Player Matchup

Cthulhu
Cthulhu
Bongory
Cthulhu
Level 103
God Stats
8W - 12L
1,694 SR
Queue Stats
641W - 590L
1,497 Elo+
Solo
Mercury
Mercury
VishIntI
Mercury
Level 41
God Stats
0W - 3L
1,204 SR
Queue Stats
20W - 34L
1,398 Elo+
Party 2
Mulan
Mulan
damidaboi57
Mulan
Level 44
God Stats
17W - 9L
1,601 SR
Queue Stats
41W - 60L
1,438 Elo+
Party 2
Anubis
Anubis
phoenix3r3
Anubis
Level 137
God Stats
7W - 2L
2,011 SR
Queue Stats
360W - 296L
1,559 Elo+
Solo
Heimdallr
Heimdallr
secretchicago333
Heimdallr
Level 148
God Stats
19W - 12L
1,649 SR
Queue Stats
328W - 323L
1,473 Elo+
Solo
Team Averages
Level 95
1,632 SR
1,473 Elo+

VS

Team Averages
Level 111
1,533 SR
1,529 Elo+
Vulcan
Vulcan
 
Vulcan
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Edgerdoorwood
Arachne
Level 107
God Stats
11W - 10L
1,577 SR
Queue Stats
68W - 51L
1,573 Elo+
Party 1
Skadi
Skadi
GrandmaCweefer
Skadi
Level 120
God Stats
29W - 16L
1,682 SR
Queue Stats
106W - 77L
1,586 Elo+
Party 1
Aphrodite
Aphrodite
imcanceled4760
Aphrodite
Level 129
God Stats
2W - 8L
1,392 SR
Queue Stats
68W - 78L
1,428 Elo+
Solo
Amaterasu
Amaterasu
singlecells12
Amaterasu
Level 84
God Stats
3W - 1L
1,515 SR
Queue Stats
140W - 119L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bongory
Cthulhu
13
0 / 4 / 2
7,501
441
11,593
14,842
10,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
VishIntI
Mercury
12
0 / 9 / 5
6,931
408
7,222
16,051
5,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
4 / 6 / 0
8,931
525
12,104
14,524
8,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
phoenix3r3
Anubis
17
3 / 2 / 0
9,815
577
5,847
10,591
4,360
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
13
2 / 8 / 2
7,906
465
5,750
12,947
5,054
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
1 / 4 / 8
9,418
554
9,690
7,308
2,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
16
14 / 1 / 4
10,267
604
12,520
15,089
5,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

17
5 / 2 / 7
10,263
604
13,871
11,715
4,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Aphrodite
imcanceled4760
Aphrodite
15
3 / 0 / 11
8,693
511
3,420
9,492
4,822
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Amaterasu
singlecells12
Amaterasu
16
6 / 2 / 9
10,668
628
13,863
21,352
20,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
68
9
Kills
29
29
Deaths
9
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
4
8
1.25
L
Cthulhu
Bongory
Cthulhu
0
4
2
0.25
W
Arachne
14
1
4
16
W
5
2
7
4.25
L
Mercury
VishIntI
Mercury
0
9
5
0.28
L
4
6
0
0.67
W
Aphrodite
imcanceled4760
Aphrodite
3
0
11
8.5
L
Anubis
phoenix3r3
Anubis
3
2
0
1.5
L
Heimdallr
2
8
2
0.38
W
Amaterasu
singlecells12
Amaterasu
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,516
Damage
53,364
68,955
Taken
64,956
33,673
Mitigated
37,854
15,840
Healing
30,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
9,690
132
0
104
7,308
2,525
208
3,113
3,965
70,452
382
L
Cthulhu
Bongory
Cthulhu
11,593
286
81
2,356
14,842
10,049
0
2,918
11,783
55,784
837
W
Arachne
12,520
9,011
0
8,628
15,089
5,551
112
4,098
10,833
0
76,395
W
13,871
4,433
0
2,081
11,715
4,862
241
3,058
8,203
0
85,539
L
Mercury
VishIntI
Mercury
7,222
4,647
0
1,199
16,051
5,284
0
2,945
12,952
0
39,911
L
12,104
1,678
0
3,319
14,524
8,926
0
1,879
12,560
0
54,564
W
Aphrodite
imcanceled4760
Aphrodite
3,420
244
3,357
6,620
9,492
4,822
0
3,659
5,409
42,280
3,576
L
Anubis
phoenix3r3
Anubis
5,847
69
0
6,364
10,591
4,360
0
3,550
6,722
94,146
1,260
L
Heimdallr
5,750
1,801
0
2,521
12,947
5,054
469
468
12,479
0
51,708
W
Amaterasu
singlecells12
Amaterasu
13,863
6,733
0
9,850
21,352
20,094
37
2,207
18,991
0
75,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,084
Gold Earned
49,309
546
Minions Killed
547
0
Camps Cleared
0
1,575,649
Distance Traveled
1,709,800
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,418
554
129
8
0
340,121
5
L
Cthulhu
7,501
441
108
6
0
366,975
0
W
Arachne
10,267
604
89
5
0
418,073
0
W
Skadi
10,263
604
131
8
0
368,052
0
L
Mercury
6,931
408
59
3
0
334,325
4
L
Mulan
8,931
525
95
6
0
240,236
0
W
Aphrodite
8,693
511
83
5
0
308,707
8
L
Anubis
9,815
577
201
12
0
328,139
3
L
Heimdallr
7,906
465
83
5
0
305,974
3
W
Amaterasu
10,668
628
115
7
0
274,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role