur
w4nnab3
King Arthur
6,810
377
0
3,803
11,908
8,565
0
0
11,908
0
62,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,367
Gold Earned
29,321
404
Minions Killed
295
0
Camps Cleared
0
1,156,033
Distance Traveled
1,177,022
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,679
607
74
7
0
264,231
0
W
Charybdis
7,649
695
103
9
0
198,973
0
W
Bacchus
6,915
629
18
2
0
264,423
0
W
Discordia
7,202
655
101
9
0
226,125
4
L
Eset
6,526
593
106
10
0
212,138
0
L
Baron Samedi
5,447
495
22
2
0
225,769
0
L
Cliodhna
6,665
606
67
6
0
271,024
0
L
Sol
5,032
457
45
4
0
226,302
0
L
Arachne
5,651
514
55
5
0
241,789
0
W
King Arthur
6,922
629
108
10
0
202,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role