Player Matchup

Thor
Thor
 
Thor
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Bush Elf96
Danzaburou
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 81L
1,551 Elo+
Party 1
Yemoja
Yemoja
Eleahr
Yemoja
Level 157
God Stats
14W - 13L
1,578 SR
Queue Stats
310W - 292L
1,471 Elo+
Solo
Thoth
Thoth
GHOSTYxLEMON
Thoth
Level 52
God Stats
0W - 1L
1,490 SR
Queue Stats
55W - 50L
1,508 Elo+
Party 1
Ne Zha
Ne Zha
LennyTavarez
Ne Zha
Level 87
God Stats
0W - 5L
1,128 SR
Queue Stats
12W - 23L
1,318 Elo+
Solo
Team Averages
Level 121
1,439 SR
1,470 Elo+

VS

Team Averages
Level 117
1,774 SR
1,459 Elo+
Nu Wa
Nu Wa
KsUmin23
Nu Wa
Level 108
God Stats
27W - 17L
1,609 SR
Queue Stats
187W - 166L
1,494 Elo+
Solo
Sun Wukong
Sun Wukong
NaRuToOoO2002
Sun Wukong
Level 105
God Stats
14W - 5L
1,784 SR
Queue Stats
220W - 232L
1,384 Elo+
Solo
Chaac
Chaac
bedosaad
Chaac
Level 124
God Stats
4W - 0L
1,838 SR
Queue Stats
204W - 208L
1,491 Elo+
Party 2
Surtr
Surtr
bjama111
Surtr
Level 125
God Stats
31W - 8L
1,721 SR
Queue Stats
387W - 370L
1,432 Elo+
Party 2
Chronos
Chronos
boda2001ali
Chronos
Level 121
God Stats
7W - 1L
1,918 SR
Queue Stats
201W - 187L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
2 / 0 / 0
5,052
722
1,738
5,159
2,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Bush Elf96
Danzaburou
7
1 / 2 / 0
4,089
584
2,847
4,190
1,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Eleahr
Yemoja
6
0 / 3 / 0
3,897
557
1,131
8,257
2,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 1 / 0
4,126
589
449
2,901
719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
5
0 / 1 / 0
3,499
500
1,084
3,637
1,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
KsUmin23
Nu Wa
9
1 / 0 / 3
5,042
720
2,678
1,479
372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
NaRuToOoO2002
Sun Wukong
5
0 / 2 / 0
3,651
522
1,234
2,896
1,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chaac
bedosaad
Chaac
8
0 / 0 / 4
4,152
593
4,214
4,756
2,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Surtr
bjama111
Surtr
8
3 / 1 / 3
4,683
669
3,673
4,721
3,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
boda2001ali
Chronos
9
3 / 0 / 1
4,979
711
3,362
4,226
1,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
3
Kills
7
7
Deaths
3
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
0
0
2
L
Danzaburou
Bush Elf96
Danzaburou
1
2
0
0.5
L
Yemoja
Eleahr
Yemoja
0
3
0
0
L
0
1
0
0
W
Nu Wa
KsUmin23
Nu Wa
1
0
3
2.5
L
Ne Zha
0
1
0
0
W
Sun Wukong
NaRuToOoO2002
Sun Wukong
0
2
0
0
W
Chaac
bedosaad
Chaac
0
0
4
2
W
Surtr
bjama111
Surtr
3
1
3
4.5
W
Chronos
boda2001ali
Chronos
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,249
Damage
15,161
24,144
Taken
18,078
8,210
Mitigated
8,237
5,772
Healing
6,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
1,738
430
0
1,574
5,159
2,821
0
988
3,966
0
26,303
L
Danzaburou
Bush Elf96
Danzaburou
2,847
1,157
0
780
4,190
1,151
0
529
3,511
0
18,749
L
Yemoja
Eleahr
Yemoja
1,131
350
858
1,575
8,257
2,428
0
2,202
5,713
12,375
0
L
449
0
0
500
2,901
719
0
1,938
963
22,008
565
W
Nu Wa
KsUmin23
Nu Wa
2,678
339
0
266
1,479
372
55
429
1,050
29,058
0
L
Ne Zha
1,084
252
0
485
3,637
1,091
0
411
3,130
0
10,928
W
Sun Wukong
NaRuToOoO2002
Sun Wukong
1,234
59
0
927
2,896
1,272
0
0
2,599
0
12,087
W
Chaac
bedosaad
Chaac
4,214
664
0
1,945
4,756
2,187
0
416
4,340
0
19,211
W
Surtr
bjama111
Surtr
3,673
1,429
0
1,403
4,721
3,213
13
395
4,326
92
20,299
W
Chronos
boda2001ali
Chronos
3,362
1,698
0
2,429
4,226
1,193
157
320
3,867
25,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,663
Gold Earned
22,507
147
Minions Killed
189
0
Camps Cleared
0
646,113
Distance Traveled
746,725
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,052
722
45
6
0
143,086
0
L
Danzaburou
4,089
584
26
4
0
139,170
0
L
Yemoja
3,897
557
19
3
0
155,296
1
L
Thoth
4,126
589
34
5
0
122,347
0
W
Nu Wa
5,042
720
50
7
0
142,860
4
L
Ne Zha
3,499
500
23
3
0
86,214
0
W
Sun Wukong
3,651
522
13
2
0
93,537
0
W
Chaac
4,152
593
36
5
0
172,032
0
W
Surtr
4,683
669
36
5
0
167,632
0
W
Chronos
4,979
711
54
8
0
170,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role