Player Matchup

Nu Wa
Nu Wa
Fleija--
Nu Wa
Level 47
God Stats
4W - 2L
1,569 SR
Queue Stats
113W - 128L
1,402 Elo+
Party 1
Surtr
Surtr
THElinus-_-
Surtr
Level 24
God Stats
11W - 14L
1,424 SR
Queue Stats
83W - 87L
1,451 Elo+
Party 1
Achilles
Achilles
ThePedrovitcch
Achilles
Level 82
God Stats
45W - 37L
1,508 SR
Queue Stats
621W - 572L
1,493 Elo+
Solo
Cernunnos
Cernunnos
ivHxpe
Cernunnos
Level 61
God Stats
3W - 2L
1,613 SR
Queue Stats
104W - 116L
1,473 Elo+
Party 1
Kali
Kali
wLurq
Kali
Level 39
God Stats
5W - 0L
1,908 SR
Queue Stats
70W - 69L
1,417 Elo+
Party 1
Team Averages
Level 51
1,604 SR
1,447 Elo+

VS

Team Averages
Level 122
1,547 SR
1,489 Elo+
Jormungandr
Jormungandr
A5UN4
Jormungandr
Level 66
God Stats
1W - 1L
1,766 SR
Queue Stats
182W - 180L
1,440 Elo+
Party 2
Ymir
Ymir
JulioCardin
Ymir
Level 153
God Stats
0W - 6L
1,188 SR
Queue Stats
307W - 309L
1,534 Elo+
Solo
Nike
Nike
XvXK1R1T00
Nike
Level 57
God Stats
1W - 3L
1,500 SR
Queue Stats
116W - 127L
1,463 Elo+
Party 2
Chang'e
Chang'e
karinahmazing
Chang'e
Level 126
God Stats
2W - 2L
1,741 SR
Queue Stats
97W - 100L
1,464 Elo+
Solo
Jing Wei
Jing Wei
ok0kok
Jing Wei
Level 206
God Stats
13W - 14L
1,539 SR
Queue Stats
112W - 106L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Fleija--
Nu Wa
12
0 / 0 / 2
6,293
524
7,552
3,411
853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 4 / 0
6,405
534
6,410
10,314
4,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
10
3 / 0 / 4
6,827
569
5,973
8,817
7,487
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
ivHxpe
Cernunnos
11
4 / 1 / 3
6,126
511
5,679
6,636
2,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
wLurq
Kali
10
0 / 4 / 3
5,537
461
1,321
8,326
3,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
A5UN4
Jormungandr
10
0 / 4 / 2
5,669
472
4,425
11,044
6,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
3 / 2 / 2
6,807
567
3,858
8,037
3,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 2 / 1
6,752
563
7,150
10,909
6,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chang'e
13
2 / 0 / 0
6,772
564
2,704
7,602
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
ok0kok
Jing Wei
9
0 / 2 / 2
5,068
422
3,035
6,459
1,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
10
Kills
9
9
Deaths
10
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
A5UN4
Jormungandr
0
4
2
0.25
W
Nu Wa
Fleija--
Nu Wa
0
0
2
1
L
3
2
2
2
W
3
4
0
0.75
W
Achilles
3
0
4
5
L
4
2
1
2.25
W
Cernunnos
ivHxpe
Cernunnos
4
1
3
5.5
L
Chang'e
2
0
0
2
L
Jing Wei
ok0kok
Jing Wei
0
2
2
0.5
W
Kali
wLurq
Kali
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,935
Damage
21,172
37,504
Taken
44,051
18,254
Mitigated
20,299
12,151
Healing
13,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
A5UN4
Jormungandr
4,425
1,297
70
3,587
11,044
6,011
0
660
10,229
41,098
462
W
Nu Wa
Fleija--
Nu Wa
7,552
473
0
750
3,411
853
0
2,608
803
42,233
0
L
3,858
1,021
0
246
8,037
3,499
0
1,663
6,035
46,414
1,099
W
6,410
2,502
0
3,383
10,314
4,782
6
1,394
8,920
594
33,022
W
Achilles
5,973
1,014
0
4,455
8,817
7,487
66
3,076
5,741
706
22,684
L
7,150
885
0
2,311
10,909
6,957
0
951
9,310
141
44,510
W
Cernunnos
ivHxpe
Cernunnos
5,679
3,030
0
2,478
6,636
2,066
1,187
1,939
4,697
0
38,174
L
Chang'e
2,704
85
749
5,249
7,602
2,218
0
2,374
4,756
53,479
1,539
L
Jing Wei
ok0kok
Jing Wei
3,035
1,562
0
1,310
6,459
1,614
0
1,078
5,165
0
20,769
W
Kali
wLurq
Kali
1,321
776
0
1,085
8,326
3,066
360
1,746
6,580
0
32,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,188
Gold Earned
31,068
273
Minions Killed
390
0
Camps Cleared
0
1,135,033
Distance Traveled
1,134,268
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,669
472
62
5
0
199,571
0
W
Nu Wa
6,293
524
71
6
0
236,408
0
L
Ymir
6,807
567
90
8
0
252,428
0
W
Surtr
6,405
534
49
4
0
219,076
0
W
Achilles
6,827
569
30
3
0
250,275
5
L
Nike
6,752
563
91
8
0
201,711
0
W
Cernunnos
6,126
511
62
5
0
207,003
0
L
Chang'e
6,772
564
103
9
0
241,570
2
L
Jing Wei
5,068
422
44
4
0
238,988
2
W
Kali
5,537
461
61
5
0
222,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role