Player Matchup

Artemis
Artemis
 
Artemis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Goflyon
Cerberus
Level 43
God Stats
2W - 1L
1,845 SR
Queue Stats
2W - 3L
1,515 Elo+
Party 1
Nu Wa
Nu Wa
Lionis90
Nu Wa
Level 188
God Stats
35W - 22L
1,651 SR
Queue Stats
308W - 307L
1,491 Elo+
Solo
Cthulhu
Cthulhu
Mlamby
Cthulhu
Level 99
God Stats
5W - 7L
1,619 SR
Queue Stats
444W - 416L
1,505 Elo+
Solo
Scylla
Scylla
RampageNPC
Scylla
Level 88
God Stats
1W - 1L
1,741 SR
Queue Stats
2W - 3L
1,489 Elo+
Party 1
Team Averages
Level 87
1,671 SR
1,500 Elo+

VS

Team Averages
Level 143
1,583 SR
1,464 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Faze_Frozenpante
Anubis
Level 101
God Stats
11W - 12L
1,660 SR
Queue Stats
78W - 83L
1,449 Elo+
Solo
Cupid
Cupid
Raludom-Rellim
Cupid
Level 159
God Stats
10W - 6L
1,646 SR
Queue Stats
167W - 152L
1,485 Elo+
Party 2
Chaac
Chaac
Time-To-Evolve
Chaac
Level 209
God Stats
3W - 2L
1,575 SR
Queue Stats
41W - 43L
1,405 Elo+
Party 2
Nu Wa
Nu Wa
Toni-Zi
Nu Wa
Level 101
God Stats
179W - 144L
1,533 SR
Queue Stats
569W - 555L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
0 / 5 / 0
5,063
422
1,617
7,581
1,955
Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cerberus
Goflyon
Cerberus
9
2 / 4 / 0
5,867
489
2,065
11,286
7,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
Lionis90
Nu Wa
11
0 / 3 / 0
6,267
522
7,797
6,907
2,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
Mlamby
Cthulhu
6
0 / 1 / 1
4,745
395
2,831
4,585
1,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Scylla
RampageNPC
Scylla
10
1 / 7 / 0
5,696
475
3,627
9,573
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
16
7 / 0 / 3
8,885
740
8,536
9,821
3,329
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 2 / 2
7,724
644
6,233
6,857
3,049
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
4 / 0 / 5
6,893
574
4,214
5,507
3,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

14
2 / 0 / 1
8,402
700
4,106
10,425
8,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Toni-Zi
Nu Wa
13
3 / 1 / 8
7,938
662
7,362
6,884
1,866
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
3
Kills
20
20
Deaths
3
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
5
0
0
W
Ratatoskr
 
Ratatoskr
7
0
3
8.5
W
4
2
2
2.5
L
Cerberus
Goflyon
Cerberus
2
4
0
0.5
L
Nu Wa
Lionis90
Nu Wa
0
3
0
0
L
Cthulhu
Mlamby
Cthulhu
0
1
1
0.5
W
4
0
5
6.5
L
Scylla
RampageNPC
Scylla
1
7
0
0.14
W
2
0
1
2.5
W
Nu Wa
Toni-Zi
Nu Wa
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,937
Damage
30,451
39,932
Taken
39,494
14,907
Mitigated
20,906
7,496
Healing
17,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
1,617
233
0
345
7,581
1,955
0
2,884
4,588
0
26,768
W
Ratatoskr
 
Ratatoskr
8,536
2,857
0
4,869
9,821
3,329
0
3,055
6,766
0
71,418
W
6,233
244
0
3,123
6,857
3,049
376
4,190
2,667
51,276
0
L
Cerberus
Goflyon
Cerberus
2,065
72
0
2,051
11,286
7,102
0
3,783
7,298
18,499
0
L
Nu Wa
Lionis90
Nu Wa
7,797
2,882
0
1,988
6,907
2,178
0
462
6,403
51,980
1,047
L
Cthulhu
Mlamby
Cthulhu
2,831
472
0
1,052
4,585
1,565
0
1,366
3,183
14,255
1,411
W
4,214
1,992
1,140
2,351
5,507
3,850
725
2,188
3,319
0
25,755
L
Scylla
RampageNPC
Scylla
3,627
624
0
2,060
9,573
2,107
0
4,986
4,550
31,050
0
W
4,106
0
0
3,275
10,425
8,812
232
5,222
5,203
0
71,164
W
Nu Wa
Toni-Zi
Nu Wa
7,362
2,090
0
2,654
6,884
1,866
2,347
1,533
5,351
48,595
1,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,638
Gold Earned
39,842
266
Minions Killed
487
0
Camps Cleared
0
1,001,747
Distance Traveled
1,177,487
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,063
422
47
4
0
217,039
1
W
Ratatoskr
8,885
740
128
11
0
296,915
0
W
Anubis
7,724
644
98
8
0
225,892
0
L
Cerberus
5,867
489
33
3
0
230,476
0
L
Nu Wa
6,267
522
83
7
0
195,248
1
L
Cthulhu
4,745
395
37
3
0
143,712
0
W
Cupid
6,893
574
39
3
0
192,139
4
L
Scylla
5,696
475
66
6
0
215,272
3
W
Chaac
8,402
700
140
12
0
237,083
0
W
Nu Wa
7,938
662
82
7
0
225,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role