Player Matchup

Awilix
Awilix
Kevin_Lundberg04
Awilix
Level 89
God Stats
1W - 3L
1,258 SR
Queue Stats
312W - 268L
1,499 Elo+
Party 1
Artemis
Artemis
Kowalsk33
Artemis
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
62W - 58L
1,548 Elo+
Party 3
Nu Wa
Nu Wa
SOSSE_Calle
Nu Wa
Level 69
God Stats
13W - 13L
1,551 SR
Queue Stats
210W - 174L
1,477 Elo+
Party 1
Merlin
Merlin
SkriipteXx
Merlin
Level 129
God Stats
4W - 5L
1,530 SR
Queue Stats
48W - 51L
1,514 Elo+
Party 3
Aphrodite
Aphrodite
Wolf_2518
Aphrodite
Level 156
God Stats
4W - 2L
1,676 SR
Queue Stats
96W - 97L
1,511 Elo+
Party 3
Team Averages
Level 94
1,503 SR
1,510 Elo+

VS

Team Averages
Level 129
1,722 SR
1,417 Elo+
Hades
Hades
InsaneAsFxxk
Hades
Level 157
God Stats
1W - 1L
1,798 SR
Queue Stats
1W - 2L
1,212 Elo+
Solo
Erlang Shen
Erlang Shen
bedosaad
Erlang Shen
Level 124
God Stats
3W - 0L
1,786 SR
Queue Stats
204W - 208L
1,501 Elo+
Party 2
Surtr
Surtr
bjama111
Surtr
Level 125
God Stats
31W - 8L
1,731 SR
Queue Stats
387W - 370L
1,444 Elo+
Party 2
Chronos
Chronos
boda2001ali
Chronos
Level 121
God Stats
7W - 1L
1,943 SR
Queue Stats
201W - 187L
1,502 Elo+
Party 2
Osiris
Osiris
raphbrl_
Osiris
Level 117
God Stats
3W - 4L
1,352 SR
Queue Stats
34W - 30L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 1
7,212
481
5,440
13,375
5,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Mace

Mace

+10
Physical Power

Artemis
Kowalsk33
Artemis
13
3 / 5 / 4
7,594
506
8,412
11,760
4,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 2 / 1
7,780
519
7,048
6,700
2,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
SkriipteXx
Merlin
13
1 / 5 / 1
7,302
487
4,234
6,897
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
Wolf_2518
Aphrodite
12
3 / 1 / 5
7,797
520
5,509
8,858
6,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 3
11,117
741
10,667
13,921
7,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Erlang Shen
bedosaad
Erlang Shen
12
3 / 4 / 6
7,831
522
5,225
12,843
6,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Surtr
bjama111
Surtr
13
2 / 4 / 3
8,247
550
9,262
17,756
14,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Chronos
boda2001ali
Chronos
15
5 / 1 / 6
8,828
589
3,866
9,296
2,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Osiris
raphbrl_
Osiris
14
0 / 0 / 4
8,813
588
5,723
10,244
6,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
10
Kills
18
18
Deaths
10
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
8
1
3
9.5
L
3
5
1
0.7
L
Artemis
Kowalsk33
Artemis
3
5
4
1
L
0
2
1
0.25
L
Merlin
SkriipteXx
Merlin
1
5
1
0.3
L
Aphrodite
Wolf_2518
Aphrodite
3
1
5
5.5
W
Erlang Shen
bedosaad
Erlang Shen
3
4
6
1.5
W
Surtr
bjama111
Surtr
2
4
3
0.88
W
Chronos
boda2001ali
Chronos
5
1
6
8
W
Osiris
raphbrl_
Osiris
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,643
Damage
34,743
47,590
Taken
64,060
19,864
Mitigated
37,893
13,462
Healing
30,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,667
1,237
872
11,406
13,921
7,131
0
3,762
10,145
100,163
2,712
L
5,440
2,474
0
1,078
13,375
5,053
0
6,199
7,094
0
45,451
L
Artemis
Kowalsk33
Artemis
8,412
4,967
0
1,317
11,760
4,699
0
1,102
10,443
0
37,748
L
7,048
2,618
0
1,613
6,700
2,047
0
761
5,939
53,617
2,614
L
Merlin
SkriipteXx
Merlin
4,234
248
0
1,040
6,897
1,857
0
5,015
1,882
53,645
0
L
Aphrodite
Wolf_2518
Aphrodite
5,509
850
3,323
5,091
8,858
6,208
0
1,412
7,128
30,233
0
W
Erlang Shen
bedosaad
Erlang Shen
5,225
2,616
0
4,108
12,843
6,460
175
3,452
9,381
0
35,030
W
Surtr
bjama111
Surtr
9,262
4,115
0
5,450
17,756
14,425
76
4,632
13,110
415
60,526
W
Chronos
boda2001ali
Chronos
3,866
1,177
0
4,737
9,296
2,956
112
1,538
7,744
60,403
0
W
Osiris
raphbrl_
Osiris
5,723
1,077
0
4,308
10,244
6,921
672
5,725
3,943
0
61,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,685
Gold Earned
44,836
383
Minions Killed
510
0
Camps Cleared
0
1,412,632
Distance Traveled
1,484,120
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,117
741
193
13
0
296,473
3
L
Awilix
7,212
481
87
6
0
346,484
0
L
Artemis
7,594
506
62
4
0
273,355
2
L
Nu Wa
7,780
519
105
7
0
255,721
0
L
Merlin
7,302
487
87
6
0
261,518
4
L
Aphrodite
7,797
520
42
3
0
275,554
2
W
Erlang Shen
7,831
522
53
4
0
329,043
0
W
Surtr
8,247
550
74
5
0
292,474
0
W
Chronos
8,828
589
82
5
0
330,961
0
W
Osiris
8,813
588
108
7
0
235,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role