Player Matchup

Achilles
Achilles
 
Achilles
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
KittenBlack
Aphrodite
Level 122
God Stats
97W - 70L
1,674 SR
Queue Stats
195W - 191L
1,554 Elo+
Party 1
Bakasura
Bakasura
xpji
Bakasura
Level 181
God Stats
5W - 5L
1,662 SR
Queue Stats
243W - 243L
1,542 Elo+
Party 1
Team Averages
Level 162
1,612 SR
1,532 Elo+

VS

Team Averages
Level 129
1,514 SR
1,500 Elo+
Danzaburou
Danzaburou
ADuckOnQuack545
Danzaburou
Level 104
God Stats
2W - 2L
1,489 SR
Queue Stats
68W - 66L
1,536 Elo+
Solo
Guan Yu
Guan Yu
Robomonky55
Guan Yu
Level 127
God Stats
4W - 4L
1,554 SR
Queue Stats
197W - 190L
1,501 Elo+
Solo
Persephone
Persephone
flowerpower7295
Persephone
Level 157
God Stats
44W - 51L
1,498 SR
Queue Stats
113W - 117L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
0 / 4 / 0
8,166
628
8,357
17,350
15,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
KittenBlack
Aphrodite
16
0 / 2 / 0
9,069
698
5,536
10,225
4,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
xpji
Bakasura
15
1 / 4 / 0
9,004
693
8,676
18,109
8,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ADuckOnQuack545
Danzaburou
16
1 / 1 / 9
10,327
794
9,923
11,185
4,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Robomonky55
Guan Yu
17
3 / 0 / 7
10,274
790
9,827
13,852
15,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Persephone
flowerpower7295
Persephone
18
6 / 0 / 4
12,012
924
20,465
9,469
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
30
1
Kills
10
10
Deaths
1
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
4
0
0
W
Danzaburou
ADuckOnQuack545
Danzaburou
1
1
9
5.5
L
Aphrodite
KittenBlack
Aphrodite
0
2
0
0
W
Guan Yu
Robomonky55
Guan Yu
3
0
7
6.5
W
Persephone
flowerpower7295
Persephone
6
0
4
8
L
Bakasura
xpji
Bakasura
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,569
Damage
40,215
45,684
Taken
34,506
27,181
Mitigated
23,777
14,811
Healing
10,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
8,357
888
0
2,480
17,350
15,085
0
7,640
9,291
0
27,226
W
Danzaburou
ADuckOnQuack545
Danzaburou
9,923
2,054
0
2,335
11,185
4,513
2,798
581
10,001
0
42,915
L
Aphrodite
KittenBlack
Aphrodite
5,536
180
4,750
5,189
10,225
4,045
0
4,362
5,715
33,988
0
W
Guan Yu
Robomonky55
Guan Yu
9,827
1,577
2,600
3,433
13,852
15,720
710
3,396
9,398
564
26,164
W
Persephone
flowerpower7295
Persephone
20,465
792
0
1,838
9,469
3,544
675
1,649
7,459
60,954
789
L
Bakasura
xpji
Bakasura
8,676
4,624
0
2,392
18,109
8,051
0
8,524
9,194
0
21,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,239
Gold Earned
32,613
144
Minions Killed
180
0
Camps Cleared
0
708,293
Distance Traveled
785,182
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,166
628
33
3
0
242,465
0
W
Danzaburou
10,327
794
64
5
0
241,434
0
L
Aphrodite
9,069
698
66
5
0
232,750
0
W
Guan Yu
10,274
790
33
3
0
294,673
3
W
Persephone
12,012
924
83
6
0
249,075
0
L
Bakasura
9,004
693
45
3
0
233,078
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role