Player Matchup

Hercules
Hercules
Mac35421
Hercules
Level 159
God Stats
6W - 5L
1,631 SR
Queue Stats
350W - 337L
1,516 Elo+
Solo
Ah Puch
Ah Puch
PlasticStraw374
Ah Puch
Level 155
God Stats
5W - 3L
1,602 SR
Queue Stats
30W - 47L
1,322 Elo+
Party 2
Sylvanus
Sylvanus
Wise Ginger1999
Sylvanus
Level 103
God Stats
69W - 92L
1,467 SR
Queue Stats
77W - 101L
1,419 Elo+
Party 2
Ravana
Ravana
danglepeen
Ravana
Level 158
God Stats
9W - 11L
1,439 SR
Queue Stats
71W - 94L
1,429 Elo+
Party 2
Artemis
Artemis
spiker3060
Artemis
Level 135
God Stats
11W - 8L
1,261 SR
Queue Stats
67W - 90L
1,410 Elo+
Party 2
Team Averages
Level 142
1,480 SR
1,419 Elo+

VS

Team Averages
Level 114
1,612 SR
1,555 Elo+
Hachiman
Hachiman
A Bot Wraith
Hachiman
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,733 Elo+
Solo
Fafnir
Fafnir
GareldJones
Fafnir
Level 99
God Stats
47W - 34L
1,516 SR
Queue Stats
612W - 571L
1,530 Elo+
Party 1
Serqet
Serqet
GutMeGhosty
Serqet
Level 149
God Stats
10W - 4L
1,766 SR
Queue Stats
570W - 532L
1,529 Elo+
Party 1
Bastet
Bastet
Vallalalo
Bastet
Level 167
God Stats
9W - 7L
1,689 SR
Queue Stats
102W - 113L
1,527 Elo+
Solo
Anubis
Anubis
Vnzlayque
Anubis
Level 66
God Stats
2W - 2L
1,590 SR
Queue Stats
142W - 155L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Mac35421
Hercules
12
2 / 2 / 2
6,705
610
3,125
8,777
4,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 0 / 1
6,707
610
3,937
4,363
1,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
10
0 / 0 / 5
5,642
513
4,271
9,730
4,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ravana
danglepeen
Ravana
13
4 / 2 / 2
6,789
617
5,046
5,213
1,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
spiker3060
Artemis
11
2 / 1 / 2
6,217
565
7,014
4,219
1,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
A Bot Wraith
Hachiman
10
1 / 2 / 1
6,001
546
2,145
6,282
1,608
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
9
1 / 2 / 1
5,926
539
3,376
9,276
7,035
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Serqet
9
1 / 2 / 0
5,313
483
2,845
7,884
2,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
Vallalalo
Bastet
13
2 / 2 / 0
7,514
683
5,770
8,131
2,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anubis
Vnzlayque
Anubis
10
0 / 3 / 2
5,512
501
3,892
6,973
2,613
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
11
Kills
5
5
Deaths
11
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hachiman
A Bot Wraith
Hachiman
1
2
1
0.75
L
Fafnir
1
2
1
0.75
L
Serqet
1
2
0
0.5
W
Hercules
Mac35421
Hercules
2
2
2
1.5
W
3
0
1
3.5
L
Bastet
Vallalalo
Bastet
2
2
0
1
L
Anubis
Vnzlayque
Anubis
0
3
2
0.33
W
Sylvanus
0
0
5
2.5
W
Ravana
danglepeen
Ravana
4
2
2
2.5
W
Artemis
spiker3060
Artemis
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,393
Damage
18,028
32,302
Taken
38,546
13,534
Mitigated
16,607
11,655
Healing
10,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
A Bot Wraith
Hachiman
2,145
1,197
0
1,977
6,282
1,608
0
839
5,443
0
32,186
L
Fafnir
3,376
761
0
3,613
9,276
7,035
0
1,929
7,263
16,799
0
L
Serqet
2,845
783
0
326
7,884
2,735
0
1,674
6,086
0
29,545
W
Hercules
Mac35421
Hercules
3,125
649
0
3,289
8,777
4,971
0
287
8,268
0
36,372
W
3,937
246
0
1,503
4,363
1,102
117
2,507
1,718
42,367
1,646
L
Bastet
Vallalalo
Bastet
5,770
1,228
0
3,042
8,131
2,616
0
0
7,985
0
53,899
L
Anubis
Vnzlayque
Anubis
3,892
0
0
1,567
6,973
2,613
0
2,727
3,901
26,124
1,202
W
Sylvanus
4,271
1,090
1,065
3,163
9,730
4,436
390
2,295
7,279
26,604
11,745
W
Ravana
danglepeen
Ravana
5,046
1,315
0
2,385
5,213
1,610
110
972
4,199
0
53,251
W
Artemis
spiker3060
Artemis
7,014
1,680
0
250
4,219
1,415
16
1,133
3,086
0
44,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,060
Gold Earned
30,266
413
Minions Killed
302
0
Camps Cleared
0
1,131,544
Distance Traveled
1,150,237
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,001
546
68
6
0
234,337
1
L
Fafnir
5,926
539
23
2
0
237,242
3
L
Serqet
5,313
483
50
5
0
273,565
0
W
Hercules
6,705
610
86
8
0
219,888
1
W
Ah Puch
6,707
610
95
9
0
226,895
0
L
Bastet
7,514
683
102
9
0
187,822
0
L
Anubis
5,512
501
59
5
0
217,271
0
W
Sylvanus
5,642
513
78
7
0
215,821
0
W
Ravana
6,789
617
98
9
0
257,257
0
W
Artemis
6,217
565
56
5
0
211,683
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role