Player Matchup

Cthulhu
Cthulhu
Platinum V
Obnoxious Dan
Cthulhu
Platinum V
Level 201
God Stats
30W - 22L
1,602 SR
Queue Stats
212W - 234L
1,765 MMR
Party 1
Vulcan
Vulcan
Platinum III
Wavey Sparkz
Vulcan
Platinum III
Level 144
God Stats
14W - 19L
1,561 SR
Queue Stats
212W - 233L
1,824 MMR
Party 1
Anhur
Anhur
Gold II
stiffpancake142
Anhur
Gold II
Level 69
God Stats
17W - 9L
1,648 SR
Queue Stats
21W - 16L
1,803 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,604 SR
1,798 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 121
1,592 SR
1,785 MMR
Kumbhakarna
Kumbhakarna
Platinum IV
KingKong-TC
Kumbhakarna
Platinum IV
Level 158
God Stats
5W - 5L
1,698 SR
Queue Stats
119W - 114L
1,859 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
Kyuuari
Tsukuyomi
Gold IV
Level 148
God Stats
7W - 8L
1,559 SR
Queue Stats
23W - 22L
1,750 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
cookiebudder
Baron Samedi
Gold I
Level 57
God Stats
3W - 6L
1,519 SR
Queue Stats
121W - 125L
1,745 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
2 / 2 / 8
10,996
846
12,180
14,757
12,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vulcan
18
3 / 3 / 7
11,525
887
14,063
8,253
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
5 / 3 / 4
11,515
886
8,398
11,641
3,768
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Ne ZhaAchillesCerberusPersephone

VS

Bans
KuzenboAtlasAgniScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
KingKong-TC
Kumbhakarna
16
2 / 3 / 6
10,456
804
6,269
15,644
14,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tsukuyomi
Kyuuari
Tsukuyomi
16
4 / 2 / 3
10,189
784
12,484
11,673
5,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Baron Samedi
cookiebudder
Baron Samedi
17
2 / 5 / 5
10,905
839
7,965
12,941
8,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
22
10
Kills
8
8
Deaths
10
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
KingKong-TC
Kumbhakarna
2
3
6
1.67
L
Tsukuyomi
Kyuuari
Tsukuyomi
4
2
3
2.75
W
Cthulhu
2
2
8
3
W
Vulcan
3
3
7
2.17
L
Baron Samedi
cookiebudder
Baron Samedi
2
5
5
0.9
W
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,641
Damage
26,718
34,651
Taken
40,258
18,618
Mitigated
27,625
10,633
Healing
8,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
KingKong-TC
Kumbhakarna
6,269
634
0
2,146
15,644
14,507
528
8,696
6,537
25,623
502
L
Tsukuyomi
Kyuuari
Tsukuyomi
12,484
2,954
0
2,391
11,673
5,011
1,134
7,922
3,480
0
34,427
W
Cthulhu
12,180
411
311
4,582
14,757
12,189
977
5,151
8,814
30,060
682
W
Vulcan
14,063
571
0
1,672
8,253
2,661
928
4,275
3,518
47,445
0
L
Baron Samedi
cookiebudder
Baron Samedi
7,965
252
1,048
2,520
12,941
8,107
0
8,324
4,375
43,719
0
W
8,398
4,026
0
4,068
11,641
3,768
2,573
4,086
7,151
0
47,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,036
Gold Earned
31,550
177
Minions Killed
153
0
Camps Cleared
0
717,567
Distance Traveled
754,331
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,456
804
33
3
0
238,124
0
L
Tsukuyomi
10,189
784
41
3
0
271,954
4
W
Cthulhu
10,996
846
40
3
0
242,119
0
W
Vulcan
11,525
887
70
5
0
262,071
0
L
Baron Samedi
10,905
839
79
6
0
244,253
0
W
Anhur
11,515
886
67
5
0
213,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role