Player Matchup

Sobek
Sobek
CalmForever
Sobek
Level 106
God Stats
1W - 1L
1,298 SR
Queue Stats
172W - 168L
1,495 Elo+
Solo
Medusa
Medusa
Lili7400
Medusa
Level 131
God Stats
7W - 2L
1,737 SR
Queue Stats
431W - 385L
1,501 Elo+
Solo
Serqet
Serqet
Nick2712
Serqet
Level 138
God Stats
6W - 3L
1,660 SR
Queue Stats
105W - 92L
1,505 Elo+
Solo
Hercules
Hercules
RedBull81
Hercules
Level 118
God Stats
3W - 4L
1,510 SR
Queue Stats
44W - 43L
1,480 Elo+
Party 1
Janus
Janus
venom9816
Janus
Level 149
God Stats
2W - 0L
1,766 SR
Queue Stats
20W - 22L
1,450 Elo+
Party 1
Team Averages
Level 128
1,594 SR
1,486 Elo+

VS

Team Averages
Level 106
1,442 SR
1,463 Elo+
Fenrir
Fenrir
Deman54
Fenrir
Level 29
God Stats
12W - 6L
1,292 SR
Queue Stats
56W - 64L
1,410 Elo+
Party 2
Osiris
Osiris
Meotwo
Osiris
Level 125
God Stats
0W - 1L
1,344 SR
Queue Stats
42W - 42L
1,426 Elo+
Party 2
Anubis
Anubis
SentineL2047
Anubis
Level 145
God Stats
12W - 14L
1,504 SR
Queue Stats
216W - 193L
1,511 Elo+
Solo
Skadi
Skadi
Smo59260
Skadi
Level 145
God Stats
7W - 10L
1,500 SR
Queue Stats
143W - 129L
1,478 Elo+
Solo
Persephone
Persephone
Snaixz
Persephone
Level 85
God Stats
0W - 1L
1,573 SR
Queue Stats
116W - 99L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 8
8,190
585
1,494
11,319
8,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Lili7400
Medusa
15
2 / 1 / 4
8,395
600
3,394
4,592
1,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Serqet
Nick2712
Serqet
16
11 / 2 / 7
9,994
714
14,481
15,243
6,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
RedBull81
Hercules
16
5 / 0 / 0
9,180
656
5,324
8,467
9,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
venom9816
Janus
15
3 / 1 / 8
9,420
673
6,728
6,997
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Deman54
Fenrir
12
3 / 6 / 1
6,854
490
3,818
13,237
5,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Osiris
Meotwo
Osiris
12
0 / 5 / 0
6,935
495
5,413
12,178
11,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
9
1 / 3 / 0
5,652
404
1,548
4,534
1,471
Skadi
Smo59260
Skadi
10
0 / 2 / 1
5,968
426
4,593
4,860
1,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
Snaixz
Persephone
13
1 / 7 / 2
7,518
537
7,523
8,703
1,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
23
Kills
5
5
Deaths
23
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
L
Fenrir
Deman54
Fenrir
3
6
1
0.58
W
Medusa
Lili7400
Medusa
2
1
4
4
L
Osiris
Meotwo
Osiris
0
5
0
0
W
Serqet
Nick2712
Serqet
11
2
7
7.25
W
Hercules
RedBull81
Hercules
5
0
0
5
L
Anubis
1
3
0
0.33
L
Skadi
Smo59260
Skadi
0
2
1
0.25
L
Persephone
Snaixz
Persephone
1
7
2
0.29
W
Janus
venom9816
Janus
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,421
Damage
22,895
46,618
Taken
43,512
28,098
Mitigated
20,750
14,422
Healing
6,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,494
200
390
5,078
11,319
8,607
675
2,552
8,602
15,690
515
L
Fenrir
Deman54
Fenrir
3,818
1,360
0
1,174
13,237
5,151
0
2,511
10,030
0
44,943
W
Medusa
Lili7400
Medusa
3,394
632
0
1,239
4,592
1,517
3,493
279
4,313
0
76,456
L
Osiris
Meotwo
Osiris
5,413
2,383
0
3,056
12,178
11,118
0
990
10,318
0
45,444
W
Serqet
Nick2712
Serqet
14,481
3,314
0
3,371
15,243
6,904
1,306
1,526
13,556
0
67,185
W
Hercules
RedBull81
Hercules
5,324
1,887
0
3,894
8,467
9,238
0
0
8,467
0
60,732
L
Anubis
1,548
215
0
647
4,534
1,471
0
759
3,603
21,385
1,612
L
Skadi
Smo59260
Skadi
4,593
957
0
1,074
4,860
1,269
0
391
4,268
0
35,702
L
Persephone
Snaixz
Persephone
7,523
362
0
615
8,703
1,741
0
2,784
5,092
41,238
698
W
Janus
venom9816
Janus
6,728
541
0
450
6,997
1,832
1,497
3,959
2,686
61,183
1,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,179
Gold Earned
32,927
468
Minions Killed
356
0
Camps Cleared
0
1,487,641
Distance Traveled
1,244,936
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,190
585
32
2
0
308,481
9
L
Fenrir
6,854
490
72
5
0
318,706
0
W
Medusa
8,395
600
124
9
0
276,202
2
L
Osiris
6,935
495
89
6
0
282,679
3
W
Serqet
9,994
714
96
7
0
348,683
0
W
Hercules
9,180
656
94
7
0
256,624
0
L
Anubis
5,652
404
49
4
0
171,224
2
L
Skadi
5,968
426
62
4
0
187,411
0
L
Persephone
7,518
537
84
6
0
284,916
0
W
Janus
9,420
673
122
9
0
297,651
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role