Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Awes0me15
Raijin
Level 159
God Stats
4W - 1L
1,500 SR
Queue Stats
79W - 82L
1,532 Elo+
Solo
Cthulhu
Cthulhu
BobRossBundle
Cthulhu
Level 106
God Stats
4W - 2L
1,500 SR
Queue Stats
7W - 10L
1,334 Elo+
Solo
Geb
Geb
O1xPUNCHxMAN
Geb
Level 117
God Stats
4W - 4L
1,289 SR
Queue Stats
360W - 330L
1,473 Elo+
Party 2
Ymir
Ymir
SqueakyFire26
Ymir
Level 102
God Stats
10W - 11L
1,537 SR
Queue Stats
359W - 335L
1,496 Elo+
Party 2
Team Averages
Level 123
1,465 SR
1,467 Elo+

VS

Team Averages
Level 105
1,483 SR
1,474 Elo+
Neith
Neith
HaywireRegent48
Neith
Level 173
God Stats
28W - 24L
1,507 SR
Queue Stats
293W - 276L
1,428 Elo+
Solo
Athena
Athena
kwispywolf
Athena
Level 146
God Stats
2W - 3L
1,318 SR
Queue Stats
86W - 72L
1,526 Elo+
Party 1
Nemesis
Nemesis
luvz-kwispy
Nemesis
Level 84
God Stats
5W - 5L
1,582 SR
Queue Stats
249W - 242L
1,481 Elo+
Party 1
Hel
Hel
luvzEden
Hel
Level 31
God Stats
11W - 11L
1,510 SR
Queue Stats
15W - 14L
1,311 Elo+
Party 1
Cu Chulainn
Cu Chulainn
rewindstrike
Cu Chulainn
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 22L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
3 / 1 / 0
6,193
563
7,981
9,579
3,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Raijin
Awes0me15
Raijin
13
2 / 0 / 1
7,088
644
5,734
4,568
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
9
1 / 0 / 4
6,030
548
5,769
10,009
5,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
3 / 0 / 2
6,025
548
4,619
8,123
2,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 1 / 1
6,765
615
3,575
7,494
3,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,821
438
7,591
9,762
4,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
kwispywolf
Athena
8
0 / 2 / 1
4,890
445
4,901
9,786
7,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
luvz-kwispy
Nemesis
9
2 / 3 / 0
5,455
496
4,352
8,569
2,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

11
0 / 2 / 0
5,604
509
2,090
5,817
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
rewindstrike
Cu Chulainn
11
0 / 2 / 1
6,067
552
4,350
8,271
4,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
11
Kills
2
2
Deaths
11
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
1
0
3
W
Raijin
Awes0me15
Raijin
2
0
1
2.5
W
Cthulhu
1
0
4
3
L
0
2
0
0
W
3
0
2
4
W
2
1
1
2.5
L
Athena
kwispywolf
Athena
0
2
1
0.25
L
Nemesis
luvz-kwispy
Nemesis
2
3
0
0.67
L
0
2
0
0
L
Cu Chulainn
rewindstrike
Cu Chulainn
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,678
Damage
23,284
39,773
Taken
42,205
16,570
Mitigated
20,141
15,512
Healing
14,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
7,981
4,925
0
4,453
9,579
3,152
0
1,702
7,877
0
51,920
W
Raijin
Awes0me15
Raijin
5,734
438
0
500
4,568
1,342
0
1,828
2,740
55,044
2,477
W
Cthulhu
5,769
796
1,845
3,964
10,009
5,493
0
2,156
7,853
18,481
0
L
7,591
3,256
312
4,448
9,762
4,285
0
4,206
5,556
0
34,436
W
4,619
663
0
3,240
8,123
2,971
0
1,305
6,818
39,604
0
W
3,575
624
0
1,510
7,494
3,612
0
0
7,494
35,977
1,918
L
Athena
kwispywolf
Athena
4,901
1,523
0
2,041
9,786
7,215
0
3,771
6,015
12,919
0
L
Nemesis
luvz-kwispy
Nemesis
4,352
1,483
0
2,938
8,569
2,486
0
4,052
4,505
0
28,598
L
2,090
74
579
2,615
5,817
1,538
0
4,096
1,721
31,951
0
L
Cu Chulainn
rewindstrike
Cu Chulainn
4,350
884
0
1,156
8,271
4,617
0
2,983
4,924
0
36,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,101
Gold Earned
26,837
348
Minions Killed
249
0
Camps Cleared
0
1,123,718
Distance Traveled
1,154,679
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,193
563
93
8
0
207,125
0
W
Raijin
7,088
644
96
9
0
229,327
0
W
Cthulhu
6,030
548
19
2
0
244,844
2
L
Neith
4,821
438
54
5
0
197,688
0
W
Geb
6,025
548
71
6
0
253,676
0
W
Ymir
6,765
615
69
6
0
188,746
2
L
Athena
4,890
445
10
1
0
254,714
2
L
Nemesis
5,455
496
51
5
0
249,593
0
L
Hel
5,604
509
68
6
0
258,931
0
L
Cu Chulainn
6,067
552
66
6
0
193,753
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role