Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 231
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
MercyJay
Nox
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,215 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Rychong
Cu Chulainn
Level 174
God Stats
1W - 0L
1,679 SR
Queue Stats
2W - 1L
1,239 Elo+
Party 1
Artemis
Artemis
graysippycup
Artemis
Level 26
God Stats
4W - 8L
1,405 SR
Queue Stats
26W - 79L
1,311 Elo+
Party 1
Pele
Pele
morehealz
Pele
Level 125
God Stats
2W - 2L
1,173 SR
Queue Stats
30W - 89L
1,311 Elo+
Party 1
Team Averages
Level 120
1,451 SR
1,315 Elo+

VS

Team Averages
Level 120
1,518 SR
1,505 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Bandito_Derito
Ishtar
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 49L
1,497 Elo+
Solo
Arachne
Arachne
Cozsus908
Arachne
Level 89
God Stats
24W - 27L
1,528 SR
Queue Stats
180W - 156L
1,535 Elo+
Solo
The Morrigan
The Morrigan
chleopatre
The Morrigan
Level 129
God Stats
1W - 3L
1,402 SR
Queue Stats
132W - 136L
1,473 Elo+
Solo
Geb
Geb
diego3728
Geb
Level 174
God Stats
6W - 6L
1,661 SR
Queue Stats
273W - 256L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
2 / 1 / 2
7,173
552
6,697
6,493
2,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 0 / 3
6,448
496
1,853
6,184
3,407
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Rychong
Cu Chulainn
13
0 / 0 / 1
6,915
532
3,411
11,096
6,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
graysippycup
Artemis
13
2 / 1 / 1
6,085
468
5,536
8,554
2,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Pele
13
4 / 1 / 1
7,306
562
7,412
9,205
3,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
0 / 1 / 0
6,962
536
6,836
6,321
3,487
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 0
6,641
511
4,539
6,239
1,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
Cozsus908
Arachne
10
0 / 3 / 0
5,619
432
3,546
9,731
2,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
chleopatre
The Morrigan
12
1 / 3 / 1
6,616
509
3,957
7,639
2,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 0 / 2
7,524
579
4,158
8,280
6,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
8
Kills
3
3
Deaths
8
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
2
1
2
3
L
Baron Samedi
 
Baron Samedi
0
1
0
0
L
1
1
0
1
L
Arachne
Cozsus908
Arachne
0
3
0
0
W
0
0
3
1.5
W
Cu Chulainn
Rychong
Cu Chulainn
0
0
1
0.5
L
The Morrigan
chleopatre
The Morrigan
1
3
1
0.5
L
1
0
2
2
W
Artemis
graysippycup
Artemis
2
1
1
2.5
W
Pele
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,909
Damage
23,036
41,532
Taken
38,210
18,494
Mitigated
16,588
10,641
Healing
14,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
6,697
388
237
1,084
6,493
2,043
0
2,899
3,342
50,325
0
L
Baron Samedi
 
Baron Samedi
6,836
615
0
2,802
6,321
3,487
0
0
5,834
54,719
1,182
L
4,539
1,960
0
2,675
6,239
1,919
0
240
5,999
0
53,205
L
Arachne
Cozsus908
Arachne
3,546
2,468
0
5,031
9,731
2,835
0
1,612
8,000
0
41,218
W
1,853
860
206
1,698
6,184
3,407
0
1,421
4,763
21,065
618
W
Cu Chulainn
Rychong
Cu Chulainn
3,411
113
0
4,325
11,096
6,866
0
6,643
4,453
0
49,801
L
The Morrigan
chleopatre
The Morrigan
3,957
619
128
1,239
7,639
2,212
70
4,364
2,855
37,317
0
L
4,158
315
0
2,734
8,280
6,135
0
1,612
6,576
31,000
1,946
W
Artemis
graysippycup
Artemis
5,536
2,049
0
980
8,554
2,811
0
1,092
7,462
0
46,208
W
Pele
7,412
1,376
0
2,111
9,205
3,367
0
2,419
6,716
0
69,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,927
Gold Earned
33,362
405
Minions Killed
394
0
Camps Cleared
0
1,275,213
Distance Traveled
1,285,045
3
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,173
552
89
7
0
247,524
0
L
Baron Samedi
6,962
536
91
7
0
240,231
4
L
Ishtar
6,641
511
114
9
0
250,435
4
L
Arachne
5,619
432
73
6
0
262,840
7
W
Nox
6,448
496
36
3
0
219,762
0
W
Cu Chulainn
6,915
532
98
8
0
266,110
0
L
The Morrigan
6,616
509
82
6
0
267,459
3
L
Geb
7,524
579
34
3
0
264,080
2
W
Artemis
6,085
468
74
6
0
237,222
3
W
Pele
7,306
562
108
8
0
304,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role