Player Matchup

Ares
Ares
BobRossBundle
Ares
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,363 Elo+
Solo
Loki
Loki
Bunny-Bombr
Loki
Level 149
God Stats
18W - 14L
1,571 SR
Queue Stats
563W - 533L
1,490 Elo+
Party 1
King Arthur
King Arthur
ZachB Me4Free
King Arthur
Level 107
God Stats
1W - 1L
1,569 SR
Queue Stats
44W - 27L
1,561 Elo+
Solo
Nu Wa
Nu Wa
kronos2448
Nu Wa
Level 80
God Stats
84W - 75L
1,566 SR
Queue Stats
194W - 195L
1,479 Elo+
Party 1
Neith
Neith
xGod Is Dead13x
Neith
Level 148
God Stats
1W - 1L
1,455 SR
Queue Stats
131W - 130L
1,449 Elo+
Solo
Team Averages
Level 118
1,532 SR
1,468 Elo+

VS

Team Averages
Level 104
1,568 SR
1,515 Elo+
Surtr
Surtr
 
Surtr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DemonZagan
Loki
Level 158
God Stats
12W - 11L
1,511 SR
Queue Stats
708W - 681L
1,455 Elo+
Solo
Nu Wa
Nu Wa
MarioooMeza
Nu Wa
Level 75
God Stats
7W - 4L
1,714 SR
Queue Stats
275W - 276L
1,516 Elo+
Solo
Charybdis
Charybdis
rewindstrike
Charybdis
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 22L
1,614 Elo+
Solo
Ra
Ra
thacker92
Ra
Level 107
God Stats
4W - 4L
1,616 SR
Queue Stats
539W - 524L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 3
3,719
620
737
5,787
2,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
4 / 0 / 0
4,523
754
1,949
3,292
772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
ZachB Me4Free
King Arthur
7
0 / 3 / 0
4,157
693
1,994
5,424
2,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
8
1 / 1 / 0
4,474
746
2,350
3,245
699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

4
0 / 4 / 2
3,251
542
1,473
3,807
780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
3 / 1 / 0
4,810
802
2,692
4,478
1,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

8
2 / 0 / 4
4,487
748
2,210
3,331
813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
2 / 2 / 5
4,871
812
4,450
2,876
581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
rewindstrike
Charybdis
5
2 / 2 / 2
3,862
644
2,410
3,857
749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

9
1 / 0 / 0
4,975
829
2,312
2,497
601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
5
Kills
10
10
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
3
1
0
3
L
0
2
3
0.75
L
4
0
0
4
W
2
0
4
4
W
2
2
5
2.25
L
King Arthur
ZachB Me4Free
King Arthur
0
3
0
0
L
Nu Wa
1
1
0
1
W
Charybdis
rewindstrike
Charybdis
2
2
2
1.5
W
1
0
0
1
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,503
Damage
14,074
21,555
Taken
17,039
7,150
Mitigated
4,721
5,496
Healing
6,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
2,692
727
0
1,549
4,478
1,977
0
107
4,353
395
19,474
L
737
75
0
1,540
5,787
2,302
0
1,916
3,871
3,075
0
L
1,949
227
0
1,944
3,292
772
0
277
2,982
0
21,425
W
2,210
832
0
2,098
3,331
813
0
367
2,916
0
21,402
W
4,450
1,441
28
588
2,876
581
540
399
2,459
21,792
481
L
King Arthur
ZachB Me4Free
King Arthur
1,994
0
0
1,000
5,424
2,597
0
238
4,844
0
23,818
L
Nu Wa
2,350
522
0
402
3,245
699
0
1,953
998
21,112
0
W
Charybdis
rewindstrike
Charybdis
2,410
1,358
0
1,066
3,857
749
0
582
3,227
0
10,625
W
2,312
138
197
1,322
2,497
601
0
1,253
997
30,841
1,985
L
1,473
959
0
610
3,807
780
0
1,919
1,888
0
8,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,124
Gold Earned
23,005
164
Minions Killed
217
0
Camps Cleared
0
630,942
Distance Traveled
681,376
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
4,810
802
41
7
0
135,274
0
L
Ares
3,719
620
5
1
0
131,996
1
L
Loki
4,523
754
48
8
0
156,105
0
W
Loki
4,487
748
38
6
0
176,794
0
W
Nu Wa
4,871
812
36
6
0
112,619
0
L
King Arthur
4,157
693
43
7
0
127,529
0
L
Nu Wa
4,474
746
56
9
0
124,890
1
W
Charybdis
3,862
644
15
3
0
119,070
2
W
Ra
4,975
829
87
15
0
137,619
2
L
Neith
3,251
542
12
2
0
90,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role