Player Matchup

Ravana
Ravana
DemonicDiddler
Ravana
Level 48
God Stats
1W - 1L
1,855 SR
Queue Stats
216W - 198L
1,598 Elo+
Party 1
Hercules
Hercules
GodDeadline
Hercules
Level 147
God Stats
0W - 1L
1,305 SR
Queue Stats
42W - 48L
1,518 Elo+
Solo
Agni
Agni
SIamRod
Agni
Level 147
God Stats
7W - 6L
1,583 SR
Queue Stats
380W - 396L
1,561 Elo+
Party 1
Hou Yi
Hou Yi
Tagggy
Hou Yi
Level 219
God Stats
10W - 21L
1,397 SR
Queue Stats
562W - 581L
1,579 Elo+
Party 1
Charon
Charon
shankanapopo
Charon
Level 125
God Stats
9W - 5L
1,728 SR
Queue Stats
617W - 613L
1,541 Elo+
Party 1
Team Averages
Level 137
1,574 SR
1,560 Elo+

VS

Team Averages
Level 136
1,480 SR
1,533 Elo+
Artemis
Artemis
MonkeyDGarth
Artemis
Level 132
God Stats
25W - 6L
1,853 SR
Queue Stats
539W - 500L
1,501 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Normalize3Inches
Morgan Le Fay
Level 120
God Stats
6W - 10L
1,331 SR
Queue Stats
340W - 324L
1,507 Elo+
Party 2
Chiron
Chiron
XxcloudzxX1
Chiron
Level 142
God Stats
3W - 5L
1,033 SR
Queue Stats
413W - 421L
1,500 Elo+
Party 2
Fafnir
Fafnir
Yabigbigboi
Fafnir
Level 147
God Stats
14W - 8L
1,753 SR
Queue Stats
482W - 413L
1,590 Elo+
Solo
Bacchus
Bacchus
manfromspace
Bacchus
Level 137
God Stats
4W - 2L
1,431 SR
Queue Stats
376W - 334L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
7,151
715
7,369
10,803
9,312
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
GodDeadline
Hercules
13
1 / 5 / 0
7,172
717
4,436
11,835
14,298
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
SIamRod
Agni
13
1 / 5 / 3
7,394
739
7,056
8,360
3,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Tagggy
Hou Yi
14
1 / 4 / 4
7,303
730
8,361
10,821
4,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
13
1 / 4 / 3
7,720
772
5,145
10,262
7,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MonkeyDGarth
Artemis
16
4 / 1 / 13
9,509
951
14,273
7,302
3,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Morgan Le Fay
Normalize3Inches
Morgan Le Fay
14
5 / 2 / 8
8,888
889
11,556
8,888
4,215
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chiron
16
7 / 1 / 10
9,331
933
10,695
6,603
3,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
16
2 / 0 / 13
10,032
1,003
8,071
11,644
14,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Bacchus
manfromspace
Bacchus
15
3 / 1 / 11
9,580
958
4,606
13,971
15,536
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
76
5
Kills
21
21
Deaths
5
13
Assists
55
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
L
Hercules
GodDeadline
Hercules
1
5
0
0.2
W
Artemis
MonkeyDGarth
Artemis
4
1
13
10.5
W
Morgan Le Fay
Normalize3Inches
Morgan Le Fay
5
2
8
4.5
L
Agni
SIamRod
Agni
1
5
3
0.5
L
Hou Yi
Tagggy
Hou Yi
1
4
4
0.75
W
Chiron
7
1
10
12
W
Fafnir
2
0
13
8.5
W
Bacchus
manfromspace
Bacchus
3
1
11
8.5
L
Charon
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,367
Damage
49,201
52,081
Taken
48,408
38,653
Mitigated
41,124
12,937
Healing
18,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,369
525
0
2,222
10,803
9,312
0
4,556
6,247
6,618
7,404
L
Hercules
GodDeadline
Hercules
4,436
308
367
2,737
11,835
14,298
0
5,872
5,963
0
12,876
W
Artemis
MonkeyDGarth
Artemis
14,273
1,951
429
659
7,302
3,490
2,254
2,799
4,124
0
28,075
W
Morgan Le Fay
Normalize3Inches
Morgan Le Fay
11,556
594
0
1,179
8,888
4,215
360
3,915
4,873
24,106
492
L
Agni
SIamRod
Agni
7,056
0
466
1,423
8,360
3,033
0
4,342
4,018
12,790
0
L
Hou Yi
Tagggy
Hou Yi
8,361
1,896
824
1,142
10,821
4,138
0
5,483
5,338
0
18,269
W
Chiron
10,695
2,289
3,393
959
6,603
3,261
469
2,585
4,018
0
25,757
W
Fafnir
8,071
1,131
887
4,143
11,644
14,622
71
3,268
8,299
12,418
0
W
Bacchus
manfromspace
Bacchus
4,606
242
2,133
4,612
13,971
15,536
64
3,697
10,012
12,104
2,467
L
Charon
5,145
360
1,638
2,118
10,262
7,872
0
3,477
6,785
13,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,740
Gold Earned
47,340
83
Minions Killed
126
0
Camps Cleared
0
887,048
Distance Traveled
1,068,942
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,151
715
19
2
0
158,859
0
L
Hercules
7,172
717
17
2
0
178,103
0
W
Artemis
9,509
951
36
4
0
215,867
0
W
Morgan Le Fay
8,888
889
29
3
0
187,406
0
L
Agni
7,394
739
9
1
0
192,658
0
L
Hou Yi
7,303
730
29
3
0
163,468
0
W
Chiron
9,331
933
38
4
0
188,704
0
W
Fafnir
10,032
1,003
11
1
0
240,398
0
W
Bacchus
9,580
958
12
1
0
236,567
3
L
Charon
7,720
772
9
1
0
193,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role