Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
 
Chaac
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
ColoradoAxis
Loki
Level 153
God Stats
2W - 6L
1,197 SR
Queue Stats
190W - 169L
1,497 Elo+
Party 3
Cabrakan
Cabrakan
Scott_Sterling95
Cabrakan
Level 109
God Stats
4W - 6L
1,491 SR
Queue Stats
188W - 170L
1,544 Elo+
Solo
Hades
Hades
wizeasscanBnuts
Hades
Level 107
God Stats
27W - 18L
1,860 SR
Queue Stats
326W - 293L
1,493 Elo+
Party 3
Team Averages
Level 99
1,510 SR
1,507 Elo+

VS

Team Averages
Level 113
1,690 SR
1,526 Elo+
Apollo
Apollo
Bezurck
Apollo
Level 128
God Stats
18W - 16L
1,602 SR
Queue Stats
93W - 79L
1,552 Elo+
Solo
Anhur
Anhur
Big209Garcia
Anhur
Level 20
God Stats
0W - 1L
1,701 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
Birdman2000
Cerberus
Level 119
God Stats
0W - 1L
1,712 SR
Queue Stats
6W - 6L
1,547 Elo+
Party 1
Horus
Horus
Stackks
Horus
Level 172
God Stats
1W - 2L
1,714 SR
Queue Stats
28W - 35L
1,470 Elo+
Solo
Cthulhu
Cthulhu
poperro
Cthulhu
Level 128
God Stats
9W - 5L
1,719 SR
Queue Stats
134W - 111L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
1 / 0 / 1
5,626
703
1,709
3,061
822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
 
Chaac
9
0 / 3 / 0
4,659
582
3,326
8,703
3,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
1 / 1 / 2
4,917
615
2,195
5,695
1,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
2 / 2 / 2
5,197
650
2,126
6,370
4,207
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
3 / 3 / 1
5,692
712
5,050
8,467
2,757
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bezurck
Apollo
8
3 / 1 / 1
5,119
640
2,363
5,795
1,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 2 / 0
3,967
496
968
4,213
882
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Birdman2000
Cerberus
10
3 / 0 / 1
5,627
703
6,250
6,419
4,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Horus
Stackks
Horus
6
0 / 1 / 1
4,211
526
332
2,484
1,056
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
poperro
Cthulhu
10
3 / 3 / 2
5,442
680
7,504
7,374
2,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
7
Kills
9
9
Deaths
7
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
0
1
1.5
W
Chaac
 
Chaac
0
3
0
0
L
Apollo
Bezurck
Apollo
3
1
1
3.5
L
0
2
0
0
L
Cerberus
Birdman2000
Cerberus
3
0
1
3.5
W
1
1
2
2
W
2
2
2
1.5
L
Horus
Stackks
Horus
0
1
1
0.5
L
Cthulhu
poperro
Cthulhu
3
3
2
1.33
W
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,406
Damage
17,417
32,296
Taken
26,285
12,878
Mitigated
10,774
12,621
Healing
9,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
1,709
910
0
2,152
3,061
822
364
0
3,061
0
41,967
W
Chaac
 
Chaac
3,326
697
0
1,315
8,703
3,917
0
4,428
3,565
0
27,231
L
Apollo
Bezurck
Apollo
2,363
1,380
0
2,623
5,795
1,671
0
1,640
4,155
0
29,311
L
968
751
0
623
4,213
882
57
676
3,537
0
15,961
L
Cerberus
Birdman2000
Cerberus
6,250
287
0
3,017
6,419
4,533
0
287
6,132
30,295
0
W
2,195
399
0
2,661
5,695
1,175
0
1,220
4,290
0
23,240
W
2,126
589
0
1,409
6,370
4,207
0
1,757
4,421
7,952
463
L
Horus
Stackks
Horus
332
184
80
683
2,484
1,056
0
14
2,470
0
8,926
L
Cthulhu
poperro
Cthulhu
7,504
694
45
2,370
7,374
2,632
0
4,407
2,967
30,255
806
W
5,050
528
220
4,864
8,467
2,757
0
4,300
3,576
30,382
716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,091
Gold Earned
24,366
234
Minions Killed
227
0
Camps Cleared
0
865,439
Distance Traveled
838,727
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,626
703
78
10
0
151,426
0
W
Chaac
4,659
582
45
6
0
174,491
0
L
Apollo
5,119
640
48
6
0
164,545
2
L
Anhur
3,967
496
33
4
0
188,808
0
L
Cerberus
5,627
703
71
9
0
165,159
0
W
Loki
4,917
615
42
5
0
193,906
0
W
Cabrakan
5,197
650
5
1
0
171,190
1
L
Horus
4,211
526
17
2
0
129,706
0
L
Cthulhu
5,442
680
58
7
0
190,509
0
W
Hades
5,692
712
64
8
0
174,426
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role