Player Matchup

Thor
Thor
Bryy95
Thor
Level 126
God Stats
3W - 8L
1,296 SR
Queue Stats
57W - 73L
1,446 Elo+
Solo
Hades
Hades
ROGNAREK01
Hades
Level 129
God Stats
7W - 5L
1,556 SR
Queue Stats
240W - 231L
1,422 Elo+
Solo
Thanatos
Thanatos
Tapsu00
Thanatos
Level 124
God Stats
68W - 75L
1,522 SR
Queue Stats
301W - 298L
1,509 Elo+
Solo
Neith
Neith
abenitog
Neith
Level 113
God Stats
31W - 46L
1,389 SR
Queue Stats
44W - 54L
1,424 Elo+
Solo
Merlin
Merlin
fio08
Merlin
Level 149
God Stats
3W - 3L
1,563 SR
Queue Stats
8W - 8L
1,626 Elo+
Solo
Team Averages
Level 128
1,465 SR
1,485 Elo+

VS

Team Averages
Level 97
1,522 SR
1,511 Elo+
Izanami
Izanami
 
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
BARAN3SYAN
Zhong Kui
Level 103
God Stats
4W - 1L
1,690 SR
Queue Stats
124W - 105L
1,525 Elo+
Party 2
Anubis
Anubis
Talos35
Anubis
Level 67
God Stats
10W - 5L
1,628 SR
Queue Stats
191W - 173L
1,515 Elo+
Solo
Chaac
Chaac
thesadow212
Chaac
Level 85
God Stats
1W - 1L
1,293 SR
Queue Stats
131W - 116L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Bryy95
Thor
3
0 / 0 / 0
2,600
520
90
1,612
327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Hades
4
0 / 3 / 1
2,997
599
2,064
4,524
1,036
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
Tapsu00
Thanatos
6
0 / 2 / 0
3,239
648
1,857
4,694
1,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
abenitog
Neith
6
1 / 1 / 0
3,330
666
3,454
3,596
734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
fio08
Merlin
6
0 / 2 / 0
3,285
657
1,022
2,384
420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
2 / 1 / 2
3,751
750
2,469
3,227
856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
 
Geb
6
2 / 0 / 2
3,576
715
1,919
3,463
1,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zhong Kui
BARAN3SYAN
Zhong Kui
7
1 / 0 / 0
4,039
808
2,094
2,971
1,406
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
Talos35
Anubis
7
2 / 0 / 0
4,042
808
807
2,109
741
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

6
1 / 0 / 3
4,052
810
2,146
3,608
1,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
8
8
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
1
2
3
W
Geb
 
Geb
2
0
2
3
W
Zhong Kui
BARAN3SYAN
Zhong Kui
1
0
0
1
L
Thor
Bryy95
Thor
0
0
0
0
L
Hades
0
3
1
0.17
W
Anubis
Talos35
Anubis
2
0
0
2
L
Thanatos
Tapsu00
Thanatos
0
2
0
0
L
Neith
abenitog
Neith
1
1
0
1
L
Merlin
fio08
Merlin
0
2
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,487
Damage
9,435
16,810
Taken
15,378
3,740
Mitigated
6,159
7,441
Healing
7,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,469
1,839
0
1,497
3,227
856
0
976
2,251
0
23,237
W
Geb
 
Geb
1,919
747
0
758
3,463
1,157
0
465
2,992
12,991
486
W
Zhong Kui
BARAN3SYAN
Zhong Kui
2,094
382
0
1,946
2,971
1,406
0
0
2,971
17,584
3,152
L
Thor
Bryy95
Thor
90
0
0
250
1,612
327
0
1,110
502
0
3,024
L
Hades
2,064
124
36
1,846
4,524
1,036
0
463
4,061
12,590
270
W
Anubis
Talos35
Anubis
807
0
0
1,223
2,109
741
0
618
1,231
21,733
1,266
L
Thanatos
Tapsu00
Thanatos
1,857
743
0
3,458
4,694
1,223
0
1,339
3,355
0
15,987
L
Neith
abenitog
Neith
3,454
1,871
0
1,211
3,596
734
0
458
3,138
0
14,334
L
Merlin
fio08
Merlin
1,022
0
0
640
2,384
420
0
1,198
1,186
14,573
0
W
2,146
897
0
2,080
3,608
1,999
0
690
2,918
0
10,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,451
Gold Earned
19,460
104
Minions Killed
164
0
Camps Cleared
0
439,693
Distance Traveled
467,339
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,751
750
43
9
0
91,034
3
W
Geb
3,576
715
25
5
0
111,304
0
W
Zhong Kui
4,039
808
33
7
0
84,087
0
L
Thor
2,600
520
4
1
0
46,329
0
L
Hades
2,997
599
23
5
0
90,837
0
W
Anubis
4,042
808
47
9
0
86,898
0
L
Thanatos
3,239
648
32
6
0
107,244
0
L
Neith
3,330
666
19
4
0
95,515
1
L
Merlin
3,285
657
26
5
0
99,768
2
W
Chaac
4,052
810
16
3
0
94,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role