Player Matchup

Ymir
Ymir
Silver II
 
Ymir
Silver II
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold V
DeJaVu42
Ullr
Gold V
Level 123
God Stats
45W - 31L
1,633 SR
Queue Stats
315W - 311L
1,289 MMR
Solo
Thanatos
Thanatos
Gold V
F500
Thanatos
Gold V
Level 107
God Stats
3W - 1L
1,856 SR
Queue Stats
103W - 114L
1,320 MMR
Solo
Guan Yu
Guan Yu
Silver I
Trixio_Nix
Guan Yu
Silver I
Level 92
God Stats
5W - 4L
1,757 SR
Queue Stats
207W - 230L
1,156 MMR
Party 1
Anubis
Anubis
Gold IV
XFDS-TIDOCK57
Anubis
Gold IV
Level 95
God Stats
6W - 16L
1,322 SR
Queue Stats
330W - 350L
1,418 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,614 SR
1,336 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 141
1,500 SR
1,379 MMR
Raijin
Raijin
Gold IV
 
Raijin
Gold IV
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver IV
 
Ganesha
Silver IV
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Gold V
LeadingGorilla4
Amaterasu
Gold V
Level 129
God Stats
2W - 2L
1,342 SR
Queue Stats
51W - 56L
1,329 MMR
Solo
Nut
Nut
Silver I
MichaelCorleone
Nut
Silver I
Level 166
God Stats
5W - 7L
1,599 SR
Queue Stats
51W - 59L
1,259 MMR
Solo
Fenrir
Fenrir
Silver I
eventuell-Chilli
Fenrir
Silver I
Level 126
God Stats
134W - 97L
1,559 SR
Queue Stats
425W - 428L
1,309 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 2 / 0
5,797
527
2,610
7,100
5,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ullr
12
4 / 2 / 1
6,766
615
6,761
9,047
3,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
F500
Thanatos
6
1 / 3 / 1
4,801
436
1,955
5,283
1,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
Trixio_Nix
Guan Yu
9
0 / 2 / 3
5,708
519
3,981
13,796
7,450
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 4 / 1
6,849
623
4,833
8,064
3,227
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
Cu ChulainnSkadiMulan

VS

Bans
AgniAthenaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
4 / 1 / 3
7,443
677
3,907
3,883
759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
 
Ganesha
10
0 / 1 / 5
6,058
551
4,527
7,099
4,116
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
LeadingGorilla4
Amaterasu
13
5 / 0 / 2
7,918
720
4,809
10,560
5,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 3 / 1
6,707
610
9,531
8,738
2,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 7
5,930
539
7,126
7,964
2,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
7
Kills
13
13
Deaths
7
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
0
0
W
Raijin
 
Raijin
4
1
3
5.5
W
Ganesha
 
Ganesha
0
1
5
2.5
L
Ullr
4
2
1
2.25
L
Thanatos
F500
Thanatos
1
3
1
0.5
W
Amaterasu
LeadingGorilla4
Amaterasu
5
0
2
6
W
3
3
1
1.17
L
Guan Yu
Trixio_Nix
Guan Yu
0
2
3
0.75
L
2
4
1
0.63
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,140
Damage
29,900
43,290
Taken
38,244
20,851
Mitigated
15,857
16,458
Healing
10,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,610
445
0
810
7,100
5,401
0
0
6,763
36,358
1,504
W
Raijin
 
Raijin
3,907
333
0
1,080
3,883
759
116
1,537
2,346
50,412
0
W
Ganesha
 
Ganesha
4,527
1,045
0
1,682
7,099
4,116
332
478
6,621
20,000
0
L
Ullr
6,761
1,765
0
2,049
9,047
3,121
0
1,820
7,172
0
52,420
L
Thanatos
F500
Thanatos
1,955
688
0
2,317
5,283
1,652
0
435
4,692
0
15,356
W
Amaterasu
LeadingGorilla4
Amaterasu
4,809
1,059
0
3,625
10,560
5,826
0
2,431
7,874
0
57,615
W
9,531
6,367
0
2,482
8,738
2,715
0
0
8,738
0
47,121
L
Guan Yu
Trixio_Nix
Guan Yu
3,981
870
1,691
6,329
13,796
7,450
0
3,276
10,482
0
15,700
L
4,833
98
0
3,262
8,064
3,227
0
2,361
5,297
57,182
0
W
7,126
2,258
0
1,173
7,964
2,441
0
2,878
5,086
0
33,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,921
Gold Earned
34,056
300
Minions Killed
362
0
Camps Cleared
0
1,028,846
Distance Traveled
1,218,520
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,797
527
59
5
0
205,898
0
W
Raijin
7,443
677
91
8
0
231,258
6
W
Ganesha
6,058
551
16
1
0
249,632
5
L
Ullr
6,766
615
91
8
0
220,022
1
L
Thanatos
4,801
436
33
3
0
132,999
0
W
Amaterasu
7,918
720
111
10
0
252,917
0
W
Nut
6,707
610
89
8
0
226,936
0
L
Guan Yu
5,708
519
21
2
0
261,017
3
L
Anubis
6,849
623
96
9
0
208,910
4
W
Fenrir
5,930
539
55
5
0
257,777
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role