Player Matchup

Skadi
Skadi
QuantumTarantino
Skadi
Level 128
God Stats
16W - 9L
1,538 SR
Queue Stats
164W - 165L
1,406 Elo+
Solo
Serqet
Serqet
TheFlewer
Serqet
Level 102
God Stats
1W - 2L
1,156 SR
Queue Stats
44W - 60L
1,371 Elo+
Party 2
Cerberus
Cerberus
XxSatuRxX
Cerberus
Level 85
God Stats
7W - 3L
1,544 SR
Queue Stats
498W - 522L
1,437 Elo+
Solo
Agni
Agni
andguuu
Agni
Level 23
God Stats
2W - 3L
1,369 SR
Queue Stats
13W - 30L
1,307 Elo+
Party 2
Achilles
Achilles
giushbeberi
Achilles
Level 84
God Stats
3W - 4L
1,525 SR
Queue Stats
43W - 54L
1,376 Elo+
Party 2
Team Averages
Level 84
1,426 SR
1,379 Elo+

VS

Team Averages
Level 61
1,432 SR
1,297 Elo+
Fenrir
Fenrir
DaddyFreddy93
Fenrir
Level 41
God Stats
2W - 3L
1,396 SR
Queue Stats
34W - 37L
1,353 Elo+
Party 1
Osiris
Osiris
MarcoPolo420lll
Osiris
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 55L
1,356 Elo+
Party 1
Janus
Janus
NALGAKXONDA
Janus
Level 88
God Stats
30W - 37L
1,458 SR
Queue Stats
185W - 205L
1,375 Elo+
Party 3
Medusa
Medusa
PizzaDePulpo
Medusa
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 92L
1,338 Elo+
Party 3
Chaac
Chaac
tomyhatch
Chaac
Level 65
God Stats
2W - 6L
1,308 SR
Queue Stats
3W - 12L
1,065 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 2
7,218
555
7,834
3,811
1,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
TheFlewer
Serqet
13
2 / 2 / 3
7,489
576
4,229
8,802
2,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
XxSatuRxX
Cerberus
13
2 / 3 / 7
6,837
526
4,857
9,850
6,224
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
andguuu
Agni
12
4 / 2 / 2
7,527
579
1,464
5,154
1,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
giushbeberi
Achilles
13
3 / 0 / 2
7,735
595
6,459
10,447
6,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,675
437
3,050
9,352
3,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 4 / 1
5,276
406
2,394
8,802
6,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 4 / 0
7,479
575
6,028
6,260
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
11
1 / 4 / 2
6,303
485
6,589
8,048
2,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
tomyhatch
Chaac
11
0 / 2 / 0
6,276
483
4,960
8,853
4,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
16
Kills
7
7
Deaths
16
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
1
4
1
0.38
L
5
4
0
1.25
L
Medusa
1
4
2
0.5
W
5
0
2
6
W
Serqet
TheFlewer
Serqet
2
2
3
1.75
W
Cerberus
XxSatuRxX
Cerberus
2
3
7
1.83
W
Agni
andguuu
Agni
4
2
2
2.5
W
Achilles
giushbeberi
Achilles
3
0
2
4
L
Chaac
tomyhatch
Chaac
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,843
Damage
23,021
38,064
Taken
41,315
18,278
Mitigated
19,090
10,116
Healing
7,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,050
505
0
1,379
9,352
3,506
0
829
8,483
0
34,756
L
2,394
575
0
1,006
8,802
6,642
0
2,602
6,200
0
16,618
L
6,028
289
0
737
6,260
2,019
29
873
5,219
46,525
381
L
Medusa
6,589
2,118
0
1,254
8,048
2,118
0
1,948
6,066
0
48,092
W
7,834
3,118
0
680
3,811
1,382
580
0
3,811
0
52,702
W
Serqet
TheFlewer
Serqet
4,229
1,286
0
4,327
8,802
2,926
0
1,219
7,469
0
49,040
W
Cerberus
XxSatuRxX
Cerberus
4,857
223
0
1,533
9,850
6,224
0
150
9,700
26,752
265
W
Agni
andguuu
Agni
1,464
97
0
60
5,154
1,302
797
2,548
2,396
26,423
0
W
Achilles
giushbeberi
Achilles
6,459
1,329
0
3,516
10,447
6,444
0
1,609
8,732
0
51,434
L
Chaac
tomyhatch
Chaac
4,960
781
0
3,215
8,853
4,805
0
0
8,853
0
39,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,806
Gold Earned
31,009
370
Minions Killed
330
0
Camps Cleared
0
1,297,356
Distance Traveled
1,288,989
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,675
437
67
5
0
273,688
0
L
Osiris
5,276
406
21
2
0
233,702
4
L
Janus
7,479
575
80
6
0
262,308
0
L
Medusa
6,303
485
86
7
0
254,494
2
W
Skadi
7,218
555
78
6
0
234,243
0
W
Serqet
7,489
576
90
7
0
307,164
0
W
Cerberus
6,837
526
64
5
0
247,908
0
W
Agni
7,527
579
44
3
0
248,074
0
W
Achilles
7,735
595
94
7
0
259,967
0
L
Chaac
6,276
483
76
6
0
264,797
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role