Player Matchup

Apollo
Apollo
 
Apollo
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
AZombie8200
Raijin
Level 129
God Stats
0W - 3L
1,180 SR
Queue Stats
86W - 133L
1,354 Elo+
Solo
Tiamat
Tiamat
ArcKenshin
Tiamat
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,500 Elo+
Solo
He Bo
He Bo
osva-17
He Bo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 117L
1,518 Elo+
Solo
Kukulkan
Kukulkan
roverandon
Kukulkan
Level 146
God Stats
2W - 1L
1,654 SR
Queue Stats
147W - 129L
1,524 Elo+
Solo
Team Averages
Level 128
1,467 SR
1,479 Elo+

VS

Team Averages
Level 135
1,564 SR
1,535 Elo+
Chiron
Chiron
BitxxGhOsTxx
Chiron
Level 120
God Stats
2W - 1L
1,489 SR
Queue Stats
54W - 51L
1,498 Elo+
Party 1
Mulan
Mulan
LucifersHeir666
Mulan
Level 126
God Stats
4W - 2L
1,645 SR
Queue Stats
147W - 139L
1,507 Elo+
Party 2
Baba Yaga
Baba Yaga
Ryudan007
Baba Yaga
Level 177
God Stats
4W - 4L
1,350 SR
Queue Stats
392W - 404L
1,549 Elo+
Solo
Danzaburou
Danzaburou
drawvividly
Danzaburou
Level 178
God Stats
19W - 10L
1,638 SR
Queue Stats
708W - 706L
1,550 Elo+
Party 1
Amaterasu
Amaterasu
jackmcke
Amaterasu
Level 76
God Stats
4W - 1L
1,699 SR
Queue Stats
105W - 92L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
3 / 6 / 9
8,448
768
6,479
12,162
5,587
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Raijin
14
3 / 5 / 4
8,040
731
4,363
10,340
4,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tiamat
ArcKenshin
Tiamat
15
2 / 5 / 5
8,398
763
5,010
10,149
5,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

He Bo
osva-17
He Bo
14
3 / 5 / 6
8,210
746
9,788
8,341
2,852
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kukulkan
roverandon
Kukulkan
15
2 / 4 / 8
8,509
774
10,591
7,831
3,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
3 / 2 / 7
8,689
790
7,551
11,287
4,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

16
7 / 3 / 13
10,161
924
10,864
14,160
19,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baba Yaga
Ryudan007
Baba Yaga
16
4 / 2 / 12
9,805
891
9,534
6,626
3,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
drawvividly
Danzaburou
16
4 / 3 / 15
10,087
917
11,633
15,085
12,511
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Amaterasu
jackmcke
Amaterasu
15
7 / 4 / 8
9,622
875
6,096
15,224
14,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
80
13
Kills
25
25
Deaths
14
32
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
6
9
1.25
L
Raijin
3
5
4
1
L
Tiamat
ArcKenshin
Tiamat
2
5
5
0.9
W
Chiron
3
2
7
3.25
W
7
3
13
4.5
W
Baba Yaga
Ryudan007
Baba Yaga
4
2
12
5
W
Danzaburou
drawvividly
Danzaburou
4
3
15
3.83
W
Amaterasu
jackmcke
Amaterasu
7
4
8
2.75
L
He Bo
osva-17
He Bo
3
5
6
1.2
L
Kukulkan
roverandon
Kukulkan
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,231
Damage
45,678
48,823
Taken
62,382
21,606
Mitigated
53,810
13,258
Healing
23,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
6,479
2,903
1,044
3,168
12,162
5,587
0
2,416
9,579
0
14,773
L
Raijin
4,363
348
131
2,292
10,340
4,045
0
1,875
8,378
10,951
188
L
Tiamat
ArcKenshin
Tiamat
5,010
270
331
1,753
10,149
5,497
0
2,618
7,362
9,318
338
W
Chiron
7,551
610
1,490
3,319
11,287
4,268
1,880
5,786
5,501
0
13,565
W
10,864
1,264
1,501
1,625
14,160
19,109
291
7,045
7,115
0
21,662
W
Baba Yaga
Ryudan007
Baba Yaga
9,534
94
582
1,751
6,626
3,035
1,958
2,551
4,075
25,121
0
W
Danzaburou
drawvividly
Danzaburou
11,633
2,050
1,078
6,878
15,085
12,511
545
7,031
8,054
0
28,400
W
Amaterasu
jackmcke
Amaterasu
6,096
2,329
528
5,029
15,224
14,887
1,231
6,725
8,499
0
8,791
L
He Bo
osva-17
He Bo
9,788
419
1,053
1,817
8,341
2,852
0
188
8,071
14,983
0
L
Kukulkan
roverandon
Kukulkan
10,591
476
852
817
7,831
3,625
0
2,437
5,352
29,244
549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,605
Gold Earned
48,364
107
Minions Killed
133
0
Camps Cleared
0
939,854
Distance Traveled
1,087,301
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,448
768
20
2
0
176,820
0
L
Raijin
8,040
731
17
2
0
182,752
0
L
Tiamat
8,398
763
14
1
0
196,930
0
W
Chiron
8,689
790
17
2
0
216,109
0
W
Mulan
10,161
924
24
2
0
219,931
0
W
Baba Yaga
9,805
891
47
4
0
208,227
0
W
Danzaburou
10,087
917
37
3
0
213,122
0
W
Amaterasu
9,622
875
8
1
0
229,912
0
L
He Bo
8,210
746
17
2
0
199,472
0
L
Kukulkan
8,509
774
39
4
0
183,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role