Player Matchup

Charybdis
Charybdis
AFriend7
Charybdis
Level 124
God Stats
4W - 6L
1,416 SR
Queue Stats
51W - 51L
1,439 Elo+
Party 1
Arachne
Arachne
GreenBaySmurfs
Arachne
Level 156
God Stats
2W - 3L
1,694 SR
Queue Stats
59W - 64L
1,458 Elo+
Party 1
Bacchus
Bacchus
RXLRPG
Bacchus
Level 129
God Stats
4W - 1L
1,702 SR
Queue Stats
81W - 80L
1,525 Elo+
Solo
Surtr
Surtr
Seahawks1911
Surtr
Level 121
God Stats
4W - 0L
1,727 SR
Queue Stats
32W - 38L
1,439 Elo+
Party 1
Raijin
Raijin
giganticraccoon
Raijin
Level 144
God Stats
2W - 0L
1,812 SR
Queue Stats
33W - 27L
1,487 Elo+
Party 1
Team Averages
Level 135
1,670 SR
1,470 Elo+

VS

Team Averages
Level 140
1,516 SR
1,476 Elo+
Vulcan
Vulcan
BrickedZeus3208
Vulcan
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 131L
1,470 Elo+
Party 2
Awilix
Awilix
Nesredna
Awilix
Level 192
God Stats
1W - 2L
1,441 SR
Queue Stats
119W - 104L
1,559 Elo+
Solo
Hades
Hades
TheMilkMann6974
Hades
Level 125
God Stats
1W - 3L
1,362 SR
Queue Stats
106W - 105L
1,461 Elo+
Solo
Xbalanque
Xbalanque
YFNSwerv
Xbalanque
Level 170
God Stats
3W - 4L
1,571 SR
Queue Stats
211W - 214L
1,449 Elo+
Party 2
Surtr
Surtr
lilbung23
Surtr
Level 107
God Stats
13W - 9L
1,704 SR
Queue Stats
491W - 482L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AFriend7
Charybdis
14
6 / 1 / 0
9,100
607
7,508
8,891
2,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

14
5 / 4 / 3
8,249
550
7,171
13,213
4,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bacchus
RXLRPG
Bacchus
11
0 / 3 / 2
6,802
453
4,620
11,473
7,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

13
4 / 4 / 1
8,058
537
8,554
11,211
7,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 3 / 0
6,816
454
4,260
9,311
2,507
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 2
9,416
628
8,398
5,413
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Nesredna
Awilix
16
8 / 2 / 5
9,538
636
10,221
8,583
3,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 4 / 1
7,434
496
4,460
11,739
6,254
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Xbalanque
YFNSwerv
Xbalanque
14
0 / 2 / 0
7,804
520
4,029
8,464
2,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Surtr
lilbung23
Surtr
8
0 / 8 / 2
6,353
424
3,759
16,611
10,085
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
16
Kills
14
15
Deaths
16
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AFriend7
Charybdis
6
1
0
6
L
6
0
2
7
W
5
4
3
1.63
L
Awilix
Nesredna
Awilix
8
2
5
5.25
W
Bacchus
RXLRPG
Bacchus
0
3
2
0.33
W
4
4
1
1.13
L
0
4
1
0.13
L
Xbalanque
YFNSwerv
Xbalanque
0
2
0
0
W
1
3
0
0.33
L
Surtr
lilbung23
Surtr
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,113
Damage
30,867
54,099
Taken
50,810
24,701
Mitigated
24,180
16,802
Healing
19,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AFriend7
Charybdis
7,508
3,239
0
3,242
8,891
2,672
0
1,917
6,974
0
65,666
L
8,398
516
0
2,433
5,413
1,951
562
2,427
2,986
59,631
2,128
W
7,171
5,505
0
5,606
13,213
4,676
1,164
2,664
10,549
0
58,658
L
Awilix
Nesredna
Awilix
10,221
4,178
0
3,887
8,583
3,075
0
1,074
7,509
0
73,990
W
Bacchus
RXLRPG
Bacchus
4,620
623
2,156
2,855
11,473
7,602
0
1,348
10,125
22,045
0
W
8,554
3,659
0
1,706
11,211
7,244
240
4,701
6,510
988
44,425
L
4,460
483
0
5,445
11,739
6,254
0
680
10,359
36,173
870
L
Xbalanque
YFNSwerv
Xbalanque
4,029
1,551
0
4,774
8,464
2,815
867
381
8,083
0
63,369
W
4,260
714
0
1,237
9,311
2,507
0
2,259
7,052
59,602
0
L
Surtr
lilbung23
Surtr
3,759
1,262
0
2,840
16,611
10,085
20
4,998
11,613
422
15,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,025
Gold Earned
40,545
421
Minions Killed
445
0
Camps Cleared
0
1,410,775
Distance Traveled
1,458,916
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,100
607
129
9
0
263,016
0
L
Vulcan
9,416
628
123
8
0
337,580
6
W
Arachne
8,249
550
110
7
0
339,581
1
L
Awilix
9,538
636
107
7
0
344,986
4
W
Bacchus
6,802
453
30
2
0
307,966
2
W
Surtr
8,058
537
70
5
0
261,086
0
L
Hades
7,434
496
92
6
0
220,940
0
L
Xbalanque
7,804
520
107
7
0
274,181
4
W
Raijin
6,816
454
82
5
0
239,126
0
L
Surtr
6,353
424
16
1
0
281,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role