Player Matchup

Serqet
Serqet
Kooogan
Serqet
Level 127
God Stats
4W - 6L
1,388 SR
Queue Stats
13W - 12L
1,462 Elo+
Party 1
Apollo
Apollo
TymHabey
Apollo
Level 109
God Stats
9W - 8L
1,566 SR
Queue Stats
920W - 925L
1,528 Elo+
Solo
Atlas
Atlas
igurzoeiro
Atlas
Level 127
God Stats
1W - 2L
1,257 SR
Queue Stats
15W - 16L
1,464 Elo+
Party 1
Team Averages
Level 121
1,404 SR
1,485 Elo+

VS

Team Averages
Level 164
1,521 SR
1,522 Elo+
Mercury
Mercury
 
Mercury
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
HardGalaX
Kuzenbo
Level 160
God Stats
11W - 6L
1,612 SR
Queue Stats
287W - 272L
1,566 Elo+
Solo
Persephone
Persephone
LeaLean
Persephone
Level 149
God Stats
3W - 8L
1,450 SR
Queue Stats
165W - 174L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Kooogan
Serqet
15
4 / 5 / 3
10,285
791
4,167
9,545
4,544
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Apollo
TymHabey
Apollo
17
1 / 1 / 5
10,136
780
6,420
8,356
2,668
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atlas
18
2 / 0 / 4
10,693
823
7,007
12,710
14,824
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
4 / 3 / 1
10,762
828
5,013
8,485
3,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Kuzenbo
HardGalaX
Kuzenbo
17
0 / 1 / 5
9,690
745
6,675
8,337
8,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Persephone
LeaLean
Persephone
17
2 / 3 / 1
10,727
825
12,873
6,376
2,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
7
Kills
6
6
Deaths
7
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
4
3
1
1.5
L
Kuzenbo
HardGalaX
Kuzenbo
0
1
5
2.5
W
Serqet
Kooogan
Serqet
4
5
3
1.1
L
Persephone
LeaLean
Persephone
2
3
1
0.83
W
Apollo
TymHabey
Apollo
1
1
5
3.5
W
Atlas
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,594
Damage
24,561
30,611
Taken
23,198
22,036
Mitigated
14,419
5,891
Healing
4,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,013
1,598
0
1,768
8,485
3,200
90
2,521
5,964
0
42,177
L
Kuzenbo
HardGalaX
Kuzenbo
6,675
1,889
0
1,302
8,337
8,706
0
2,721
5,600
15,643
1,352
W
Serqet
Kooogan
Serqet
4,167
438
0
0
9,545
4,544
0
5,860
3,312
0
16,468
L
Persephone
LeaLean
Persephone
12,873
369
0
1,283
6,376
2,513
116
1,822
3,959
48,722
0
W
Apollo
TymHabey
Apollo
6,420
3,190
0
3,115
8,356
2,668
1,481
4,642
3,464
0
53,386
W
Atlas
7,007
1,883
0
2,776
12,710
14,824
0
7,513
4,849
37,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,114
Gold Earned
31,179
172
Minions Killed
179
0
Camps Cleared
0
724,196
Distance Traveled
811,734
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,762
828
74
6
0
290,261
0
L
Kuzenbo
9,690
745
34
3
0
258,628
0
W
Serqet
10,285
791
30
2
0
217,796
4
L
Persephone
10,727
825
71
5
0
262,845
0
W
Apollo
10,136
780
94
7
0
263,713
0
W
Atlas
10,693
823
48
4
0
242,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role