Player Matchup

Hun Batz
Hun Batz
Nate0512
Hun Batz
Level 6
God Stats
5W - 6L
1,467 SR
Queue Stats
5W - 8L
1,419 Elo+
Solo
Cerberus
Cerberus
Saintcig
Cerberus
Level 138
God Stats
1W - 2L
1,503 SR
Queue Stats
62W - 86L
1,410 Elo+
Solo
Discordia
Discordia
Zquipp
Discordia
Level 18
God Stats
0W - 2L
1,354 SR
Queue Stats
3W - 3L
1,513 Elo+
Solo
Cupid
Cupid
seymoure19716
Cupid
Level 136
God Stats
3W - 5L
1,550 SR
Queue Stats
77W - 88L
1,427 Elo+
Solo
Nemesis
Nemesis
sinmorus78
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,121 Elo+
Solo
Team Averages
Level 61
1,475 SR
1,378 Elo+

VS

Team Averages
Level 94
1,527 SR
1,409 Elo+
King Arthur
King Arthur
Bmonsour
King Arthur
Level 60
God Stats
2W - 2L
1,915 SR
Queue Stats
4W - 12L
1,372 Elo+
Solo
Guan Yu
Guan Yu
DatDudeZee8994
Guan Yu
Level 18
God Stats
2W - 3L
1,354 SR
Queue Stats
3W - 11L
1,215 Elo+
Solo
Ra
Ra
Imamerican_fool
Ra
Level 149
God Stats
1W - 0L
1,518 SR
Queue Stats
20W - 16L
1,509 Elo+
Party 1
Nu Wa
Nu Wa
JLite0811
Nu Wa
Level 141
God Stats
2W - 1L
1,404 SR
Queue Stats
25W - 21L
1,503 Elo+
Party 1
Poseidon
Poseidon
Landorax
Poseidon
Level 104
God Stats
7W - 15L
1,445 SR
Queue Stats
81W - 86L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Nate0512
Hun Batz
6
0 / 0 / 0
3,114
623
0
217
77
Cerberus
Saintcig
Cerberus
9
1 / 2 / 0
5,084
1,017
3,007
6,101
2,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
Zquipp
Discordia
8
0 / 1 / 0
4,849
970
905
2,664
628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 1
5,249
1,050
1,239
4,958
1,222
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Nemesis
sinmorus78
Nemesis
8
0 / 2 / 0
4,889
978
284
3,846
1,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bmonsour
King Arthur
9
0 / 0 / 1
5,183
1,037
2,140
3,876
1,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 0 / 2
4,955
991
674
1,043
890
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

9
2 / 1 / 1
5,467
1,093
5,127
3,109
802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nu Wa
JLite0811
Nu Wa
10
3 / 0 / 0
5,537
1,107
5,044
1,597
322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Landorax
Poseidon
12
0 / 0 / 1
6,062
1,212
2,243
2,352
501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
5
5
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Bmonsour
King Arthur
0
0
1
0.5
W
0
0
2
1
W
2
1
1
2.5
W
Nu Wa
JLite0811
Nu Wa
3
0
0
3
W
Poseidon
Landorax
Poseidon
0
0
1
0.5
L
Hun Batz
Nate0512
Hun Batz
0
0
0
0
L
Cerberus
Saintcig
Cerberus
1
2
0
0.5
L
Discordia
Zquipp
Discordia
0
1
0
0
L
0
0
1
0.5
L
Nemesis
sinmorus78
Nemesis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,435
Damage
15,228
17,786
Taken
11,977
5,749
Mitigated
4,418
4,484
Healing
3,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Bmonsour
King Arthur
2,140
258
0
0
3,876
1,903
300
1,191
2,581
0
11,409
W
674
0
102
264
1,043
890
0
139
864
0
2,040
W
5,127
230
638
945
3,109
802
406
756
2,249
8,719
0
W
Nu Wa
JLite0811
Nu Wa
5,044
1,735
0
338
1,597
322
243
708
747
8,418
0
W
Poseidon
Landorax
Poseidon
2,243
343
0
734
2,352
501
1,244
634
1,624
24,022
0
L
Hun Batz
Nate0512
Hun Batz
0
0
0
0
217
77
0
217
0
0
0
L
Cerberus
Saintcig
Cerberus
3,007
0
0
1,223
6,101
2,817
0
3,952
1,861
6,542
0
L
Discordia
Zquipp
Discordia
905
0
0
430
2,664
628
0
1,707
659
4,316
0
L
1,239
423
84
2,727
4,958
1,222
182
3,561
1,135
0
14,559
L
Nemesis
sinmorus78
Nemesis
284
154
0
20
3,846
1,005
0
1,911
1,717
0
4,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,185
Gold Earned
27,204
54
Minions Killed
113
0
Camps Cleared
0
494,297
Distance Traveled
559,995
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,183
1,037
19
4
0
113,966
0
W
Guan Yu
4,955
991
1
0
0
62,069
0
W
Ra
5,467
1,093
17
3
0
125,449
0
W
Nu Wa
5,537
1,107
11
2
0
127,909
0
W
Poseidon
6,062
1,212
65
13
0
130,602
1
L
Hun Batz
3,114
623
0
0
0
0
0
L
Cerberus
5,084
1,017
9
2
0
116,146
3
L
Discordia
4,849
970
8
2
0
134,101
1
L
Cupid
5,249
1,050
28
6
0
118,415
0
L
Nemesis
4,889
978
9
2
0
125,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role