Player Matchup

Nu Wa
Nu Wa
Gold II
 
Nu Wa
Gold II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold II
 
Awilix
Gold II
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Silver I
DiosArez
Charybdis
Silver I
Level 151
God Stats
6W - 5L
1,515 SR
Queue Stats
61W - 57L
1,546 MMR
Solo
Hercules
Hercules
Silver II
Thumpergod
Hercules
Silver II
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,539 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold I
pompayoo
Kumbhakarna
Gold I
Level 159
God Stats
1W - 0L
1,548 SR
Queue Stats
170W - 158L
1,545 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,513 SR
1,526 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,665 SR
1,528 MMR
Bastet
Bastet
Gold III
 
Bastet
Gold III
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Gold III
HopefulAuthor73
Yu Huang
Gold III
Level 115
God Stats
7W - 9L
2,045 SR
Queue Stats
226W - 219L
1,562 MMR
Solo
Ares
Ares
Bronze III
I Hunt Me
Ares
Bronze III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,509 MMR
Solo
Nut
Nut
Silver II
RsDeliuk
Nut
Silver II
Level 159
God Stats
1W - 3L
1,714 SR
Queue Stats
2W - 5L
1,501 MMR
Solo
King Arthur
King Arthur
Gold V
SewageSludge
King Arthur
Gold V
Level 46
God Stats
2W - 4L
1,567 SR
Queue Stats
47W - 43L
1,567 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 1 / 5
5,801
725
3,908
2,685
597
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Awilix
 
Awilix
10
4 / 0 / 3
5,545
693
4,162
3,270
1,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Charybdis
DiosArez
Charybdis
11
5 / 0 / 3
6,070
759
6,399
5,185
1,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hercules
Thumpergod
Hercules
10
2 / 0 / 1
5,702
713
4,413
6,281
3,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Kumbhakarna
pompayoo
Kumbhakarna
8
2 / 2 / 6
5,502
688
3,199
8,189
4,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
ThorAgniHadesBakasura

VS

Bans
HorusMedusaLancelotLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
1 / 1 / 1
4,650
581
1,590
5,264
1,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
8
0 / 3 / 0
4,307
538
835
4,987
1,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ares
6
0 / 3 / 0
3,828
479
1,365
7,526
3,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 5 / 0
4,315
539
4,574
6,689
1,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

King Arthur
SewageSludge
King Arthur
9
1 / 2 / 0
5,049
631
3,724
8,235
4,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
14
Kills
3
3
Deaths
14
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
5
3.5
W
Awilix
 
Awilix
4
0
3
5.5
L
Bastet
 
Bastet
1
1
1
1.5
W
Charybdis
DiosArez
Charybdis
5
0
3
6.5
L
Yu Huang
0
3
0
0
L
Ares
0
3
0
0
L
1
5
0
0.2
L
King Arthur
SewageSludge
King Arthur
1
2
0
0.5
W
Hercules
Thumpergod
Hercules
2
0
1
2.5
W
Kumbhakarna
pompayoo
Kumbhakarna
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,081
Damage
12,088
25,610
Taken
32,701
11,121
Mitigated
11,568
11,307
Healing
6,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
3,908
658
0
312
2,685
597
208
537
1,934
32,778
0
W
Awilix
 
Awilix
4,162
1,222
0
567
3,270
1,084
0
74
3,186
0
30,917
L
Bastet
 
Bastet
1,590
305
0
1,363
5,264
1,435
0
1,176
3,934
0
28,358
W
Charybdis
DiosArez
Charybdis
6,399
3,117
0
3,164
5,185
1,425
0
493
4,692
0
44,615
L
Yu Huang
835
44
0
750
4,987
1,159
0
1,327
3,447
24,516
516
L
Ares
1,365
127
0
1,163
7,526
3,076
0
1,928
5,550
6,933
0
L
4,574
2,642
0
1,540
6,689
1,658
0
1,730
4,943
0
21,149
L
King Arthur
SewageSludge
King Arthur
3,724
498
0
1,402
8,235
4,240
0
464
7,385
0
29,312
W
Hercules
Thumpergod
Hercules
4,413
1,747
0
3,470
6,281
3,625
0
0
6,281
0
34,197
W
Kumbhakarna
pompayoo
Kumbhakarna
3,199
548
1,303
2,491
8,189
4,390
0
872
7,317
9,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,620
Gold Earned
22,149
293
Minions Killed
201
0
Camps Cleared
0
860,687
Distance Traveled
824,202
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,801
725
72
9
0
162,798
1
W
Awilix
5,545
693
56
7
0
220,706
0
L
Bastet
4,650
581
57
7
0
200,304
0
W
Charybdis
6,070
759
86
11
0
147,852
1
L
Yu Huang
4,307
538
49
6
0
119,678
0
L
Ares
3,828
479
9
1
0
170,937
0
L
Nut
4,315
539
28
4
0
171,276
0
L
King Arthur
5,049
631
58
7
0
162,007
2
W
Hercules
5,702
713
73
9
0
173,095
2
W
Kumbhakarna
5,502
688
6
1
0
156,236
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role