Player Matchup

Hades
Hades
ChefSel
Hades
Level 66
God Stats
2W - 2L
1,621 SR
Queue Stats
265W - 302L
1,426 Elo+
Solo
Horus
Horus
NajMarquee
Horus
Level 92
God Stats
85W - 70L
1,570 SR
Queue Stats
212W - 208L
1,431 Elo+
Party 1
Anhur
Anhur
ablaze-drum04
Anhur
Level 69
God Stats
12W - 20L
1,364 SR
Queue Stats
85W - 132L
1,384 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
issaMattyBoy
Morgan Le Fay
Level 109
God Stats
6W - 4L
1,682 SR
Queue Stats
80W - 65L
1,520 Elo+
Party 1
Set
Set
xxjacxx69
Set
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 57L
1,432 Elo+
Solo
Team Averages
Level 77
1,547 SR
1,438 Elo+

VS

Team Averages
Level 76
1,509 SR
1,435 Elo+
Loki
Loki
GoyDefender33
Loki
Level 60
God Stats
6W - 5L
1,385 SR
Queue Stats
88W - 106L
1,421 Elo+
Solo
Hou Yi
Hou Yi
JoyfulMarker262
Hou Yi
Level 82
God Stats
15W - 5L
1,675 SR
Queue Stats
488W - 496L
1,468 Elo+
Solo
Lancelot
Lancelot
Pana Marley
Lancelot
Level 66
God Stats
11W - 10L
1,477 SR
Queue Stats
127W - 108L
1,444 Elo+
Solo
Charon
Charon
WoodSky801
Charon
Level 63
God Stats
8W - 6L
1,628 SR
Queue Stats
94W - 108L
1,419 Elo+
Solo
Ra
Ra
splashy_kazoo92
Ra
Level 110
God Stats
3W - 2L
1,378 SR
Queue Stats
471W - 460L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ChefSel
Hades
10
2 / 6 / 0
6,456
461
8,638
13,460
5,123
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
11
1 / 3 / 0
6,782
484
5,333
9,988
4,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

10
0 / 5 / 2
6,080
434
4,149
9,098
2,793
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
issaMattyBoy
Morgan Le Fay
14
4 / 3 / 2
7,926
566
10,230
9,780
4,764
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 3 / 1
6,438
460
2,264
8,774
3,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 3
7,127
509
5,162
8,354
1,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
11 / 1 / 0
7,870
562
13,434
8,461
2,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Lancelot
Pana Marley
Lancelot
14
4 / 2 / 4
7,787
556
7,626
10,179
3,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
WoodSky801
Charon
12
0 / 0 / 11
7,629
545
3,679
11,176
7,548
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
3 / 3 / 2
7,363
526
2,759
7,775
1,819
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
7
Kills
20
20
Deaths
7
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hades
ChefSel
Hades
2
6
0
0.33
W
2
1
3
3.5
W
11
1
0
11
L
Horus
1
3
0
0.33
W
Lancelot
Pana Marley
Lancelot
4
2
4
3
W
Charon
WoodSky801
Charon
0
0
11
5.5
L
0
5
2
0.2
L
Morgan Le Fay
issaMattyBoy
Morgan Le Fay
4
3
2
1.67
W
3
3
2
1.33
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,614
Damage
32,660
51,100
Taken
45,945
20,885
Mitigated
17,552
13,838
Healing
8,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
ChefSel
Hades
8,638
1,660
105
4,584
13,460
5,123
0
2,019
11,441
35,210
2,900
W
5,162
768
0
607
8,354
1,928
511
296
7,749
0
40,648
W
13,434
7,847
0
257
8,461
2,494
21
4,035
4,426
0
45,422
L
Horus
5,333
1,680
40
1,595
9,988
4,822
39
79
9,909
217
33,949
W
Lancelot
Pana Marley
Lancelot
7,626
745
0
3,079
10,179
3,763
67
3,941
6,238
0
54,232
W
Charon
WoodSky801
Charon
3,679
548
0
3,414
11,176
7,548
0
4,209
6,930
20,720
0
L
4,149
2,457
291
2,075
9,098
2,793
0
1,549
7,549
0
30,787
L
Morgan Le Fay
issaMattyBoy
Morgan Le Fay
10,230
893
0
3,595
9,780
4,764
0
2,065
7,715
53,451
762
W
2,759
296
156
1,391
7,775
1,819
0
6,116
1,659
41,813
0
L
2,264
844
0
1,553
8,774
3,383
0
726
8,048
0
42,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,682
Gold Earned
37,776
336
Minions Killed
299
0
Camps Cleared
0
1,300,855
Distance Traveled
1,460,935
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,456
461
54
4
0
232,461
3
W
Loki
7,127
509
53
4
0
290,777
0
W
Hou Yi
7,870
562
63
5
0
268,154
0
L
Horus
6,782
484
67
5
0
248,316
2
W
Lancelot
7,787
556
81
6
0
336,673
0
W
Charon
7,629
545
24
2
0
277,968
6
L
Anhur
6,080
434
53
4
0
240,789
0
L
Morgan Le Fay
7,926
566
96
7
0
276,345
7
W
Ra
7,363
526
78
6
0
287,363
0
L
Set
6,438
460
66
5
0
302,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role