Player Matchup

Sylvanus
Sylvanus
Axsiid
Sylvanus
Level 87
God Stats
2W - 3L
1,190 SR
Queue Stats
264W - 234L
1,522 Elo+
Party 1
Thoth
Thoth
BBQCHICKENBBQ
Thoth
Level 114
God Stats
7W - 4L
1,601 SR
Queue Stats
323W - 298L
1,494 Elo+
Party 1
Sun Wukong
Sun Wukong
OneCalledThunk
Sun Wukong
Level 131
God Stats
1W - 1L
1,261 SR
Queue Stats
51W - 50L
1,501 Elo+
Party 2
Ah Puch
Ah Puch
filthygaming
Ah Puch
Level 69
God Stats
6W - 1L
1,793 SR
Queue Stats
104W - 98L
1,480 Elo+
Party 1
Chaac
Chaac
urbanmonkey2055
Chaac
Level 144
God Stats
1W - 1L
1,313 SR
Queue Stats
142W - 138L
1,513 Elo+
Party 2
Team Averages
Level 109
1,432 SR
1,502 Elo+

VS

Team Averages
Level 111
1,604 SR
1,523 Elo+
Ra
Ra
Azrixx
Ra
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,379 Elo+
Solo
Ganesha
Ganesha
Daga220
Ganesha
Level 123
God Stats
0W - 1L
1,718 SR
Queue Stats
21W - 21L
1,546 Elo+
Solo
Chronos
Chronos
Killer TreJas
Chronos
Level 158
God Stats
1W - 3L
1,680 SR
Queue Stats
205W - 213L
1,556 Elo+
Party 3
Nox
Nox
Kooprom
Nox
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
124W - 118L
1,576 Elo+
Party 3
Tiamat
Tiamat
Xmascrack421
Tiamat
Level 64
God Stats
3W - 1L
1,622 SR
Queue Stats
72W - 66L
1,558 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Axsiid
Sylvanus
15
2 / 1 / 13
9,073
907
3,962
9,087
9,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
12 / 5 / 10
9,850
985
13,017
8,408
3,651
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
OneCalledThunk
Sun Wukong
15
1 / 4 / 21
8,636
864
6,228
14,777
21,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Puch
filthygaming
Ah Puch
15
6 / 3 / 9
9,250
925
13,378
8,495
3,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
7 / 2 / 17
10,264
1,026
15,411
14,791
14,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
4 / 4 / 5
8,099
810
7,421
8,344
3,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Daga220
Ganesha
17
2 / 4 / 9
8,192
819
9,638
15,766
18,284
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
13
3 / 8 / 4
7,856
786
8,570
13,155
4,938
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Nox
12
3 / 5 / 5
7,761
776
4,725
8,497
2,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
13
2 / 7 / 2
7,604
760
5,780
10,215
8,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
39
28
Kills
14
15
Deaths
28
70
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Axsiid
Sylvanus
2
1
13
8.5
L
Ra
4
4
5
1.63
W
12
5
10
3.4
L
Ganesha
Daga220
Ganesha
2
4
9
1.63
L
Chronos
3
8
4
0.63
L
Nox
3
5
5
1.1
W
Sun Wukong
OneCalledThunk
Sun Wukong
1
4
21
2.88
L
Tiamat
2
7
2
0.43
W
Ah Puch
filthygaming
Ah Puch
6
3
9
3.5
W
7
2
17
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,996
Damage
36,134
55,558
Taken
55,977
52,011
Mitigated
37,910
21,227
Healing
15,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Axsiid
Sylvanus
3,962
634
5,698
4,307
9,087
9,672
599
7,691
1,303
5,589
0
L
Ra
7,421
300
4,889
2,430
8,344
3,437
0
3,681
4,663
18,903
0
W
13,017
904
149
773
8,408
3,651
2,471
5,735
2,673
22,694
0
L
Ganesha
Daga220
Ganesha
9,638
685
710
3,383
15,766
18,284
0
9,068
6,698
19,252
3,038
L
Chronos
8,570
4,270
710
1,790
13,155
4,938
0
6,239
6,916
12,079
0
L
Nox
4,725
879
217
592
8,497
2,329
0
5,481
3,016
5,755
0
W
Sun Wukong
OneCalledThunk
Sun Wukong
6,228
1,265
420
2,183
14,777
21,007
542
8,710
6,017
0
18,294
L
Tiamat
5,780
441
32
671
10,215
8,922
0
5,789
4,426
11,708
0
W
Ah Puch
filthygaming
Ah Puch
13,378
102
544
1,165
8,495
3,169
225
5,030
3,459
22,808
793
W
15,411
985
722
5,266
14,791
14,512
159
6,432
8,359
0
29,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,073
Gold Earned
39,512
102
Minions Killed
95
0
Camps Cleared
0
895,021
Distance Traveled
860,123
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,073
907
1
0
0
157,800
0
L
Ra
8,099
810
34
3
0
186,634
0
W
Thoth
9,850
985
28
3
0
159,883
0
L
Ganesha
8,192
819
5
1
0
174,829
0
L
Chronos
7,856
786
18
2
0
155,867
0
L
Nox
7,761
776
16
2
0
164,378
0
W
Sun Wukong
8,636
864
15
2
0
180,222
0
L
Tiamat
7,604
760
22
2
0
178,415
0
W
Ah Puch
9,250
925
29
3
0
185,849
0
W
Chaac
10,264
1,026
29
3
0
211,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role