Player Matchup

Izanami
Izanami
Doc2Treed
Izanami
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,352 Elo+
Party 1
Hel
Hel
LTCSOUL
Hel
Level 124
God Stats
0W - 1L
1,426 SR
Queue Stats
4W - 5L
1,497 Elo+
Party 1
Sun Wukong
Sun Wukong
Swizz2Treed
Sun Wukong
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,051 Elo+
Party 1
Janus
Janus
h3rponidas
Janus
Level 144
God Stats
0W - 1L
1,531 SR
Queue Stats
8W - 15L
1,375 Elo+
Party 1
Kuzenbo
Kuzenbo
x1Fear1x
Kuzenbo
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,330 Elo+
Party 1
Team Averages
Level 90
1,491 SR
1,321 Elo+

VS

Team Averages
Level 106
1,517 SR
1,412 Elo+
Ganesha
Ganesha
 
Ganesha
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
DanDelg1
Thor
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,336 Elo+
Solo
Yemoja
Yemoja
DaviSantiago8297
Yemoja
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 49L
1,356 Elo+
Solo
Susano
Susano
KidStrives
Susano
Level 83
God Stats
9W - 5L
1,537 SR
Queue Stats
324W - 323L
1,476 Elo+
Solo
Chernobog
Chernobog
TempTouch
Chernobog
Level 141
God Stats
9W - 5L
1,548 SR
Queue Stats
214W - 238L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Doc2Treed
Izanami
8
0 / 6 / 3
4,913
983
3,756
6,555
1,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hel
8
0 / 5 / 3
4,995
999
4,431
5,645
1,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Swizz2Treed
Sun Wukong
9
0 / 1 / 4
5,337
1,067
1,875
3,218
2,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
12
5 / 5 / 2
7,075
1,415
6,925
6,006
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
x1Fear1x
Kuzenbo
11
2 / 3 / 3
6,244
1,249
4,536
8,176
7,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
1 / 3 / 16
6,475
1,295
3,754
7,910
5,265
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thor
11
6 / 2 / 9
6,932
1,386
4,152
4,983
2,011
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
4 / 1 / 13
7,313
1,463
4,412
6,292
3,732
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Susano
KidStrives
Susano
13
7 / 1 / 7
7,534
1,507
8,844
5,998
2,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chernobog
TempTouch
Chernobog
10
2 / 1 / 11
6,231
1,246
4,104
3,493
1,349
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
76
7
Kills
20
20
Deaths
8
15
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
3
16
3
W
Thor
6
2
9
5.25
W
4
1
13
10.5
L
Izanami
Doc2Treed
Izanami
0
6
3
0.25
W
Susano
KidStrives
Susano
7
1
7
10.5
L
Hel
0
5
3
0.3
L
Sun Wukong
Swizz2Treed
Sun Wukong
0
1
4
2
W
Chernobog
TempTouch
Chernobog
2
1
11
7.5
L
Janus
5
5
2
1.2
L
Kuzenbo
x1Fear1x
Kuzenbo
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,523
Damage
25,266
29,600
Taken
28,676
14,541
Mitigated
14,631
5,829
Healing
10,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,754
408
418
640
7,910
5,265
0
2,762
5,148
8,329
0
W
Thor
4,152
808
710
806
4,983
2,011
210
3,030
1,953
0
7,735
W
4,412
1,032
4,182
1,432
6,292
3,732
205
4,380
1,912
10,154
0
L
Izanami
Doc2Treed
Izanami
3,756
2,762
0
136
6,555
1,528
52
1,924
4,631
0
6,097
W
Susano
KidStrives
Susano
8,844
207
800
940
5,998
2,274
86
3,383
2,615
0
19,807
L
Hel
4,431
162
1,939
1,170
5,645
1,175
0
826
4,819
6,334
0
L
Sun Wukong
Swizz2Treed
Sun Wukong
1,875
186
66
154
3,218
2,159
0
985
2,233
0
4,870
W
Chernobog
TempTouch
Chernobog
4,104
903
584
234
3,493
1,349
294
2,337
1,156
0
10,995
L
Janus
6,925
69
74
553
6,006
1,878
0
1,870
4,136
15,166
0
L
Kuzenbo
x1Fear1x
Kuzenbo
4,536
1,302
753
984
8,176
7,801
0
2,561
5,615
6,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,564
Gold Earned
34,485
36
Minions Killed
69
0
Camps Cleared
0
500,321
Distance Traveled
559,608
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,475
1,295
0
0
0
111,170
0
W
Thor
6,932
1,386
10
2
0
105,662
0
W
Yemoja
7,313
1,463
4
1
0
111,415
0
L
Izanami
4,913
983
4
1
0
84,737
0
W
Susano
7,534
1,507
37
7
0
141,779
0
L
Hel
4,995
999
4
1
0
101,009
0
L
Sun Wukong
5,337
1,067
2
0
0
73,532
0
W
Chernobog
6,231
1,246
18
4
0
89,582
0
L
Janus
7,075
1,415
23
5
0
103,876
0
L
Kuzenbo
6,244
1,249
3
1
0
137,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role