Player Matchup

Athena
Athena
 
Athena
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
MistaKlawz
Cabrakan
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
298W - 272L
1,529 Elo+
Party 2
Yemoja
Yemoja
bobbmarrl3y
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 70L
1,376 Elo+
Party 3
Chang'e
Chang'e
user81207
Chang'e
Level 107
God Stats
13W - 22L
1,346 SR
Queue Stats
132W - 163L
1,383 Elo+
Party 3
Team Averages
Level 106
1,469 SR
1,458 Elo+

VS

Team Averages
Level 123
1,461 SR
1,416 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Brown420Townn
Fenrir
Level 106
God Stats
3W - 1L
1,393 SR
Queue Stats
96W - 103L
1,473 Elo+
Party 1
Vulcan
Vulcan
Floki_Strongholm
Vulcan
Level 82
God Stats
1W - 2L
1,338 SR
Queue Stats
19W - 33L
1,186 Elo+
Solo
Anubis
Anubis
GameOver2s2p
Anubis
Level 153
God Stats
2W - 0L
1,575 SR
Queue Stats
24W - 22L
1,421 Elo+
Party 1
Medusa
Medusa
TelegenicRex27
Medusa
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
4 / 1 / 3
6,984
1,397
4,703
6,500
3,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
 
Bastet
11
3 / 3 / 4
6,785
1,357
6,584
8,081
2,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cabrakan
MistaKlawz
Cabrakan
11
1 / 1 / 6
6,486
1,297
3,567
7,112
7,151
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Yemoja
8
0 / 0 / 0
3,410
682
0
0
0
Chang'e
user81207
Chang'e
8
0 / 0 / 0
3,410
682
0
0
0
Team 1 Tickets

358

VS

Team 2 Tickets

402

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 0 / 4
5,906
1,181
3,661
1,537
947
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 1 / 2
5,911
1,182
3,133
4,005
2,434
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 1
5,359
1,072
1,204
3,018
1,868
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Anubis
10
0 / 4 / 3
5,497
1,099
4,665
4,695
2,187
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
3 / 2 / 1
6,651
1,330
5,846
4,544
1,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
8
Kills
5
5
Deaths
8
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
4
1
3
5.5
L
Bastet
 
Bastet
3
3
4
1.67
W
Cthulhu
 
Cthulhu
1
0
4
3
W
1
1
2
2
W
0
1
1
0.5
W
Anubis
0
4
3
0.38
L
Cabrakan
MistaKlawz
Cabrakan
1
1
6
4
W
3
2
1
1.75
L
Yemoja
0
0
0
0
L
Chang'e
user81207
Chang'e
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,854
Damage
18,509
21,693
Taken
17,799
12,828
Mitigated
8,848
1,838
Healing
2,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,703
787
0
0
6,500
3,252
0
2,492
4,008
12,244
0
L
Bastet
 
Bastet
6,584
1,454
0
1,466
8,081
2,425
0
4,184
3,897
0
16,075
W
Cthulhu
 
Cthulhu
3,661
216
86
155
1,537
947
0
175
1,362
7,443
295
W
3,133
780
55
952
4,005
2,434
0
1,606
2,259
0
8,418
W
1,204
211
0
0
3,018
1,868
0
1,235
1,669
5,692
0
W
Anubis
4,665
164
0
675
4,695
2,187
0
2,117
2,436
10,739
249
L
Cabrakan
MistaKlawz
Cabrakan
3,567
545
0
372
7,112
7,151
0
2,564
4,548
7,888
0
W
5,846
2,241
0
413
4,544
1,412
0
2,641
1,803
0
19,047
L
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
Chang'e
user81207
Chang'e
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,075
Gold Earned
29,324
54
Minions Killed
88
2
Camps Cleared
4
307,907
Distance Traveled
458,905
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,984
1,397
20
4
1
106,096
0
L
Bastet
6,785
1,357
29
6
1
114,678
0
W
Cthulhu
5,906
1,181
10
2
2
107,285
0
W
Fenrir
5,911
1,182
25
5
0
105,451
0
W
Vulcan
5,359
1,072
15
3
1
81,905
0
W
Anubis
5,497
1,099
11
2
1
74,655
0
L
Cabrakan
6,486
1,297
5
1
0
87,133
0
W
Medusa
6,651
1,330
27
5
0
89,609
0
L
Yemoja
3,410
682
0
0
0
0
0
L
Chang'e
3,410
682
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role