Player Matchup

Guan Yu
Guan Yu
Frankiethedoggy
Guan Yu
Level 126
God Stats
3W - 5L
1,500 SR
Queue Stats
119W - 114L
1,501 Elo+
Party 1
Chang'e
Chang'e
PapaTréjus
Chang'e
Level 131
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 44L
1,507 Elo+
Party 1
Merlin
Merlin
Reformed Ron
Merlin
Level 13
God Stats
2W - 5L
1,179 SR
Queue Stats
123W - 115L
1,528 Elo+
Party 1
Team Averages
Level 90
1,393 SR
1,512 Elo+

VS

Team Averages
Level 103
1,450 SR
1,484 Elo+
Nut
Nut
 
Nut
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
BrutalSphere394
Poseidon
Level 87
God Stats
0W - 4L
1,136 SR
Queue Stats
111W - 117L
1,435 Elo+
Solo
Ganesha
Ganesha
ImLordeyayaya
Ganesha
Level 67
God Stats
1W - 1L
1,715 SR
Queue Stats
409W - 409L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 3
7,745
775
2,564
9,827
5,266
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Chang'e
PapaTréjus
Chang'e
14
1 / 1 / 4
7,994
799
2,716
4,465
1,307
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Merlin
15
3 / 0 / 2
8,759
876
6,535
5,081
1,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
15
1 / 1 / 1
8,007
801
5,367
6,898
2,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
14
1 / 3 / 1
7,979
798
6,300
5,267
1,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
8
0 / 1 / 2
6,263
626
1,575
2,351
1,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
5
Kills
2
2
Deaths
5
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
1
1
1
1.5
L
Poseidon
1
3
1
0.5
W
1
1
3
2.5
L
Ganesha
0
1
2
1
W
Chang'e
PapaTréjus
Chang'e
1
1
4
3
W
Merlin
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,815
Damage
13,242
19,373
Taken
14,516
8,414
Mitigated
4,901
8,088
Healing
2,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
5,367
2,430
0
1,868
6,898
2,187
0
4,042
2,810
0
30,787
L
Poseidon
6,300
1,075
0
416
5,267
1,525
0
3,432
1,799
36,274
913
W
2,564
493
538
3,149
9,827
5,266
0
3,030
6,693
0
18,307
L
Ganesha
1,575
179
0
300
2,351
1,189
0
1,723
628
1,865
0
W
Chang'e
PapaTréjus
Chang'e
2,716
126
1,003
2,008
4,465
1,307
646
2,318
1,957
17,194
0
W
Merlin
6,535
181
0
1,390
5,081
1,841
91
2,085
2,902
37,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,498
Gold Earned
22,249
143
Minions Killed
127
0
Camps Cleared
0
548,035
Distance Traveled
433,178
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
8,007
801
58
6
0
163,333
0
L
Poseidon
7,979
798
69
7
0
189,542
0
W
Guan Yu
7,745
775
33
3
0
200,001
4
L
Ganesha
6,263
626
0
0
0
80,303
0
W
Chang'e
7,994
799
37
4
0
171,074
3
W
Merlin
8,759
876
73
7
0
176,960
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role