Player Matchup

Charybdis
Charybdis
Silver I
 
Charybdis
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Silver I
AciDviR
Nike
Silver I
Level 103
God Stats
6W - 5L
1,438 SR
Queue Stats
77W - 78L
1,223 MMR
Solo
Aphrodite
Aphrodite
Silver I
Der--Baumeister-
Aphrodite
Silver I
Level 148
God Stats
8W - 5L
1,725 SR
Queue Stats
131W - 144L
1,223 MMR
Solo
Poseidon
Poseidon
Gold V
F500
Poseidon
Gold V
Level 107
God Stats
2W - 2L
1,387 SR
Queue Stats
103W - 114L
1,274 MMR
Solo
Susano
Susano
Silver I
wolfyALG
Susano
Silver I
Level 83
God Stats
9W - 9L
1,475 SR
Queue Stats
79W - 94L
1,276 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,505 SR
1,299 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,580 SR
1,372 MMR
Sylvanus
Sylvanus
Silver II
 
Sylvanus
Silver II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Silver II
 
Yemoja
Silver II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold V
JeVeux1
Cupid
Gold V
Level 112
God Stats
1W - 1L
1,711 SR
Queue Stats
186W - 195L
1,210 MMR
Solo
Ravana
Ravana
Gold IV
M-U-B-A-R-I-K
Ravana
Gold IV
Level 109
God Stats
4W - 2L
1,769 SR
Queue Stats
403W - 419L
1,399 MMR
Party 1
Thoth
Thoth
Silver II
psylixx__
Thoth
Silver II
Level 129
God Stats
8W - 12L
1,423 SR
Queue Stats
711W - 734L
1,250 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
3 / 2 / 4
5,739
574
6,301
5,437
1,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
AciDviR
Nike
11
1 / 1 / 3
6,466
647
5,057
8,107
4,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
10
2 / 1 / 4
5,507
551
3,502
5,984
3,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Poseidon
F500
Poseidon
11
1 / 2 / 0
5,887
589
3,632
5,727
1,328
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
wolfyALG
Susano
11
5 / 0 / 0
6,084
608
2,996
6,958
2,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Ao KuangAwilixMulanAnubis

VS

Bans
MedusaThanatosDa JiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
1 / 2 / 0
4,952
495
3,305
5,099
1,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate

Breastplate

+20
Physical Protection

Yemoja
 
Yemoja
8
0 / 4 / 2
4,692
469
1,319
8,446
3,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cupid
JeVeux1
Cupid
10
2 / 4 / 2
5,975
598
4,332
9,036
2,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 2
5,407
541
4,008
7,302
2,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
psylixx__
Thoth
12
1 / 0 / 0
6,108
611
2,555
3,259
1,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
12
Kills
5
6
Deaths
12
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
2
4
2.5
L
Sylvanus
 
Sylvanus
1
2
0
0.5
L
Yemoja
 
Yemoja
0
4
2
0.25
W
Nike
AciDviR
Nike
1
1
3
2.5
W
Aphrodite
2
1
4
4
W
Poseidon
F500
Poseidon
1
2
0
0.5
L
Cupid
JeVeux1
Cupid
2
4
2
0.75
L
1
2
2
1
L
Thoth
psylixx__
Thoth
1
0
0
1
W
Susano
wolfyALG
Susano
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,488
Damage
15,519
32,213
Taken
33,142
12,965
Mitigated
11,498
15,910
Healing
12,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
6,301
2,049
0
1,584
5,437
1,522
436
468
4,969
0
29,647
L
Sylvanus
 
Sylvanus
3,305
1,548
60
1,945
5,099
1,825
0
177
4,478
17,359
5,290
L
Yemoja
 
Yemoja
1,319
245
1,317
1,345
8,446
3,951
0
1,557
6,730
11,650
0
W
Nike
AciDviR
Nike
5,057
359
0
3,338
8,107
4,199
0
3,203
4,904
0
39,783
W
Aphrodite
3,502
266
2,000
3,820
5,984
3,879
125
1,154
4,738
23,630
1,373
W
Poseidon
F500
Poseidon
3,632
651
0
1,618
5,727
1,328
0
688
4,963
49,874
0
L
Cupid
JeVeux1
Cupid
4,332
2,051
499
3,005
9,036
2,401
0
1,119
7,917
0
38,266
L
4,008
764
0
3,146
7,302
2,312
0
2,363
4,903
0
32,141
L
Thoth
psylixx__
Thoth
2,555
82
0
750
3,259
1,009
0
1,621
1,638
41,878
1,202
W
Susano
wolfyALG
Susano
2,996
828
0
3,550
6,958
2,037
0
864
5,960
0
37,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,683
Gold Earned
27,134
329
Minions Killed
275
0
Camps Cleared
0
1,035,740
Distance Traveled
1,006,694
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,739
574
55
6
0
189,200
0
L
Sylvanus
4,952
495
45
5
0
144,472
0
L
Yemoja
4,692
469
18
2
0
196,461
6
W
Nike
6,466
647
75
8
0
172,342
0
W
Aphrodite
5,507
551
35
4
0
199,651
2
W
Poseidon
5,887
589
94
9
0
206,687
2
L
Cupid
5,975
598
56
6
0
194,729
0
L
Ravana
5,407
541
60
6
0
243,217
0
L
Thoth
6,108
611
96
10
0
227,815
0
W
Susano
6,084
608
70
7
0
267,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role