Player Matchup

Hachiman
Hachiman
Adium-One
Hachiman
Level 117
God Stats
3W - 1L
1,833 SR
Queue Stats
177W - 181L
1,403 Elo+
Solo
Sylvanus
Sylvanus
Arbyzec
Sylvanus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 62L
1,543 Elo+
Party 1
Anubis
Anubis
DarthRevan23
Anubis
Level 122
God Stats
1W - 2L
1,200 SR
Queue Stats
170W - 159L
1,550 Elo+
Party 1
Ares
Ares
Kambownik
Ares
Level 97
God Stats
5W - 4L
1,502 SR
Queue Stats
285W - 296L
1,432 Elo+
Solo
Chiron
Chiron
Orgizen
Chiron
Level 122
God Stats
9W - 14L
1,724 SR
Queue Stats
438W - 471L
1,485 Elo+
Solo
Team Averages
Level 97
1,552 SR
1,483 Elo+

VS

Team Averages
Level 129
1,385 SR
1,485 Elo+
Morgan Le Fay
Morgan Le Fay
Hernekeppi
Morgan Le Fay
Level 152
God Stats
0W - 3L
1,500 SR
Queue Stats
106W - 95L
1,570 Elo+
Solo
Pele
Pele
Lapoullajackson
Pele
Level 126
God Stats
3W - 6L
1,312 SR
Queue Stats
1,206W - 1,229L
1,448 Elo+
Solo
Izanami
Izanami
chynaa_b
Izanami
Level 80
God Stats
10W - 16L
1,336 SR
Queue Stats
552W - 587L
1,434 Elo+
Solo
Chang'e
Chang'e
furial5
Chang'e
Level 112
God Stats
1W - 3L
1,605 SR
Queue Stats
203W - 208L
1,504 Elo+
Solo
He Bo
He Bo
redtvj
He Bo
Level 173
God Stats
1W - 9L
1,172 SR
Queue Stats
411W - 448L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Adium-One
Hachiman
12
2 / 1 / 11
7,133
1,189
6,735
5,029
2,197
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
Arbyzec
Sylvanus
12
3 / 1 / 10
7,529
1,255
3,239
6,205
6,507
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anubis
14
7 / 1 / 7
8,316
1,386
10,031
5,370
2,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ares
11
1 / 1 / 10
7,206
1,201
3,589
7,468
6,991
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
Orgizen
Chiron
14
3 / 0 / 12
7,683
1,281
5,423
3,397
1,444
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Hernekeppi
Morgan Le Fay
12
3 / 3 / 1
5,933
989
8,996
7,410
2,220
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

11
0 / 5 / 3
5,779
963
2,874
8,019
3,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Izanami
chynaa_b
Izanami
1
0 / 0 / 0
1,656
276
0
0
0
Chang'e
furial5
Chang'e
11
0 / 3 / 4
5,409
902
3,497
9,394
6,293
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

He Bo
redtvj
He Bo
10
1 / 5 / 2
5,752
959
4,221
6,313
1,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
14
16
Kills
4
4
Deaths
16
50
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Adium-One
Hachiman
2
1
11
7.5
W
Sylvanus
Arbyzec
Sylvanus
3
1
10
8
W
Anubis
7
1
7
10.5
L
Morgan Le Fay
Hernekeppi
Morgan Le Fay
3
3
1
1.17
W
Ares
1
1
10
6
L
0
5
3
0.3
W
Chiron
Orgizen
Chiron
3
0
12
9
L
Izanami
chynaa_b
Izanami
0
0
0
0
L
Chang'e
furial5
Chang'e
0
3
4
0.67
L
He Bo
redtvj
He Bo
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,017
Damage
19,588
27,469
Taken
31,136
20,011
Mitigated
13,219
15,870
Healing
10,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Adium-One
Hachiman
6,735
3,666
147
1,111
5,029
2,197
1,410
3,114
1,885
0
19,864
W
Sylvanus
Arbyzec
Sylvanus
3,239
1,132
5,171
2,658
6,205
6,507
424
4,319
1,816
5,610
0
W
Anubis
10,031
623
592
613
5,370
2,872
38
3,194
2,148
19,929
184
L
Morgan Le Fay
Hernekeppi
Morgan Le Fay
8,996
1,911
577
938
7,410
2,220
0
4,224
3,186
16,092
0
W
Ares
3,589
445
1,083
1,755
7,468
6,991
622
2,918
4,423
4,156
217
L
2,874
272
0
289
8,019
3,009
0
4,248
3,771
0
8,712
W
Chiron
Orgizen
Chiron
5,423
1,473
1,592
1,148
3,397
1,444
1,193
2,609
764
0
16,531
L
Izanami
chynaa_b
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
Chang'e
furial5
Chang'e
3,497
318
3,785
3,589
9,394
6,293
0
4,940
4,454
6,647
0
L
He Bo
redtvj
He Bo
4,221
78
565
336
6,313
1,697
0
3,283
3,030
9,368
402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,867
Gold Earned
24,529
87
Minions Killed
50
0
Camps Cleared
0
614,929
Distance Traveled
455,362
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,133
1,189
35
6
0
118,749
0
W
Sylvanus
7,529
1,255
3
1
0
116,851
0
W
Anubis
8,316
1,386
23
4
0
120,864
0
L
Morgan Le Fay
5,933
989
15
3
0
102,135
0
W
Ares
7,206
1,201
1
0
0
131,668
0
L
Pele
5,779
963
16
3
0
118,302
0
W
Chiron
7,683
1,281
25
4
0
126,797
0
L
Izanami
1,656
276
0
0
0
0
0
L
Chang'e
5,409
902
6
1
0
116,397
0
L
He Bo
5,752
959
13
2
0
118,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role