Player Matchup

Artio
Artio
 
Artio
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Dovah pro V2
Xbalanque
Level 203
God Stats
1W - 2L
1,469 SR
Queue Stats
50W - 61L
1,490 Elo+
Solo
Gilgamesh
Gilgamesh
PHIAZEN TTV
Gilgamesh
Level 47
God Stats
1W - 1L
1,269 SR
Queue Stats
9W - 5L
1,660 Elo+
Party 2
Zeus
Zeus
Ronathen
Zeus
Level 91
God Stats
24W - 23L
1,565 SR
Queue Stats
33W - 30L
1,537 Elo+
Solo
Baba Yaga
Baba Yaga
coolfanatic10
Baba Yaga
Level 155
God Stats
19W - 15L
1,632 SR
Queue Stats
139W - 151L
1,578 Elo+
Solo
Team Averages
Level 130
1,487 SR
1,553 Elo+

VS

Team Averages
Level 134
1,440 SR
1,577 Elo+
Serqet
Serqet
 
Serqet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Charco_Vex
Sobek
Level 149
God Stats
1W - 2L
1,240 SR
Queue Stats
130W - 124L
1,583 Elo+
Party 1
Tiamat
Tiamat
Chief_Pound
Tiamat
Level 128
God Stats
0W - 2L
1,156 SR
Queue Stats
9W - 3L
1,746 Elo+
Solo
Sun Wukong
Sun Wukong
Datoneguy101
Sun Wukong
Level 148
God Stats
11W - 5L
1,697 SR
Queue Stats
134W - 136L
1,542 Elo+
Solo
Rama
Rama
iDunkinOnU
Rama
Level 86
God Stats
12W - 13L
1,608 SR
Queue Stats
85W - 82L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
1 / 1 / 3
7,384
1,055
6,338
7,597
4,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Xbalanque
Dovah pro V2
Xbalanque
12
1 / 0 / 5
7,675
1,096
6,490
4,676
1,595
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
PHIAZEN TTV
Gilgamesh
12
3 / 0 / 3
7,518
1,074
8,676
7,264
4,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zeus
12
2 / 1 / 3
7,394
1,056
10,779
3,895
1,196
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
coolfanatic10
Baba Yaga
13
1 / 0 / 5
7,689
1,098
5,325
1,511
489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

370

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
1 / 1 / 1
7,643
1,092
2,623
9,239
8,328
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sobek
12
1 / 2 / 0
7,264
1,038
6,195
10,751
8,630
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
12
0 / 1 / 2
6,805
972
5,576
6,403
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Datoneguy101
Sun Wukong
11
0 / 3 / 2
6,444
921
3,787
6,224
2,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 1 / 2
7,008
1,001
4,043
7,998
2,213
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
8
Kills
2
2
Deaths
8
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
1
3
2.5
L
Serqet
 
Serqet
1
1
1
1.5
L
Sobek
1
2
0
0.5
L
Tiamat
0
1
2
1
L
Sun Wukong
Datoneguy101
Sun Wukong
0
3
2
0.33
W
Xbalanque
Dovah pro V2
Xbalanque
1
0
5
3.5
W
Gilgamesh
PHIAZEN TTV
Gilgamesh
3
0
3
4.5
W
Zeus
2
1
3
3.5
W
Baba Yaga
coolfanatic10
Baba Yaga
1
0
5
3.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,608
Damage
22,224
24,943
Taken
40,615
12,348
Mitigated
25,074
5,167
Healing
4,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
6,338
676
1,180
2,068
7,597
4,921
0
3,736
3,622
10,877
1,592
L
Serqet
 
Serqet
2,623
294
0
2,060
9,239
8,328
0
3,782
4,938
0
9,190
L
Sobek
6,195
33
0
1,239
10,751
8,630
0
5,164
4,991
13,469
0
L
Tiamat
5,576
163
0
330
6,403
2,952
0
3,538
2,683
15,263
0
L
Sun Wukong
Datoneguy101
Sun Wukong
3,787
567
0
507
6,224
2,951
0
3,666
2,301
0
5,749
W
Xbalanque
Dovah pro V2
Xbalanque
6,490
2,012
0
932
4,676
1,595
0
1,759
2,917
0
28,936
W
Gilgamesh
PHIAZEN TTV
Gilgamesh
8,676
1,851
0
541
7,264
4,147
0
3,222
4,042
414
10,816
W
Zeus
10,779
605
0
0
3,895
1,196
0
1,862
1,948
18,390
0
W
Baba Yaga
coolfanatic10
Baba Yaga
5,325
272
0
446
1,511
489
0
1,192
319
21,062
0
L
4,043
3,242
0
256
7,998
2,213
0
5,003
2,713
0
25,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,660
Gold Earned
35,164
134
Minions Killed
109
8
Camps Cleared
4
724,682
Distance Traveled
641,323
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,384
1,055
15
2
0
155,011
0
L
Serqet
7,643
1,092
7
1
1
149,715
0
L
Sobek
7,264
1,038
23
3
1
132,214
0
L
Tiamat
6,805
972
26
4
1
137,901
0
L
Sun Wukong
6,444
921
6
1
1
85,580
0
W
Xbalanque
7,675
1,096
51
7
6
136,714
0
W
Gilgamesh
7,518
1,074
12
2
1
146,829
0
W
Zeus
7,394
1,056
18
3
1
141,728
0
W
Baba Yaga
7,689
1,098
38
5
0
144,400
0
L
Rama
7,008
1,001
47
7
0
135,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role