Player Matchup

Nike
Nike
Dillanrules1998
Nike
Level 109
God Stats
3W - 4L
1,490 SR
Queue Stats
98W - 91L
1,488 Elo+
Party 2
Poseidon
Poseidon
KingSheed0
Poseidon
Level 61
God Stats
3W - 4L
1,486 SR
Queue Stats
118W - 113L
1,514 Elo+
Party 1
Atlas
Atlas
WVChevyMan420
Atlas
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 146L
1,380 Elo+
Solo
Neith
Neith
Xmizzy3988
Neith
Level 61
God Stats
1W - 1L
1,694 SR
Queue Stats
47W - 44L
1,425 Elo+
Party 1
Scylla
Scylla
katierules97
Scylla
Level 28
God Stats
1W - 1L
1,683 SR
Queue Stats
51W - 47L
1,459 Elo+
Party 2
Team Averages
Level 79
1,571 SR
1,453 Elo+

VS

Team Averages
Level 111
1,642 SR
1,433 Elo+
Zhong Kui
Zhong Kui
Devilyne
Zhong Kui
Level 125
God Stats
3W - 1L
1,873 SR
Queue Stats
53W - 30L
1,569 Elo+
Solo
Jing Wei
Jing Wei
ViperVixen
Jing Wei
Level 125
God Stats
2W - 1L
1,491 SR
Queue Stats
200W - 214L
1,441 Elo+
Solo
Zeus
Zeus
peregrina666
Zeus
Level 158
God Stats
3W - 2L
1,529 SR
Queue Stats
193W - 192L
1,413 Elo+
Solo
Sun Wukong
Sun Wukong
robbieiv20
Sun Wukong
Level 121
God Stats
3W - 1L
1,815 SR
Queue Stats
442W - 494L
1,434 Elo+
Solo
Gilgamesh
Gilgamesh
sI H s K
Gilgamesh
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 88L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 7 / 2
9,011
901
9,034
13,561
9,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Poseidon
KingSheed0
Poseidon
15
3 / 7 / 3
8,528
853
8,540
9,309
3,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 5 / 8
8,286
829
7,021
11,324
9,517
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
13
0 / 5 / 6
7,752
775
4,432
9,808
3,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Scylla
11
0 / 8 / 4
6,974
697
3,906
9,718
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Devilyne
Zhong Kui
17
9 / 2 / 16
10,561
1,056
14,145
8,281
5,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Jing Wei
ViperVixen
Jing Wei
16
7 / 2 / 16
9,505
951
8,490
6,359
2,249
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

16
5 / 3 / 11
9,467
947
10,043
8,220
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
robbieiv20
Sun Wukong
15
7 / 2 / 13
9,635
964
5,794
9,123
7,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
sI H s K
Gilgamesh
16
4 / 3 / 21
9,343
934
8,824
16,152
8,231
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
109
12
Kills
32
32
Deaths
12
23
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Devilyne
Zhong Kui
9
2
16
8.5
L
6
7
2
1
L
Poseidon
KingSheed0
Poseidon
3
7
3
0.64
W
Jing Wei
ViperVixen
Jing Wei
7
2
16
7.5
L
3
5
8
1.4
L
Neith
0
5
6
0.6
L
Scylla
0
8
4
0.25
W
5
3
11
3.5
W
Sun Wukong
robbieiv20
Sun Wukong
7
2
13
6.75
W
Gilgamesh
sI H s K
Gilgamesh
4
3
21
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,933
Damage
47,296
53,720
Taken
48,135
28,873
Mitigated
25,922
6,694
Healing
19,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Devilyne
Zhong Kui
14,145
665
838
3,550
8,281
5,708
486
3,764
4,517
21,594
946
L
9,034
1,192
34
544
13,561
9,729
0
4,683
8,616
913
19,869
L
Poseidon
KingSheed0
Poseidon
8,540
866
626
373
9,309
3,171
0
4,099
4,970
22,798
0
W
Jing Wei
ViperVixen
Jing Wei
8,490
5,335
1,271
1,617
6,359
2,249
2,184
2,667
3,692
0
16,318
L
7,021
2,103
556
1,192
11,324
9,517
0
4,718
6,346
11,627
184
L
Neith
4,432
1,592
982
1,617
9,808
3,455
0
5,439
4,043
0
15,276
L
Scylla
3,906
1,014
0
770
9,718
3,001
0
3,679
5,867
7,781
0
W
10,043
1,127
1,004
2,617
8,220
2,642
366
3,531
4,689
21,250
0
W
Sun Wukong
robbieiv20
Sun Wukong
5,794
1,159
886
2,432
9,123
7,092
412
3,783
5,340
0
15,889
W
Gilgamesh
sI H s K
Gilgamesh
8,824
2,244
595
4,218
16,152
8,231
318
6,472
9,680
0
16,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,551
Gold Earned
48,511
106
Minions Killed
109
0
Camps Cleared
0
809,801
Distance Traveled
1,004,949
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,561
1,056
29
3
0
217,811
0
L
Nike
9,011
901
19
2
0
159,100
0
L
Poseidon
8,528
853
36
4
0
166,579
0
W
Jing Wei
9,505
951
18
2
0
239,626
0
L
Atlas
8,286
829
16
2
0
144,162
0
L
Neith
7,752
775
23
2
0
177,869
0
L
Scylla
6,974
697
12
1
0
162,091
0
W
Zeus
9,467
947
32
3
0
172,766
0
W
Sun Wukong
9,635
964
15
2
0
158,068
0
W
Gilgamesh
9,343
934
15
2
0
216,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role