Player Matchup

Medusa
Medusa
Docdr109
Medusa
Level 105
God Stats
2W - 1L
1,715 SR
Queue Stats
30W - 33L
1,443 Elo+
Solo
Loki
Loki
Farachani
Loki
Level 109
God Stats
21W - 18L
1,544 SR
Queue Stats
221W - 225L
1,522 Elo+
Party 1
Da Ji
Da Ji
Luh Queso
Da Ji
Level 141
God Stats
18W - 13L
1,609 SR
Queue Stats
96W - 88L
1,534 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Sinatras Son
Kumbhakarna
Level 129
God Stats
3W - 1L
1,565 SR
Queue Stats
146W - 146L
1,537 Elo+
Party 1
Chronos
Chronos
Yesehaks Dad
Chronos
Level 121
God Stats
6W - 8L
1,450 SR
Queue Stats
54W - 60L
1,524 Elo+
Party 1
Team Averages
Level 121
1,576 SR
1,512 Elo+

VS

Team Averages
Level 97
1,612 SR
1,499 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
GodvPing
Medusa
Level 69
God Stats
8W - 4L
1,702 SR
Queue Stats
139W - 128L
1,526 Elo+
Party 2
Ymir
Ymir
MobambaBinBallin
Ymir
Level 89
God Stats
4W - 3L
1,722 SR
Queue Stats
48W - 50L
1,500 Elo+
Party 3
Ratatoskr
Ratatoskr
Wtc794133
Ratatoskr
Level 61
God Stats
5W - 5L
1,588 SR
Queue Stats
50W - 54L
1,495 Elo+
Party 3
Ra
Ra
darkmare89_ttv
Ra
Level 161
God Stats
22W - 21L
1,546 SR
Queue Stats
277W - 282L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Docdr109
Medusa
13
4 / 0 / 1
7,465
622
6,559
7,788
2,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Loki
11
3 / 5 / 4
6,513
543
5,308
7,411
2,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Da Ji
Luh Queso
Da Ji
13
5 / 3 / 4
7,477
623
5,461
8,013
2,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
Sinatras Son
Kumbhakarna
11
4 / 2 / 6
7,331
611
4,965
12,655
5,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos
Yesehaks Dad
Chronos
14
5 / 1 / 3
8,130
678
4,598
4,742
1,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
3 / 3 / 3
6,650
554
7,403
8,790
6,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
GodvPing
Medusa
11
0 / 5 / 0
6,391
533
5,261
8,887
2,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
3 / 3 / 3
6,712
559
4,174
10,508
8,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ratatoskr
Wtc794133
Ratatoskr
14
5 / 5 / 1
7,382
615
2,981
8,326
2,955
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 5 / 2
6,438
537
4,315
7,083
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
21
Kills
11
11
Deaths
21
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
3
3
3
1.5
W
Medusa
Docdr109
Medusa
4
0
1
4.5
W
Loki
3
5
4
1
L
Medusa
GodvPing
Medusa
0
5
0
0
W
Da Ji
Luh Queso
Da Ji
5
3
4
2.33
L
3
3
3
1.5
W
Kumbhakarna
Sinatras Son
Kumbhakarna
4
2
6
3.5
L
Ratatoskr
Wtc794133
Ratatoskr
5
5
1
1.1
W
Chronos
Yesehaks Dad
Chronos
5
1
3
6.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,891
Damage
24,134
40,609
Taken
43,594
14,924
Mitigated
22,291
12,203
Healing
7,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
7,403
3,071
304
1,834
8,790
6,475
0
3,373
5,377
30,914
7,424
W
Medusa
Docdr109
Medusa
6,559
2,104
0
1,975
7,788
2,531
889
39
7,749
0
48,421
W
Loki
5,308
1,114
0
846
7,411
2,002
0
3,169
4,242
0
25,599
L
Medusa
GodvPing
Medusa
5,261
1,127
0
1,064
8,887
2,727
585
0
8,887
0
48,321
W
Da Ji
Luh Queso
Da Ji
5,461
1,589
0
2,917
8,013
2,969
264
2,014
5,999
0
46,447
L
4,174
721
0
1,836
10,508
8,108
0
1,541
8,967
19,755
1,534
W
Kumbhakarna
Sinatras Son
Kumbhakarna
4,965
695
0
5,463
12,655
5,872
160
7,295
5,360
27,261
0
L
Ratatoskr
Wtc794133
Ratatoskr
2,981
529
0
920
8,326
2,955
0
1,795
6,451
0
55,313
W
Chronos
Yesehaks Dad
Chronos
4,598
998
0
1,002
4,742
1,550
247
2,164
2,578
49,118
2,861
L
4,315
238
184
1,319
7,083
2,026
190
2,438
4,451
43,990
1,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,916
Gold Earned
33,573
353
Minions Killed
340
0
Camps Cleared
0
1,210,313
Distance Traveled
1,153,378
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,650
554
71
6
0
196,086
0
W
Medusa
7,465
622
89
7
0
223,978
0
W
Loki
6,513
543
41
3
0
238,260
0
L
Medusa
6,391
533
77
6
0
234,345
0
W
Da Ji
7,477
623
82
7
0
266,111
1
L
Ymir
6,712
559
21
2
0
218,761
0
W
Kumbhakarna
7,331
611
42
4
0
236,450
4
L
Ratatoskr
7,382
615
89
7
0
281,558
0
W
Chronos
8,130
678
99
8
0
245,514
0
L
Ra
6,438
537
82
7
0
222,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role