Player Matchup

Medusa
Medusa
Gold V
 
Medusa
Gold V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Silver IV
AfroPandaJack
Amaterasu
Silver IV
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 62L
703 MMR
Solo
Raijin
Raijin
Silver IV
ITz_Ale1388
Raijin
Silver IV
Level 101
God Stats
3W - 3L
1,914 SR
Queue Stats
331W - 374L
887 MMR
Solo
Xing Tian
Xing Tian
Silver IV
dawidgamin
Xing Tian
Silver IV
Level 64
God Stats
11W - 13L
1,464 SR
Queue Stats
82W - 114L
795 MMR
Party 3
Arachne
Arachne
Silver III
pankrewetka07
Arachne
Silver III
Level 58
God Stats
14W - 11L
1,570 SR
Queue Stats
69W - 96L
990 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 95
1,590 SR
975 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 102
1,436 SR
916 MMR
Mulan
Mulan
Silver IV
AngloKillr
Mulan
Silver IV
Level 53
God Stats
8W - 10L
1,365 SR
Queue Stats
50W - 80L
799 MMR
Party 2
Awilix
Awilix
Gold V
Caelando
Awilix
Gold V
Level 157
God Stats
24W - 23L
1,505 SR
Queue Stats
133W - 141L
1,233 MMR
Party 1
Ganesha
Ganesha
Gold V
Jordanney
Ganesha
Gold V
Level 124
God Stats
104W - 99L
1,591 SR
Queue Stats
133W - 141L
1,233 MMR
Party 1
Cernunnos
Cernunnos
Silver III
Jzillaaaaa
Cernunnos
Silver III
Level 119
God Stats
3W - 4L
1,259 SR
Queue Stats
539W - 558L
845 MMR
Solo
Chronos
Chronos
Bronze II
TheAniubies
Chronos
Bronze II
Level 59
God Stats
6W - 8L
1,461 SR
Queue Stats
32W - 69L
468 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
6 / 3 / 3
7,742
553
9,882
8,878
3,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Amaterasu
AfroPandaJack
Amaterasu
9
0 / 4 / 0
5,807
415
2,850
10,555
7,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
10
0 / 5 / 5
6,302
450
3,618
8,351
2,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
dawidgamin
Xing Tian
11
2 / 1 / 9
7,232
517
7,187
20,165
12,194
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
11
3 / 3 / 3
6,687
478
7,388
11,496
3,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
CharonBacchusShiva

VS

Bans
EsetJanusAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
4 / 0 / 4
8,780
627
10,718
10,663
5,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Awilix
Caelando
Awilix
14
6 / 2 / 2
8,634
617
10,495
9,444
3,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
Jordanney
Ganesha
10
0 / 2 / 7
7,168
512
4,011
9,231
5,907
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cernunnos
Jzillaaaaa
Cernunnos
11
1 / 4 / 3
6,967
498
6,402
8,652
2,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
TheAniubies
Chronos
14
5 / 3 / 0
8,456
604
8,451
9,940
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
32
11
Kills
16
16
Deaths
11
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
6
3
3
2.5
L
Amaterasu
AfroPandaJack
Amaterasu
0
4
0
0
W
Mulan
4
0
4
6
W
Awilix
Caelando
Awilix
6
2
2
3.5
L
Raijin
0
5
5
0.5
W
Ganesha
Jordanney
Ganesha
0
2
7
1.75
W
Cernunnos
Jzillaaaaa
Cernunnos
1
4
3
0.63
W
Chronos
TheAniubies
Chronos
5
3
0
1.67
L
Xing Tian
dawidgamin
Xing Tian
2
1
9
6.5
L
Arachne
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,925
Damage
40,077
59,445
Taken
47,930
29,331
Mitigated
21,204
20,012
Healing
14,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
9,882
3,270
0
504
8,878
3,204
480
1,439
7,439
0
53,724
L
Amaterasu
AfroPandaJack
Amaterasu
2,850
1,498
0
2,903
10,555
7,973
0
142
10,413
0
27,461
W
Mulan
10,718
2,756
0
6,079
10,663
5,517
1,089
1,036
9,587
0
59,504
W
Awilix
Caelando
Awilix
10,495
4,158
0
1,406
9,444
3,730
394
1,614
7,778
0
59,745
L
Raijin
3,618
375
0
720
8,351
2,234
0
5,124
3,227
29,237
283
W
Ganesha
Jordanney
Ganesha
4,011
251
0
2,195
9,231
5,907
192
2,384
6,847
13,641
494
W
Cernunnos
Jzillaaaaa
Cernunnos
6,402
2,583
0
2,349
8,652
2,811
0
2,553
6,059
0
42,861
W
Chronos
TheAniubies
Chronos
8,451
887
0
2,745
9,940
3,239
333
2,650
6,816
57,066
941
L
Xing Tian
dawidgamin
Xing Tian
7,187
647
2,959
8,193
20,165
12,194
0
3,658
16,507
20,810
2,511
L
Arachne
7,388
4,069
0
4,733
11,496
3,726
0
2,437
9,059
0
46,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,770
Gold Earned
40,005
273
Minions Killed
381
0
Camps Cleared
0
1,215,416
Distance Traveled
1,456,437
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,742
553
87
6
0
250,263
0
L
Amaterasu
5,807
415
44
3
0
162,426
2
W
Mulan
8,780
627
105
8
0
277,411
0
W
Awilix
8,634
617
97
7
0
323,711
0
L
Raijin
6,302
450
53
4
0
256,505
1
W
Ganesha
7,168
512
3
0
0
310,863
9
W
Cernunnos
6,967
498
73
5
0
251,601
0
W
Chronos
8,456
604
103
7
0
292,851
0
L
Xing Tian
7,232
517
23
2
0
271,156
0
L
Arachne
6,687
478
66
5
0
275,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role