Player Matchup

Izanami
Izanami
TheBadBlade
Izanami
Level 105
God Stats
1W - 5L
1,197 SR
Queue Stats
98W - 80L
1,440 Elo+
Party 2
Cupid
Cupid
fenixmaquina
Cupid
Level 155
God Stats
56W - 66L
1,496 SR
Queue Stats
321W - 308L
1,451 Elo+
Solo
Kuzenbo
Kuzenbo
sledgeps
Kuzenbo
Level 99
God Stats
28W - 25L
1,536 SR
Queue Stats
246W - 245L
1,399 Elo+
Solo
Janus
Janus
wrestling-kid
Janus
Level 74
God Stats
1W - 2L
1,286 SR
Queue Stats
68W - 64L
1,424 Elo+
Party 2
Baron Samedi
Baron Samedi
yucks_junks
Baron Samedi
Level 132
God Stats
6W - 10L
1,498 SR
Queue Stats
8W - 10L
1,467 Elo+
Solo
Team Averages
Level 113
1,403 SR
1,436 Elo+

VS

Team Averages
Level 107
1,432 SR
1,382 Elo+
Arachne
Arachne
Aiimstarx3_
Arachne
Level 105
God Stats
6W - 2L
1,831 SR
Queue Stats
80W - 92L
1,378 Elo+
Party 1
Chang'e
Chang'e
CaptainSchuchi
Chang'e
Level 149
God Stats
11W - 4L
1,650 SR
Queue Stats
214W - 215L
1,432 Elo+
Party 1
King Arthur
King Arthur
Wilko196
King Arthur
Level 31
God Stats
2W - 6L
1,088 SR
Queue Stats
36W - 57L
1,288 Elo+
Party 1
Chronos
Chronos
Zentauer
Chronos
Level 107
God Stats
11W - 10L
1,466 SR
Queue Stats
61W - 72L
1,405 Elo+
Party 1
Medusa
Medusa
Световид
Medusa
Level 144
God Stats
1W - 0L
1,124 SR
Queue Stats
50W - 53L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
TheBadBlade
Izanami
10
0 / 1 / 0
5,143
514
1,436
5,550
1,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 2 / 0
4,134
413
959
4,825
1,020
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kuzenbo
sledgeps
Kuzenbo
8
0 / 2 / 0
4,982
498
2,370
7,160
5,872
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 5 / 0
4,553
455
1,691
4,999
1,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
yucks_junks
Baron Samedi
10
3 / 3 / 0
5,859
586
7,519
8,756
3,928
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aiimstarx3_
Arachne
11
3 / 0 / 4
6,085
609
5,550
5,613
1,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
6 / 0 / 5
7,350
735
6,091
5,308
1,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Wilko196
King Arthur
10
1 / 3 / 1
5,121
512
2,824
10,485
4,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
Zentauer
Chronos
9
0 / 0 / 0
4,885
489
2,264
2,368
595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 0 / 0
5,730
573
3,314
4,105
1,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
3
Kills
13
13
Deaths
3
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
Aiimstarx3_
Arachne
3
0
4
5
W
6
0
5
8.5
L
Izanami
TheBadBlade
Izanami
0
1
0
0
W
King Arthur
Wilko196
King Arthur
1
3
1
0.5
W
Chronos
Zentauer
Chronos
0
0
0
0
L
0
2
0
0
L
Kuzenbo
sledgeps
Kuzenbo
0
2
0
0
L
0
5
0
0
L
Baron Samedi
yucks_junks
Baron Samedi
3
3
0
1
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,975
Damage
20,043
31,290
Taken
27,879
13,386
Mitigated
9,048
8,666
Healing
10,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Aiimstarx3_
Arachne
5,550
4,340
0
2,130
5,613
1,767
0
1,822
3,689
0
30,937
W
6,091
297
600
2,791
5,308
1,429
630
671
4,535
40,954
1,536
L
Izanami
TheBadBlade
Izanami
1,436
728
0
2,240
5,550
1,423
0
1,642
3,616
0
44,166
W
King Arthur
Wilko196
King Arthur
2,824
56
0
2,294
10,485
4,056
108
6,947
3,538
0
21,952
W
Chronos
Zentauer
Chronos
2,264
95
0
1,224
2,368
595
1,516
412
1,956
23,985
1,115
L
959
681
0
424
4,825
1,020
0
1,219
3,456
0
13,979
L
Kuzenbo
sledgeps
Kuzenbo
2,370
715
0
1,670
7,160
5,872
0
2,113
4,720
13,536
0
L
1,691
184
0
420
4,999
1,143
0
2,362
2,397
22,925
0
L
Baron Samedi
yucks_junks
Baron Samedi
7,519
1,310
0
3,912
8,756
3,928
0
0
8,756
33,035
530
W
3,314
1,067
0
1,243
4,105
1,201
943
1,376
2,689
0
40,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,671
Gold Earned
29,171
241
Minions Killed
307
0
Camps Cleared
0
795,922
Distance Traveled
947,041
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,085
609
61
6
0
213,836
0
W
Chang'e
7,350
735
89
9
0
224,256
0
L
Izanami
5,143
514
96
10
0
182,506
0
W
King Arthur
5,121
512
33
3
0
162,997
0
W
Chronos
4,885
489
63
6
0
183,832
0
L
Cupid
4,134
413
31
3
0
107,429
1
L
Kuzenbo
4,982
498
17
2
0
192,477
0
L
Janus
4,553
455
46
5
0
178,689
2
L
Baron Samedi
5,859
586
51
5
0
134,821
0
W
Medusa
5,730
573
61
6
0
162,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role