Player Matchup

Surtr
Surtr
AleXiZzZ
Surtr
Level 68
God Stats
20W - 15L
1,589 SR
Queue Stats
173W - 138L
1,572 Elo+
Party 1
Bastet
Bastet
Inahoozuki
Bastet
Level 42
God Stats
91W - 52L
1,668 SR
Queue Stats
128W - 101L
1,549 Elo+
Party 1
Medusa
Medusa
KsUmin23
Medusa
Level 108
God Stats
2W - 4L
1,154 SR
Queue Stats
187W - 167L
1,503 Elo+
Solo
Scylla
Scylla
Onlyy_KJ
Scylla
Level 107
God Stats
7W - 8L
1,124 SR
Queue Stats
32W - 66L
1,381 Elo+
Party 2
Hel
Hel
y0Jxstt
Hel
Level 147
God Stats
8W - 7L
1,560 SR
Queue Stats
267W - 345L
1,459 Elo+
Party 2
Team Averages
Level 94
1,419 SR
1,493 Elo+

VS

Team Averages
Level 147
1,483 SR
1,475 Elo+
Thor
Thor
 
Thor
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ElFenoomeno
Medusa
Level 140
God Stats
1W - 0L
1,683 SR
Queue Stats
27W - 39L
1,469 Elo+
Party 3
Anubis
Anubis
Electrix67
Anubis
Level 124
God Stats
4W - 5L
1,419 SR
Queue Stats
23W - 30L
1,472 Elo+
Party 3
Athena
Athena
Turchini2B
Athena
Level 127
God Stats
1W - 2L
1,187 SR
Queue Stats
22W - 31L
1,490 Elo+
Party 3
Sylvanus
Sylvanus
eLMaaestro
Sylvanus
Level 146
God Stats
1W - 0L
1,627 SR
Queue Stats
18W - 28L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
AleXiZzZ
Surtr
13
0 / 6 / 0
7,177
449
2,466
14,836
7,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bastet
Inahoozuki
Bastet
14
2 / 2 / 0
7,583
474
3,913
10,220
3,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Medusa
KsUmin23
Medusa
13
0 / 5 / 1
7,150
447
6,166
10,699
3,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
Onlyy_KJ
Scylla
14
0 / 1 / 2
7,552
472
4,164
8,107
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hel
11
0 / 3 / 2
6,752
422
2,712
12,928
8,140
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
3 / 1 / 5
8,532
533
5,476
12,869
5,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
17
6 / 0 / 2
10,420
651
8,142
7,787
3,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Electrix67
Anubis
16
3 / 0 / 2
9,808
613
8,391
6,923
3,710
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
Turchini2B
Athena
14
0 / 1 / 7
8,799
550
5,347
10,390
9,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sylvanus
eLMaaestro
Sylvanus
17
5 / 0 / 4
11,256
704
11,965
6,170
5,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
2
Kills
17
17
Deaths
2
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
1
5
5.5
L
Surtr
AleXiZzZ
Surtr
0
6
0
0
W
Medusa
6
0
2
7
W
Anubis
Electrix67
Anubis
3
0
2
4
L
Bastet
Inahoozuki
Bastet
2
2
0
1
L
Medusa
KsUmin23
Medusa
0
5
1
0.1
L
Scylla
Onlyy_KJ
Scylla
0
1
2
1
W
Athena
Turchini2B
Athena
0
1
7
3.5
W
Sylvanus
eLMaaestro
Sylvanus
5
0
4
7
L
Hel
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,421
Damage
39,321
56,790
Taken
44,139
25,776
Mitigated
26,440
22,071
Healing
18,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
5,476
898
0
2,886
12,869
5,266
0
1,571
11,298
0
68,440
L
Surtr
AleXiZzZ
Surtr
2,466
1,179
0
5,360
14,836
7,829
0
8,846
5,990
1,305
38,216
W
Medusa
8,142
3,143
0
2,826
7,787
3,113
1,409
1,148
6,639
0
87,096
W
Anubis
Electrix67
Anubis
8,391
122
0
5,681
6,923
3,710
0
2,122
4,801
86,028
1,156
L
Bastet
Inahoozuki
Bastet
3,913
1,250
0
3,844
10,220
3,559
0
2,623
7,597
0
61,474
L
Medusa
KsUmin23
Medusa
6,166
1,841
0
1,307
10,699
3,504
0
1,918
8,781
0
56,261
L
Scylla
Onlyy_KJ
Scylla
4,164
428
0
1,580
8,107
2,744
0
4,647
3,460
56,278
493
W
Athena
Turchini2B
Athena
5,347
1,269
0
2,451
10,390
9,256
10
2,042
8,348
21,822
0
W
Sylvanus
eLMaaestro
Sylvanus
11,965
4,407
1,024
3,705
6,170
5,095
1,142
488
5,682
73,015
18,930
L
Hel
2,712
323
2,561
7,419
12,928
8,140
0
6,257
6,671
21,945
485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,214
Gold Earned
48,815
460
Minions Killed
591
0
Camps Cleared
0
1,646,821
Distance Traveled
1,637,319
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,532
533
101
6
0
365,494
1
L
Surtr
7,177
449
98
6
0
299,307
5
W
Medusa
10,420
651
145
9
0
323,456
2
W
Anubis
9,808
613
153
10
0
313,415
4
L
Bastet
7,583
474
107
7
0
375,310
0
L
Medusa
7,150
447
100
6
0
318,109
8
L
Scylla
7,552
472
114
7
0
330,846
0
W
Athena
8,799
550
32
2
0
340,213
2
W
Sylvanus
11,256
704
160
10
0
294,741
4
L
Hel
6,752
422
41
3
0
323,249
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role