Player Matchup

Arachne
Arachne
Silver V
KNDcorsa
Arachne
Silver V
Level 129
God Stats
5W - 2L
1,626 SR
Queue Stats
45W - 63L
431 MMR
Party 1
Sylvanus
Sylvanus
Bronze I
Kun9572
Sylvanus
Bronze I
Level 113
God Stats
11W - 7L
1,521 SR
Queue Stats
250W - 292L
401 MMR
Solo
Ra
Ra
Bronze I
ShamanChavo
Ra
Bronze I
Level 374
God Stats
8W - 2L
1,748 SR
Queue Stats
529W - 608L
484 MMR
Solo
Medusa
Medusa
Silver IV
demigod69demigod
Medusa
Silver IV
Level 145
God Stats
8W - 6L
1,448 SR
Queue Stats
65W - 80L
597 MMR
Solo
Anubis
Anubis
Silver IV
smitecarlo
Anubis
Silver IV
Level 100
God Stats
4W - 3L
1,457 SR
Queue Stats
26W - 40L
747 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 172
1,560 SR
532 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 132
1,446 SR
531 MMR
Surtr
Surtr
Silver V
IVTHEDEMON
Surtr
Silver V
Level 122
God Stats
4W - 5L
1,460 SR
Queue Stats
188W - 223L
531 MMR
Party 2
Charybdis
Charybdis
Silver V
JoSynister
Charybdis
Silver V
Level 125
God Stats
4W - 11L
1,496 SR
Queue Stats
49W - 81L
595 MMR
Solo
Sun Wukong
Sun Wukong
Bronze II
ToMuchFaYaH
Sun Wukong
Bronze II
Level 122
God Stats
3W - 5L
1,433 SR
Queue Stats
56W - 99L
393 MMR
Solo
Janus
Janus
Silver V
Toxic_Rainbow0
Janus
Silver V
Level 139
God Stats
0W - 3L
1,330 SR
Queue Stats
36W - 63L
560 MMR
Party 2
Thor
Thor
Silver V
dyin_breed3
Thor
Silver V
Level 152
God Stats
14W - 17L
1,514 SR
Queue Stats
390W - 420L
578 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KNDcorsa
Arachne
9
1 / 0 / 2
4,688
670
1,539
3,345
1,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Kun9572
Sylvanus
10
2 / 2 / 1
5,409
773
3,022
5,349
2,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 0 / 1
5,192
742
2,768
2,969
1,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
2 / 1 / 0
4,981
712
3,446
3,346
902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
smitecarlo
Anubis
8
1 / 0 / 1
4,617
660
1,718
2,704
936
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bans
CernunnosXbalanqueZhong KuiBastet

VS

Bans
MulanPoseidonNu WaVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
8
1 / 3 / 1
4,843
692
3,239
6,957
3,487
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
JoSynister
Charybdis
6
0 / 1 / 1
3,463
495
767
4,137
814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sun Wukong
ToMuchFaYaH
Sun Wukong
5
0 / 2 / 1
3,445
492
519
3,341
1,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 2 / 0
4,480
640
2,770
3,246
659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
2 / 0 / 0
4,335
619
1,193
4,191
1,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
8
Kills
3
3
Deaths
8
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Surtr
1
3
1
0.5
L
Charybdis
JoSynister
Charybdis
0
1
1
0.5
W
Arachne
KNDcorsa
Arachne
1
0
2
2
W
Sylvanus
Kun9572
Sylvanus
2
2
1
1.25
W
2
0
1
2.5
L
Sun Wukong
ToMuchFaYaH
Sun Wukong
0
2
1
0.25
L
0
2
0
0
W
2
1
0
2
L
2
0
0
2
W
Anubis
smitecarlo
Anubis
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,493
Damage
8,488
17,713
Taken
21,872
6,559
Mitigated
7,926
7,021
Healing
4,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
3,239
1,631
0
2,010
6,957
3,487
0
2,770
4,187
158
24,226
L
Charybdis
JoSynister
Charybdis
767
476
0
1,267
4,137
814
0
226
3,811
0
11,743
W
Arachne
KNDcorsa
Arachne
1,539
1,017
0
1,467
3,345
1,073
0
125
3,180
0
25,836
W
Sylvanus
Kun9572
Sylvanus
3,022
1,276
64
2,153
5,349
2,638
0
156
5,193
22,392
7,826
W
2,768
216
180
1,354
2,969
1,010
0
630
2,333
35,145
3,009
L
Sun Wukong
ToMuchFaYaH
Sun Wukong
519
218
0
0
3,341
1,594
0
1,273
1,934
0
8,164
L
2,770
36
0
437
3,246
659
0
2,233
863
27,110
0
W
3,446
789
0
665
3,346
902
816
0
3,346
0
29,016
L
1,193
368
0
572
4,191
1,372
0
248
3,899
0
20,535
W
Anubis
smitecarlo
Anubis
1,718
47
0
1,138
2,704
936
144
1,773
735
18,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,887
Gold Earned
20,566
261
Minions Killed
176
0
Camps Cleared
0
719,641
Distance Traveled
657,701
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,843
692
55
8
0
133,875
0
L
Charybdis
3,463
495
20
3
0
108,312
0
W
Arachne
4,688
670
54
8
0
172,519
0
W
Sylvanus
5,409
773
48
7
0
111,453
0
W
Ra
5,192
742
69
10
0
149,818
0
L
Sun Wukong
3,445
492
10
1
0
105,694
0
L
Janus
4,480
640
54
8
0
135,792
0
W
Medusa
4,981
712
54
8
0
146,703
0
L
Thor
4,335
619
37
5
0
174,028
0
W
Anubis
4,617
660
36
5
0
139,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role